X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fmainloop.cpp;h=6a9bb042d070b85d899f9001d674dbad78982cdd;hb=a2f888ab04304eeb589e60ad1b17c86f3a2ae957;hp=4106f5941b495764ffd077f7dd179ac139218aca;hpb=b17e4721908ce550d5b18e63450997fc5a6833a7;p=supertux.git diff --git a/src/mainloop.cpp b/src/mainloop.cpp index 4106f5941..6a9bb042d 100644 --- a/src/mainloop.cpp +++ b/src/mainloop.cpp @@ -201,10 +201,15 @@ MainLoop::process_events() break; case SDL_KEYDOWN: + if (event.key.keysym.sym == SDLK_F10) + { + config->show_fps = !config->show_fps; + } if (event.key.keysym.sym == SDLK_F11) { config->use_fullscreen = !config->use_fullscreen; init_video(); + Menu::recalc_pos(); } else if (event.key.keysym.sym == SDLK_PRINT || event.key.keysym.sym == SDLK_F12) @@ -278,7 +283,7 @@ MainLoop::run(DrawingContext &context) if (elapsed_ticks > ticks_per_frame*4) { // when the game loads up or levels are switched the - // elapsed_ticks grows extremly large, so we just ignore those + // elapsed_ticks grows extremely large, so we just ignore those // large time jumps elapsed_ticks = 0; }