X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fmain.cpp;h=17bd43185e5d72345209a039e898b4b8e4c06ad8;hb=c174dfb2a675b039e915e01549950c7a5b554492;hp=5c2787488a1142a8548c612c72798492cf35b1d5;hpb=7c579d3ef0a6667c18b53dad84c63c05d2760a84;p=supertux.git diff --git a/src/main.cpp b/src/main.cpp index 5c2787488..17bd43185 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -18,7 +18,7 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. #include -#include +#include #include "log.hpp" #include "main.hpp" @@ -278,10 +278,16 @@ static bool parse_commandline(int argc, char** argv) print_usage(argv[0]); throw std::runtime_error("Need to specify a parameter for aspect switch"); } - if(sscanf(argv[++i], "%d:%d", &config->aspectwidth, &config->aspectheight) - != 2) { - print_usage(argv[0]); - throw std::runtime_error("Invalid aspect spec, should be WIDTH:HEIGHT"); + if(strcasecmp(argv[i], "auto") == 0) { + config->aspect_ratio = -1; + } else { + int aspect_width, aspect_height; + if(sscanf(argv[++i], "%d:%d", &aspect_width, &aspect_height) != 2) { + print_usage(argv[0]); + throw std::runtime_error("Invalid aspect spec, should be WIDTH:HEIGHT"); + } + config->aspect_ratio = static_cast(aspect_width) / + static_cast(aspect_height); } } else if(arg == "--show-fps") { config->show_fps = true; @@ -342,18 +348,33 @@ static void init_sdl() static void init_rand() { - const char *how = config->random_seed? ", user fixed.": ", from time()."; - config->random_seed = systemRandom.srand(config->random_seed); - log_info << "Using random seed " << config->random_seed << how << std::endl; + //const char *how = config->random_seed? ", user fixed.": ", from time()."; + //log_info << "Using random seed " << config->random_seed << how << std::endl; } void init_video() { + static int desktop_width = 0; + static int desktop_height = 0; + if(texture_manager != NULL) texture_manager->save_textures(); +/* unfortunately only newer SDLs have these infos */ +#if SDL_MAJOR_VERSION > 1 || SDL_MINOR_VERSION > 2 || (SDL_MINOR_VERSION == 2 && SDL_PATCHLEVEL >= 10) + /* find which resolution the user normally uses */ + if(desktop_width == 0) { + const SDL_VideoInfo *info = SDL_GetVideoInfo(); + desktop_width = info->current_w; + desktop_height = info->current_h; + } + + /* we want vsync for smooth scrolling */ + SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, 1); +#endif + SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); @@ -389,14 +410,24 @@ void init_video() } #endif - // use aspect ratio to calculate logical resolution - if (config->aspectwidth > config->aspectheight) { - SCREEN_HEIGHT=600; - SCREEN_WIDTH=600*config->aspectwidth/config->aspectheight; + double aspect_ratio = config->aspect_ratio; + + // try to guess aspect ratio of monitor if needed + if (aspect_ratio <= 0) { + if(desktop_width > 0) { + aspect_ratio = static_cast(desktop_width) / static_cast(desktop_height); + } else { + aspect_ratio = 4.0 / 3.0; + } } - else { - SCREEN_WIDTH=600; - SCREEN_HEIGHT=600*config->aspectheight/config->aspectwidth; + + // use aspect ratio to calculate logical resolution + if (aspect_ratio > 1) { + SCREEN_WIDTH = static_cast (600 * aspect_ratio); + SCREEN_HEIGHT = 600; + } else { + SCREEN_WIDTH = 600; + SCREEN_HEIGHT = static_cast (600 * 1/aspect_ratio); } // setup opengl state and transform