X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fleveleditor.h;h=912f8ea33c4b1255647fac42c0bc72203819809a;hb=ad4cc7039db0c05354df820cbd62f5ca7e651193;hp=11e2bd2152062918c0228cae860dcc11247af0cd;hpb=851e98df89229af086fa86c48adce2a397bf122a;p=supertux.git diff --git a/src/leveleditor.h b/src/leveleditor.h index 11e2bd215..912f8ea33 100644 --- a/src/leveleditor.h +++ b/src/leveleditor.h @@ -18,13 +18,11 @@ #ifndef SUPERTUX_LEVELEDITOR_H #define SUPERTUX_LEVELEDITOR_H -#include "SDL.h" - #include #include #include "video/drawing_context.h" -#include "special/timer.h" +#include "timer.h" #include "level.h" #include "level_subset.h" @@ -91,8 +89,7 @@ private: void load_level_subset(std::string filename); void load_level(std::string filename); void load_level(int nb); - void load_sector(std::string name); - void load_sector(Sector* sector); + void load_sector(size_t num); void save_level(); void test_level(); @@ -108,6 +105,7 @@ private: Level* level; std::string level_filename; + size_t sectornum; // number of current sector Sector* sector; // current sector TileMap *solids, *foregrounds, *backgrounds; std::string sector_name; @@ -122,15 +120,14 @@ private: Menu* settings_menu; bool left_button, middle_button, mouse_moved; + int mouse_x, mouse_y; bool done; bool show_grid; Vector scroll; float zoom; - SDL_Event event; - Timer frame_timer; - Timer level_name_timer; + Timer2 level_name_timer; Surface *img_background_bt, *img_foreground_bt, *img_interactive_bt; Surface *img_save_level_bt, *img_setup_level_bt, *img_test_level_bt; @@ -138,12 +135,15 @@ private: Surface *img_previous_level_bt, *img_next_level_bt, *img_previous_sector_bt, *img_next_sector_bt; ButtonGroup *tiles_board, *tiles_layer, *level_options; - int cur_layer; + int gameobjs_first_id, cur_layer; std::vector > selection; Vector selection_ini, selection_end; bool level_changed; + +private: + Sector* create_sector(const std::string& name, size_t width, size_t height); }; #endif