X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fleveleditor.cpp;h=c9b232010e6961dd086d5c43043d0e2cb675ddfd;hb=8e13f4a4c6f373f40549f90cd2212815fd0d6eb7;hp=6ebe73521591e0acb62a87d9e5304d4c7642f0fd;hpb=6fe1f3519eecbbb75eca97c45a6697eee36b2442;p=supertux.git diff --git a/src/leveleditor.cpp b/src/leveleditor.cpp index 6ebe73521..c9b232010 100644 --- a/src/leveleditor.cpp +++ b/src/leveleditor.cpp @@ -935,7 +935,7 @@ mouse_cursor->set_state(MC_HIDE); char str[1024]; -char *text1[] = { +const char *text1[] = { _("This is the built-in level editor. Its aim is to be intuitive\n" "and simple to use, so it should be pretty straightforward.\n" "\n" @@ -971,7 +971,7 @@ char *text1[] = { "enemies and game objects in the bottom.\n") }; -char *text2[] = { +const char *text2[] = { _("The Foreground/Interactive/Background buttons may be used to\n" "see and edit the respective layer. Levels have three tiles layers:\n" "Foreground - tiles are drawn on top of everything and have no contact\n" @@ -1004,7 +1004,7 @@ char *text2[] = { "Webpage: http://pingus.seul.org/~grumbel/flexlay/") }; -char **text[] = { text1, text2 }; +const char **text[] = { text1, text2 }; bool done;