X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Flevel.h;h=555138ae1a7e8356f5e128b8d91b54d88439a2dd;hb=0df5885ece3a2a64bffc73c536296ad47ce1a1d6;hp=a21a0b28d2772cdcf3825c0c1badc339f64edf39;hpb=6d9952207d28e19d3448c9e0f8859be19d3acc88;p=supertux.git diff --git a/src/level.h b/src/level.h index a21a0b28d..555138ae1 100644 --- a/src/level.h +++ b/src/level.h @@ -1,44 +1,70 @@ +// $Id$ +// +// SuperTux +// Copyright (C) 2004 SuperTux Development Team, see AUTHORS for details // -// C Interface: level -// -// Description: -// -// -// Author: Tobias Glaesser , (C) 2003 -// -// Copyright: See COPYING file that comes with this distribution -// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. // +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA. #ifndef SUPERTUX_LEVEL_H #define SUPERTUX_LEVEL_H -#include "texture.h" - -#define LEVEL_NAME_MAX 20 - -typedef struct st_level /*It is easier to read the sources IMHO, if we don't write something like int a,b,c; */ - { - char name[LEVEL_NAME_MAX]; - char theme[100]; - char song_title[100]; - char bkgd_image[100]; - unsigned char* tiles[15]; - int time_left; - int bkgd_red; - int bkgd_green; - int bkgd_blue; - int width; - } st_level; - -texture_type img_bkgd, img_bkgd_tile[2][4], img_solid[4], img_brick[2]; - -void loadlevel(st_level* plevel, char * subset, int level); -void savelevel(st_level* plevel, char * subset, int level); -void unloadlevel(st_level* plevel); -void loadlevelgfx(st_level* plevel); -void unloadlevelgfx(); -void load_level_image(texture_type* ptexture, char* theme, char * file, int use_alpha); -void level_change(st_level* plevel, float x, float y, unsigned char c); +#include +#include + +class Sector; + +namespace lisp { +class Lisp; +} + +class Level +{ +public: + std::string name; + std::string author; + int timelimit; + typedef std::vector Sectors; + Sectors sectors; + +public: + Level(); + ~Level(); + + // loads a levelfile + void load(const std::string& filename); + void save(const std::string& filename); + + const std::string& get_name() const + { return name; } + + const std::string& get_author() const + { return author; } + + void add_sector(Sector* sector); + + Sector* get_sector(const std::string& name); + + size_t get_sector_count(); + Sector* get_sector(size_t num); + + int get_total_badguys(); + int get_total_coins(); + +private: + void load_old_format(const lisp::Lisp& reader); +}; #endif /*SUPERTUX_LEVEL_H*/