X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Flevel.cpp;h=fd954a707eef44b53dbaf1381ed54ef505c6bc08;hb=2dcdb5c4759e73d6961770fed7250a939be3063f;hp=4aa70424870672a493784f460f52269749c8c78c;hpb=236df51d91f0845cd4e06b3269e262911d81f5db;p=supertux.git diff --git a/src/level.cpp b/src/level.cpp index 4aa704248..fd954a707 100644 --- a/src/level.cpp +++ b/src/level.cpp @@ -18,6 +18,8 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. +#include + #include #include #include @@ -39,19 +41,42 @@ #include "resources.h" #include "gameobjs.h" #include "utils/lispwriter.h" +#include "tilemap.h" using namespace std; Level::Level() - : name("noname"), author("mr. x"), time_left(500) + : name("noname"), author("mr. x"), timelimit(500), + end_sequence_type(NONE_ENDSEQ_ANIM) +{ +} +void +Level::create(const std::string& filename) { + Level level; + const size_t width = 25; + const size_t height = 19; + level.add_sector(Sector::create("main", width, height)); + level.save(filename); } void Level::load(const std::string& filename) { - LispReader* level = LispReader::load(filename, "supertux-level"); + std::string filepath; + filepath = st_dir + "/levels/" + filename; + if (access(filepath.c_str(), R_OK) != 0) + { + filepath = datadir + "/levels/" + filename; + if (access(filepath.c_str(), R_OK) != 0) + { + std::cerr << "Error: Level: couldn't find level: " << filename << std::endl; + return; + } + } + + LispReader* level = LispReader::load(filepath, "supertux-level"); int version = 1; level->read_int("version", version); @@ -67,16 +92,28 @@ Level::load(const std::string& filename) lisp_object_t* data = lisp_car(lisp_cdr(lisp_car(cur))); LispReader reader(lisp_cdr(lisp_car(cur))); - if(token == "name") { + if(token == "version") { + if(lisp_integer(data) > 2) { + std::cerr << "Warning: level format newer than application.\n"; + } + } else if(token == "name") { name = lisp_string(data); } else if(token == "author") { author = lisp_string(data); } else if(token == "time") { - time_left = lisp_integer(data); + timelimit = lisp_integer(data); } else if(token == "sector") { Sector* sector = new Sector; sector->parse(reader); add_sector(sector); + } else if(token == "end-sequence-animation") { + std::string endsequencename = lisp_string(data); + if(endsequencename == "fireworks") { + end_sequence_type = FIREWORKS_ENDSEQ_ANIM; + } else { + std::cout << "Unknown endsequence type: '" << endsequencename << + "'.\n"; + } } else { std::cerr << "Unknown token '" << token << "' in level file.\n"; continue; @@ -91,7 +128,7 @@ Level::load_old_format(LispReader& reader) { reader.read_string("name", name, true); reader.read_string("author", author); - reader.read_int("time", time_left); + reader.read_int("time", timelimit); Sector* sector = new Sector; sector->parse_old_format(reader); @@ -101,7 +138,11 @@ Level::load_old_format(LispReader& reader) void Level::save(const std::string& filename) { - ofstream file(filename.c_str(), ios::out); + std::string filepath = "levels/" + filename; + int last_slash = filepath.find_last_of('/'); + FileSystem::fcreatedir(filepath.substr(0,last_slash).c_str()); + filepath = st_dir + "/" + filepath; + ofstream file(filepath.c_str(), ios::out); LispWriter* writer = new LispWriter(file); writer->write_comment("Level made using SuperTux's built-in Level Editor"); @@ -113,14 +154,15 @@ Level::save(const std::string& filename) writer->write_string("name", name); writer->write_string("author", author); - writer->write_int("time", time_left); + writer->write_int("time", timelimit); + writer->write_string("end-sequence-animation", + end_sequence_type == FIREWORKS_ENDSEQ_ANIM ? "fireworks" : "none"); - for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) - { + for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) { writer->start_list("sector"); i->second->write(*writer); writer->end_list("sector"); - } + } writer->end_list("supertux-level"); @@ -157,3 +199,63 @@ Level::get_sector(const std::string& name) return i->second; } +Sector* +Level::get_next_sector(const Sector* sector) +{ + for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) + { + if(i->second == sector) + { + i++; + if(i == sectors.end()) + return NULL; + return i->second; + } + } + std::cerr << "Warning: Sector not found on level\n"; + return NULL; +} + +Sector* +Level::get_previous_sector(const Sector* sector) +{ + for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) + { + if(i->second == sector) + { + if(i == sectors.begin()) + return NULL; + i--; + return i->second; + } + } + std::cerr << "Warning: Sector not found on level\n"; + return NULL; +} + +int +Level::get_total_sectors() +{ +return sectors.size(); +} + +int +Level::get_total_badguys() +{ + int total_badguys = 0; + for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) + total_badguys += i->second->get_total_badguys(); + return total_badguys; +} + +int +Level::get_total_coins() +{ + int total_coins = 0; + for(Sectors::iterator it = sectors.begin(); it != sectors.end(); ++it) + for(int x = 0; static_cast(x) < it->second->solids->get_width(); x++) + for(int y = 0; static_cast(y) < it->second->solids->get_height(); y++) + if(it->second->solids->get_tile(x,y)->attributes & Tile::COIN) + total_coins++; + return total_coins; +}