X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Flevel.cpp;h=d6cd3c75331220ebf4d5c50ab468ce78e8279423;hb=e409aaf88c618c2fc47ff8f9bbe523b8f271c795;hp=c159d220c2986e2046428ddab2e1971da704b845;hpb=ef57479f613b900b73eba8e8f4d026aae0de25cc;p=supertux.git diff --git a/src/level.cpp b/src/level.cpp index c159d220c..d6cd3c753 100644 --- a/src/level.cpp +++ b/src/level.cpp @@ -29,29 +29,29 @@ #include #include -#include "app/globals.h" -#include "app/setup.h" #include "video/screen.h" #include "lisp/parser.h" #include "lisp/lisp.h" #include "lisp/list_iterator.h" #include "lisp/writer.h" #include "level.h" -#include "math/physic.h" -#include "scene.h" +#include "physic.h" #include "sector.h" #include "tile.h" #include "resources.h" +#include "file_system.h" #include "object/gameobjs.h" #include "object/camera.h" #include "object/tilemap.h" #include "object/coin.h" +// test +#include "flip_level_transformer.h" + using namespace std; Level::Level() - : name("noname"), author("mr. x"), timelimit(500), - end_sequence_type(NONE_ENDSEQ_ANIM) + : name("noname"), author("Mr. X") { } @@ -85,26 +85,16 @@ Level::load(const std::string& filepath) iter.value()->get(name); } else if(token == "author") { iter.value()->get(author); - } else if(token == "time") { - iter.value()->get(timelimit); } else if(token == "sector") { Sector* sector = new Sector; sector->parse(*(iter.lisp())); add_sector(sector); - } else if(token == "end-sequence-animation") { - std::string endsequencename; - iter.value()->get(endsequencename); - if(endsequencename == "fireworks") { - end_sequence_type = FIREWORKS_ENDSEQ_ANIM; - } else { - std::cout << "Unknown endsequence type: '" << endsequencename << - "'.\n"; - } } else { std::cerr << "Unknown token '" << token << "' in level file.\n"; continue; } } + } catch(std::exception& e) { std::stringstream msg; msg << "Problem when reading level '" << filepath << "': " << e.what(); @@ -117,7 +107,6 @@ Level::load_old_format(const lisp::Lisp& reader) { reader.get("name", name); reader.get("author", author); - reader.get("time", timelimit); Sector* sector = new Sector; sector->parse_old_format(reader); @@ -127,12 +116,7 @@ Level::load_old_format(const lisp::Lisp& reader) void Level::save(const std::string& filename) { - std::string filepath = "levels/" + filename; - int last_slash = filepath.find_last_of('/'); - FileSystem::fcreatedir(filepath.substr(0,last_slash).c_str()); - filepath = st_dir + "/" + filepath; - ofstream file(filepath.c_str(), ios::out); - lisp::Writer* writer = new lisp::Writer(file); + lisp::Writer* writer = new lisp::Writer(filename); writer->write_comment("Level made using SuperTux's built-in Level Editor"); @@ -141,84 +125,59 @@ Level::save(const std::string& filename) int version = 2; writer->write_int("version", version); - writer->write_string("name", name); + writer->write_string("name", name, true); writer->write_string("author", author); - writer->write_int("time", timelimit); - writer->write_string("end-sequence-animation", - end_sequence_type == FIREWORKS_ENDSEQ_ANIM ? "fireworks" : "none"); for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) { + Sector* sector = *i; writer->start_list("sector"); - i->second->write(*writer); + sector->write(*writer); writer->end_list("sector"); } writer->end_list("supertux-level"); delete writer; - file.close(); } Level::~Level() { for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) - delete i->second; + delete *i; } void Level::add_sector(Sector* sector) { - sectors.insert(std::make_pair(sector->get_name(), sector)); + Sector* test = get_sector(sector->get_name()); + if(test != 0) { + throw std::runtime_error("Trying to add 2 sectors with same name"); + } + sectors.push_back(sector); } Sector* Level::get_sector(const std::string& name) { - Sectors::iterator i = sectors.find(name); - if(i == sectors.end()) - return 0; + for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) { + Sector* sector = *i; + if(sector->get_name() == name) + return sector; + } - return i->second; + return 0; } -Sector* -Level::get_next_sector(const Sector* sector) +size_t +Level::get_sector_count() { - for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) - { - if(i->second == sector) - { - i++; - if(i == sectors.end()) - return NULL; - return i->second; - } - } - std::cerr << "Warning: Sector not found on level\n"; - return NULL; + return sectors.size(); } Sector* -Level::get_previous_sector(const Sector* sector) +Level::get_sector(size_t num) { - for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) - { - if(i->second == sector) - { - if(i == sectors.begin()) - return NULL; - i--; - return i->second; - } - } - std::cerr << "Warning: Sector not found on level\n"; - return NULL; -} - -int -Level::get_total_sectors() -{ -return sectors.size(); + return sectors.at(num); } int @@ -226,16 +185,17 @@ Level::get_total_badguys() { int total_badguys = 0; for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) - total_badguys += i->second->get_total_badguys(); + total_badguys += (*i)->get_total_badguys(); return total_badguys; } int Level::get_total_coins() { + // FIXME not really correct as coins can also be inside blocks... int total_coins = 0; for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) { - Sector* sector = i->second; + Sector* sector = *i; for(Sector::GameObjects::iterator o = sector->gameobjects.begin(); o != sector->gameobjects.end(); ++o) { Coin* coin = dynamic_cast (*o); @@ -245,3 +205,4 @@ Level::get_total_coins() } return total_coins; } +