X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Flevel.cpp;h=8e572a05ec9f5dcfcb88e0ef78e0fb4a3c402712;hb=2fd963388c2dae6a30f82c99b679a73e8bc5917d;hp=a3d5a44d5765a8e8d1970b34fac1bcc18c70ddfb;hpb=4768775a296265eea1afae5cf971b1706fc049fd;p=supertux.git diff --git a/src/level.cpp b/src/level.cpp index a3d5a44d5..8e572a05e 100644 --- a/src/level.cpp +++ b/src/level.cpp @@ -17,6 +17,7 @@ // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. +#include #include #include @@ -24,73 +25,99 @@ #include #include #include +#include +#include #include -#include "globals.h" -#include "setup.h" -#include "camera.h" -#include "screen/screen.h" +#include "app/globals.h" +#include "app/setup.h" +#include "video/screen.h" +#include "lisp/parser.h" +#include "lisp/lisp.h" +#include "lisp/list_iterator.h" +#include "lisp/writer.h" #include "level.h" -#include "physic.h" +#include "math/physic.h" #include "scene.h" #include "sector.h" #include "tile.h" -#include "lispreader.h" #include "resources.h" -#include "gameobjs.h" -#include "lispwriter.h" +#include "object/gameobjs.h" +#include "object/camera.h" +#include "object/tilemap.h" +#include "object/coin.h" using namespace std; Level::Level() - : name("noname"), author("mr. x"), time_left(500) + : name("noname"), author("mr. x"), timelimit(500), + end_sequence_type(NONE_ENDSEQ_ANIM) { } void -Level::load(const std::string& filename) +Level::load(const std::string& filepath) { - LispReader* level = LispReader::load(filename, "supertux-level"); - - int version = 1; - level->read_int("version", version); - if(version == 1) { - load_old_format(*level); - delete level; - return; - } + try { + lisp::Parser parser; + std::auto_ptr root (parser.parse(filepath)); + + const lisp::Lisp* level = root->get_lisp("supertux-level"); + if(!level) + throw std::runtime_error("file is not a supertux-level file."); + + int version = 1; + level->get("version", version); + if(version == 1) { + load_old_format(*level); + return; + } - for(lisp_object_t* cur = level->get_lisp(); !lisp_nil_p(cur); - cur = lisp_cdr(cur)) { - std::string token = lisp_symbol(lisp_car(lisp_car(cur))); - lisp_object_t* data = lisp_car(lisp_cdr(lisp_car(cur))); - LispReader reader(lisp_cdr(lisp_car(cur))); - - if(token == "name") { - name = lisp_string(data); - } else if(token == "author") { - author = lisp_string(data); - } else if(token == "time") { - time_left = lisp_integer(data); - } else if(token == "sector") { - Sector* sector = new Sector; - sector->parse(reader); - add_sector(sector); - } else { - std::cerr << "Unknown token '" << token << "' in level file.\n"; - continue; + lisp::ListIterator iter(level); + while(iter.next()) { + const std::string& token = iter.item(); + if(token == "version") { + iter.value()->get(version); + if(version > 2) { + std::cerr << "Warning: level format newer than application.\n"; + } + } else if(token == "name") { + iter.value()->get(name); + } else if(token == "author") { + iter.value()->get(author); + } else if(token == "time") { + iter.value()->get(timelimit); + } else if(token == "sector") { + Sector* sector = new Sector; + sector->parse(*(iter.lisp())); + add_sector(sector); + } else if(token == "end-sequence-animation") { + std::string endsequencename; + iter.value()->get(endsequencename); + if(endsequencename == "fireworks") { + end_sequence_type = FIREWORKS_ENDSEQ_ANIM; + } else { + std::cout << "Unknown endsequence type: '" << endsequencename << + "'.\n"; + } + } else { + std::cerr << "Unknown token '" << token << "' in level file.\n"; + continue; + } } + } catch(std::exception& e) { + std::stringstream msg; + msg << "Problem when reading level '" << filepath << "': " << e.what(); + throw std::runtime_error(msg.str()); } - - delete level; } void -Level::load_old_format(LispReader& reader) +Level::load_old_format(const lisp::Lisp& reader) { - reader.read_string("name", name); - reader.read_string("author", author); - reader.read_int("time", time_left); + reader.get("name", name); + reader.get("author", author); + reader.get("time", timelimit); Sector* sector = new Sector; sector->parse_old_format(reader); @@ -100,27 +127,36 @@ Level::load_old_format(LispReader& reader) void Level::save(const std::string& filename) { - ofstream file(filename.c_str(), ios::out); - LispWriter* writer = new LispWriter(file); - - writer->write_comment("Level made using SuperTux's built-in Level Editor"); - - writer->start_list("supertux-level"); - - int version = 2; - writer->write_int("version", version); - - writer->write_string("name", name); - writer->write_string("author", author); - writer->write_int("time", time_left); - - for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) - i->second->write(*writer); + std::string filepath = "levels/" + filename; + int last_slash = filepath.find_last_of('/'); + FileSystem::fcreatedir(filepath.substr(0,last_slash).c_str()); + filepath = st_dir + "/" + filepath; + ofstream file(filepath.c_str(), ios::out); + lisp::Writer* writer = new lisp::Writer(file); + + writer->write_comment("Level made using SuperTux's built-in Level Editor"); + + writer->start_list("supertux-level"); + + int version = 2; + writer->write_int("version", version); + + writer->write_string("name", name, true); + writer->write_string("author", author); + writer->write_int("time", timelimit); + writer->write_string("end-sequence-animation", + end_sequence_type == FIREWORKS_ENDSEQ_ANIM ? "fireworks" : "none"); + + for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) { + writer->start_list("sector"); + i->second->write(*writer); + writer->end_list("sector"); + } - writer->end_list("supertux-level"); + writer->end_list("supertux-level"); - delete writer; - file.close(); + delete writer; + file.close(); } Level::~Level() @@ -145,3 +181,67 @@ Level::get_sector(const std::string& name) return i->second; } +Sector* +Level::get_next_sector(const Sector* sector) +{ + for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) + { + if(i->second == sector) + { + i++; + if(i == sectors.end()) + return NULL; + return i->second; + } + } + std::cerr << "Warning: Sector not found on level\n"; + return NULL; +} + +Sector* +Level::get_previous_sector(const Sector* sector) +{ + for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) + { + if(i->second == sector) + { + if(i == sectors.begin()) + return NULL; + i--; + return i->second; + } + } + std::cerr << "Warning: Sector not found on level\n"; + return NULL; +} + +int +Level::get_total_sectors() +{ +return sectors.size(); +} + +int +Level::get_total_badguys() +{ + int total_badguys = 0; + for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) + total_badguys += i->second->get_total_badguys(); + return total_badguys; +} + +int +Level::get_total_coins() +{ + int total_coins = 0; + for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) { + Sector* sector = i->second; + for(Sector::GameObjects::iterator o = sector->gameobjects.begin(); + o != sector->gameobjects.end(); ++o) { + Coin* coin = dynamic_cast (*o); + if(coin) + total_coins++; + } + } + return total_coins; +}