X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Flevel.cpp;h=8ba49b1d6c381868d2feee1fa87b0ff4f116b7c0;hb=c824e19caa62118f59abbd2a53f7d91261b12af8;hp=e3e40c061f76b46c3485354ef614f6b91cdee062;hpb=234eef12ae725e40b14f9ebb7f8308fbe6fb06b8;p=supertux.git diff --git a/src/level.cpp b/src/level.cpp index e3e40c061..8ba49b1d6 100644 --- a/src/level.cpp +++ b/src/level.cpp @@ -1,14 +1,22 @@ +// $Id$ +// +// SuperTux +// Copyright (C) 2004 SuperTux Development Team, see AUTHORS for details // -// C Implementation: level -// -// Description: -// -// -// Author: Tobias Glaesser , (C) 2003 -// -// Copyright: See COPYING file that comes with this distribution -// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. // +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA. #include #include @@ -23,29 +31,34 @@ #include "scene.h" #include "tile.h" #include "lispreader.h" +#include "resources.h" +#include "music_manager.h" using namespace std; -texture_type img_bkgd; +LevelSubset::LevelSubset() + : image(0), levels(0) +{ +} -st_subset::st_subset() +LevelSubset::~LevelSubset() { - levels = 0; + delete image; } -void st_subset::create(const std::string& subset_name) +void LevelSubset::create(const std::string& subset_name) { Level new_lev; - st_subset new_subset; + LevelSubset new_subset; new_subset.name = subset_name; new_subset.title = "Unknown Title"; new_subset.description = "No description so far."; new_subset.save(); new_lev.init_defaults(); - new_lev.save(subset_name.c_str(),1); + new_lev.save(subset_name, 1); } -void st_subset::parse (lisp_object_t* cursor) +void LevelSubset::parse (lisp_object_t* cursor) { while(!lisp_nil_p(cursor)) { @@ -77,7 +90,7 @@ void st_subset::parse (lisp_object_t* cursor) } } -void st_subset::load(char *subset) +void LevelSubset::load(char *subset) { FILE* fi; char filename[1024]; @@ -119,17 +132,20 @@ void st_subset::load(char *subset) } + lisp_free(root_obj); fclose(fi); snprintf(str, 1024, "%s.png", filename); if(faccessible(str)) { - texture_load(&image,str,IGNORE_ALPHA); + delete image; + image = new Surface(str,IGNORE_ALPHA); } else { snprintf(filename, 1024, "%s/images/status/level-subset-info.png", datadir.c_str()); - texture_load(&image,filename,IGNORE_ALPHA); + delete image; + image = new Surface(filename,IGNORE_ALPHA); } } @@ -147,7 +163,7 @@ void st_subset::load(char *subset) levels = --i; } -void st_subset::save() +void LevelSubset::save() { FILE* fi; string filename; @@ -183,60 +199,82 @@ void st_subset::save() } } -void st_subset::free() +Level::Level() + : img_bkgd(0) +{ + init_defaults(); +} + +Level::Level(const std::string& subset, int level) + : img_bkgd(0) { - title.clear(); - description.clear(); - name.clear(); - texture_free(&image); - levels = 0; + if(load(subset, level) < 0) + st_abort("Couldn't load level from subset", subset.c_str()); +} + +Level::Level(const std::string& filename) + : img_bkgd(0) +{ + if(load(filename) < 0) + st_abort("Couldn't load level " , filename.c_str()); +} + +Level::~Level() +{ + delete img_bkgd; } void Level::init_defaults() { name = "UnNamed"; - theme = "antarctica"; + author = "UnNamed"; song_title = "Mortimers_chipdisko.mod"; bkgd_image = "arctis.png"; width = 21; + start_pos_x = 100; + start_pos_y = 170; time_left = 100; gravity = 10.; - bkgd_red = 0; - bkgd_green = 0; - bkgd_blue = 0; + back_scrolling = false; + hor_autoscroll_speed = 0; + bkgd_speed = 2; + bkgd_top.red = 0; + bkgd_top.green = 0; + bkgd_top.blue = 0; + bkgd_bottom.red = 255; + bkgd_bottom.green = 255; + bkgd_bottom.blue = 255; for(int i = 0; i < 15; ++i) { - ia_tiles[i] = (unsigned int*) malloc((width+1)*sizeof(unsigned int)); + ia_tiles[i].resize(width+1, 0); ia_tiles[i][width] = (unsigned int) '\0'; + for(int y = 0; y < width; ++y) ia_tiles[i][y] = 0; - ia_tiles[i][width] = (unsigned int) '\0'; - bg_tiles[i] = (unsigned int*) malloc((width+1)*sizeof(unsigned int)); + bg_tiles[i].resize(width+1, 0); bg_tiles[i][width] = (unsigned int) '\0'; for(int y = 0; y < width; ++y) bg_tiles[i][y] = 0; - bg_tiles[i][width] = (unsigned int) '\0'; - fg_tiles[i] = (unsigned int*) malloc((width+1)*sizeof(unsigned int)); + fg_tiles[i].resize(width+1, 0); fg_tiles[i][width] = (unsigned int) '\0'; for(int y = 0; y < width; ++y) fg_tiles[i][y] = 0; - fg_tiles[i][width] = (unsigned int) '\0'; } } int -Level::load(const char *subset, int level) +Level::load(const std::string& subset, int level) { char filename[1024]; // Load data file: - snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset, level); + snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset.c_str(), level); if(!faccessible(filename)) - snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(), subset, level); + snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(), subset.c_str(), level); return load(filename); } @@ -244,22 +282,17 @@ Level::load(const char *subset, int level) int Level::load(const std::string& filename) { - FILE * fi; - lisp_object_t* root_obj = 0; - fi = fopen(filename.c_str(), "r"); - if (fi == NULL) + lisp_object_t* root_obj = lisp_read_from_file(filename); + if (!root_obj) { - perror(filename.c_str()); + std::cout << "Level: Couldn't load file: " << filename << std::endl; return -1; } - lisp_stream_t stream; - lisp_stream_init_file (&stream, fi); - root_obj = lisp_read (&stream); - if (root_obj->type == LISP_TYPE_EOF || root_obj->type == LISP_TYPE_PARSE_ERROR) { printf("World: Parse Error in file %s", filename.c_str()); + return -1; } vector ia_tm; @@ -270,19 +303,50 @@ Level::load(const std::string& filename) if (strcmp(lisp_symbol(lisp_car(root_obj)), "supertux-level") == 0) { LispReader reader(lisp_cdr(root_obj)); - + version = 0; reader.read_int("version", &version); - reader.read_int("width", &width); - reader.read_int("time", &time_left); - reader.read_int("bkgd_red", &bkgd_red); - reader.read_int("bkgd_green", &bkgd_green); - reader.read_int("bkgd_blue", &bkgd_blue); + if(!reader.read_int("width", &width)) + st_abort("No width specified for level.", ""); + if (!reader.read_int("start_pos_x", &start_pos_x)) start_pos_x = 100; + if (!reader.read_int("start_pos_y", &start_pos_y)) start_pos_y = 170; + time_left = 500; + if(!reader.read_int("time", &time_left)) { + printf("Warning no time specified for level.\n"); + } + + back_scrolling = false; + reader.read_bool("back_scrolling", &back_scrolling); + + hor_autoscroll_speed = 0; + reader.read_float("hor_autoscroll_speed", &hor_autoscroll_speed); + + bkgd_speed = 2; + reader.read_int("bkgd_speed", &bkgd_speed); + + + bkgd_top.red = bkgd_top.green = bkgd_top.blue = 0; + reader.read_int("bkgd_red_top", &bkgd_top.red); + reader.read_int("bkgd_green_top", &bkgd_top.green); + reader.read_int("bkgd_blue_top", &bkgd_top.blue); + + bkgd_bottom.red = bkgd_bottom.green = bkgd_bottom.blue = 0; + reader.read_int("bkgd_red_bottom", &bkgd_bottom.red); + reader.read_int("bkgd_green_bottom", &bkgd_bottom.green); + reader.read_int("bkgd_blue_bottom", &bkgd_bottom.blue); + + gravity = 10; reader.read_float("gravity", &gravity); + name = "Noname"; reader.read_string("name", &name); - reader.read_string("theme", &theme); + author = "unknown author"; + reader.read_string("author", &author); + song_title = ""; reader.read_string("music", &song_title); + bkgd_image = ""; reader.read_string("background", &bkgd_image); + particle_system = ""; reader.read_string("particle_system", &particle_system); + reader.read_int_vector("background-tm", &bg_tm); if (!reader.read_int_vector("interactive-tm", &ia_tm)) @@ -290,7 +354,29 @@ Level::load(const std::string& filename) reader.read_int_vector("foreground-tm", &fg_tm); - { + { // Read ResetPoints + lisp_object_t* cur = 0; + if (reader.read_lisp("reset-points", &cur)) + { + while (!lisp_nil_p(cur)) + { + lisp_object_t* data = lisp_car(cur); + + ResetPoint pos; + + LispReader reader(lisp_cdr(data)); + if (reader.read_int("x", &pos.x) + && reader.read_int("y", &pos.y)) + { + reset_points.push_back(pos); + } + + cur = lisp_cdr(cur); + } + } + } + + { // Read BadGuys lisp_object_t* cur = 0; if (reader.read_lisp("objects", &cur)) { @@ -303,6 +389,7 @@ Level::load(const std::string& filename) LispReader reader(lisp_cdr(data)); reader.read_int("x", &bg_data.x); reader.read_int("y", &bg_data.y); + reader.read_bool("stay-on-platform", &bg_data.stay_on_platform); badguy_data.push_back(bg_data); @@ -361,7 +448,7 @@ Level::load(const std::string& filename) if (*i == '0' || *i == '1' || *i == '2') { badguy_data.push_back(BadGuyData(static_cast(*i-'0'), - x*32, y*32)); + x*32, y*32, false)); *i = 0; } else @@ -384,9 +471,9 @@ Level::load(const std::string& filename) for(int i = 0; i < 15; ++i) { - ia_tiles[i] = (unsigned int*) calloc((width +1) , sizeof(unsigned int) ); - bg_tiles[i] = (unsigned int*) calloc((width +1) , sizeof(unsigned int) ); - fg_tiles[i] = (unsigned int*) calloc((width +1) , sizeof(unsigned int) ); + ia_tiles[i].resize(width + 1, 0); + bg_tiles[i].resize(width + 1, 0); + fg_tiles[i].resize(width + 1, 0); } int i = 0; @@ -425,32 +512,26 @@ Level::load(const std::string& filename) } } - // FIXME: Set the global gravity to the latest loaded level's gravity - ::gravity = gravity; - - // Mark the end position of this level! - // FIXME: -10 is a rather random value, we still need some kind of - // real levelend gola - endpos = 32*(width-10); - - fclose(fi); + lisp_free(root_obj); return 0; } /* Save data for level: */ void -Level::save(const char * subset, int level) +Level::save(const std::string& subset, int level) { char filename[1024]; char str[80]; /* Save data file: */ - sprintf(str, "/levels/%s/", subset); + sprintf(str, "/levels/%s/", subset.c_str()); fcreatedir(str); - snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset, level); + snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset.c_str(), + level); if(!fwriteable(filename)) - snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(), subset, level); + snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(), + subset.c_str(), level); FILE * fi = fopen(filename, "w"); if (fi == NULL) @@ -467,15 +548,24 @@ Level::save(const char * subset, int level) fprintf(fi," (version %d)\n", 1); fprintf(fi," (name \"%s\")\n", name.c_str()); - fprintf(fi," (theme \"%s\")\n", theme.c_str()); + fprintf(fi," (author \"%s\")\n", author.c_str()); fprintf(fi," (music \"%s\")\n", song_title.c_str()); fprintf(fi," (background \"%s\")\n", bkgd_image.c_str()); fprintf(fi," (particle_system \"%s\")\n", particle_system.c_str()); - fprintf(fi," (bkgd_red %d)\n", bkgd_red); - fprintf(fi," (bkgd_green %d)\n", bkgd_green); - fprintf(fi," (bkgd_blue %d)\n", bkgd_blue); + fprintf(fi," (bkgd_speed %d)\n", bkgd_speed); + fprintf(fi," (bkgd_red_top %d)\n", bkgd_top.red); + fprintf(fi," (bkgd_green_top %d)\n", bkgd_top.green); + fprintf(fi," (bkgd_blue_top %d)\n", bkgd_top.blue); + fprintf(fi," (bkgd_red_bottom %d)\n", bkgd_bottom.red); + fprintf(fi," (bkgd_green_bottom %d)\n", bkgd_bottom.green); + fprintf(fi," (bkgd_blue_bottom %d)\n", bkgd_bottom.blue); fprintf(fi," (time %d)\n", time_left); fprintf(fi," (width %d)\n", width); + if(back_scrolling) + fprintf(fi," (back_scrolling #t)\n"); + else + fprintf(fi," (back_scrolling #f)\n"); + fprintf(fi," (hor_autoscroll_speed %2.1f)\n", hor_autoscroll_speed); fprintf(fi," (gravity %2.1f)\n", gravity); fprintf(fi," (background-tm "); @@ -504,12 +594,21 @@ Level::save(const char * subset, int level) } fprintf( fi,")\n"); + + fprintf( fi,"(reset-points\n"); + for(std::vector::iterator i = reset_points.begin(); + i != reset_points.end(); ++i) + fprintf( fi,"(point (x %d) (y %d))\n",i->x, i->y); + fprintf( fi,")\n"); + fprintf( fi,"(objects\n"); for(std::vector::iterator it = badguy_data.begin(); it != badguy_data.end(); ++it) - fprintf( fi,"(%s (x %d) (y %d))\n",badguykind_to_string((*it).kind).c_str(),(*it).x,(*it).y); + fprintf( fi,"(%s (x %d) (y %d) (stay-on-platform %s))\n", + badguykind_to_string((*it).kind).c_str(),(*it).x,(*it).y, + it->stay_on_platform ? "#t" : "#f"); fprintf( fi,")\n"); @@ -525,68 +624,42 @@ void Level::cleanup() { for(int i=0; i < 15; ++i) - free(bg_tiles[i]); - for(int i=0; i < 15; ++i) - free(ia_tiles[i]); - for(int i=0; i < 15; ++i) - free(fg_tiles[i]); + { + bg_tiles[i].clear(); + ia_tiles[i].clear(); + fg_tiles[i].clear(); + } - name.clear(); - theme.clear(); - song_title.clear(); - bkgd_image.clear(); + reset_points.clear(); + name = ""; + author = ""; + song_title = ""; + bkgd_image = ""; badguy_data.clear(); } -/* Load graphics: */ - void Level::load_gfx() { - /* - level_load_image(&img_brick[0],theme,"brick0.png", IGNORE_ALPHA); - level_load_image(&img_brick[1],theme,"brick1.png", IGNORE_ALPHA); - - level_load_image(&img_solid[0],theme,"solid0.png", USE_ALPHA); - level_load_image(&img_solid[1],theme,"solid1.png", USE_ALPHA); - level_load_image(&img_solid[2],theme,"solid2.png", USE_ALPHA); - level_load_image(&img_solid[3],theme,"solid3.png", USE_ALPHA); - - level_load_image(&img_bkgd_tile[0][0],theme,"bkgd-00.png", USE_ALPHA); - level_load_image(&img_bkgd_tile[0][1],theme,"bkgd-01.png", USE_ALPHA); - level_load_image(&img_bkgd_tile[0][2],theme,"bkgd-02.png", USE_ALPHA); - level_load_image(&img_bkgd_tile[0][3],theme,"bkgd-03.png", USE_ALPHA); - - level_load_image(&img_bkgd_tile[1][0],theme,"bkgd-10.png", USE_ALPHA); - level_load_image(&img_bkgd_tile[1][1],theme,"bkgd-11.png", USE_ALPHA); - level_load_image(&img_bkgd_tile[1][2],theme,"bkgd-12.png", USE_ALPHA); - level_load_image(&img_bkgd_tile[1][3],theme,"bkgd-13.png", USE_ALPHA); - */ if(!bkgd_image.empty()) { char fname[1024]; snprintf(fname, 1024, "%s/background/%s", st_dir, bkgd_image.c_str()); if(!faccessible(fname)) snprintf(fname, 1024, "%s/images/background/%s", datadir.c_str(), bkgd_image.c_str()); - texture_load(&img_bkgd, fname, IGNORE_ALPHA); + delete img_bkgd; + img_bkgd = new Surface(fname, IGNORE_ALPHA); } else { - /* Quick hack to make sure an image is loaded, when we are freeing it afterwards. */# - level_load_image(&img_bkgd, theme,"solid0.png", IGNORE_ALPHA); + delete img_bkgd; + img_bkgd = 0; } } -/* Free graphics data for this level: */ -void level_free_gfx(void) -{ - texture_free(&img_bkgd); -} - /* Load a level-specific graphic... */ - -void level_load_image(texture_type* ptexture, string theme,const char * file, int use_alpha) +void Level::load_image(Surface** ptexture, string theme,const char * file, int use_alpha) { char fname[1024]; @@ -594,20 +667,7 @@ void level_load_image(texture_type* ptexture, string theme,const char * file, i if(!faccessible(fname)) snprintf(fname, 1024, "%s/images/themes/%s/%s", datadir.c_str(), theme.c_str(), file); - texture_load(ptexture, fname, use_alpha); -} - -void tilemap_change_size(unsigned int** tilemap[15], int w, int old_w) -{ - int j,y; - for(y = 0; y < 15; ++y) - { - *tilemap[y] = (unsigned int*) realloc(*tilemap[y],(w+1)*sizeof(unsigned int)); - if(w > old_w) - for(j = 0; j < w - old_w; ++j) - *tilemap[y][old_w+j] = 0; - *tilemap[y][w] = 0; - } + *ptexture = new Surface(fname, use_alpha); } /* Change the size of a level (width) */ @@ -617,9 +677,12 @@ Level::change_size (int new_width) if(new_width < 21) new_width = 21; - tilemap_change_size((unsigned int***)&ia_tiles, new_width, width); - tilemap_change_size((unsigned int***)&bg_tiles, new_width, width); - tilemap_change_size((unsigned int***)&fg_tiles, new_width, width); + for(int y = 0; y < 15; ++y) + { + ia_tiles[y].resize(new_width, 0); + bg_tiles[y].resize(new_width, 0); + fg_tiles[y].resize(new_width, 0); + } width = new_width; } @@ -647,37 +710,43 @@ Level::change(float x, float y, int tm, unsigned int c) } } -/* Free music data for this level: */ - -void level_free_song(void) -{ - free_music(level_song); - free_music(level_song_fast); -} - -/* Load music: */ - void Level::load_song() { char* song_path; char* song_subtitle; - level_song = ::load_song(datadir + "/music/" + song_title); + level_song = music_manager->load_music(datadir + "/music/" + song_title); song_path = (char *) malloc(sizeof(char) * datadir.length() + strlen(song_title.c_str()) + 8 + 5); song_subtitle = strdup(song_title.c_str()); strcpy(strstr(song_subtitle, "."), "\0"); - sprintf(song_path, "%s/music/%s-fast%s", datadir.c_str(), song_subtitle, strstr(song_title.c_str(), ".")); - level_song_fast = ::load_song(song_path); + sprintf(song_path, "%s/music/%s-fast%s", datadir.c_str(), + song_subtitle, strstr(song_title.c_str(), ".")); + if(!music_manager->exists_music(song_path)) { + level_song_fast = level_song; + } else { + level_song_fast = music_manager->load_music(song_path); + } free(song_subtitle); free(song_path); } +MusicRef +Level::get_level_music() +{ + return level_song; +} + +MusicRef +Level::get_level_music_fast() +{ + return level_song_fast; +} unsigned int -Level::gettileid(float x, float y) +Level::gettileid(float x, float y) const { int xx, yy; unsigned int c; @@ -693,4 +762,13 @@ Level::gettileid(float x, float y) return c; } +unsigned int +Level::get_tile_at(int x, int y) const +{ + if(x < 0 || x > width || y < 0 || y > 14) + return 0; + + return ia_tiles[y][x]; +} + /* EOF */