X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Flevel.cpp;h=5ad193c33c744f8192de4e8fdaf4d55df739b6d6;hb=935c2f6a2a27248de63fba86b74a724675761487;hp=a13f2f26cd0ed57ad8a2e13d2d3ee0e647e48398;hpb=055fb8d0e2d75acff6185f5a4f5c75e0782503c5;p=supertux.git diff --git a/src/level.cpp b/src/level.cpp index a13f2f26c..5ad193c33 100644 --- a/src/level.cpp +++ b/src/level.cpp @@ -26,19 +26,20 @@ #include #include -#include "globals.h" -#include "setup.h" +#include "app/globals.h" +#include "app/setup.h" #include "camera.h" -#include "screen/screen.h" +#include "video/screen.h" #include "level.h" -#include "physic.h" +#include "math/physic.h" #include "scene.h" #include "sector.h" #include "tile.h" -#include "lispreader.h" +#include "utils/lispreader.h" #include "resources.h" #include "gameobjs.h" -#include "lispwriter.h" +#include "utils/lispwriter.h" +#include "tilemap.h" using namespace std; @@ -49,9 +50,31 @@ Level::Level() } void +Level::create(const std::string& filename) +{ + Level level; + const size_t width = 25; + const size_t height = 19; + level.add_sector(Sector::create("main", width, height)); + level.save(filename); +} + +void Level::load(const std::string& filename) { - LispReader* level = LispReader::load(filename, "supertux-level"); + std::string filepath; + filepath = st_dir + "/levels/" + filename; + if (access(filepath.c_str(), R_OK) != 0) + { + filepath = datadir + "/levels/" + filename; + if (access(filepath.c_str(), R_OK) != 0) + { + std::cerr << "Error: Level: couldn't find level: " << filename << std::endl; + return; + } + } + + LispReader* level = LispReader::load(filepath, "supertux-level"); int version = 1; level->read_int("version", version); @@ -61,8 +84,6 @@ Level::load(const std::string& filename) return; } - vertical_flip = false; - for(lisp_object_t* cur = level->get_lisp(); !lisp_nil_p(cur); cur = lisp_cdr(cur)) { std::string token = lisp_symbol(lisp_car(lisp_car(cur))); @@ -75,8 +96,6 @@ Level::load(const std::string& filename) author = lisp_string(data); } else if(token == "time") { time_left = lisp_integer(data); - } else if(token == "flip") { - vertical_flip = lisp_boolean(data); } else if(token == "sector") { Sector* sector = new Sector; sector->parse(reader); @@ -88,38 +107,28 @@ Level::load(const std::string& filename) } delete level; - - if(vertical_flip) - { - for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) - i->second->do_vertical_flip(); - } } void Level::load_old_format(LispReader& reader) { - reader.read_string("name", name); + reader.read_string("name", name, true); reader.read_string("author", author); reader.read_int("time", time_left); - vertical_flip = false; - reader.read_bool("flip", vertical_flip); Sector* sector = new Sector; sector->parse_old_format(reader); add_sector(sector); - - if(vertical_flip) - { - for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) - i->second->do_vertical_flip(); - } } void Level::save(const std::string& filename) { - ofstream file(filename.c_str(), ios::out); + std::string filepath = "levels/" + filename; + int last_slash = filepath.find_last_of('/'); + FileSystem::fcreatedir(filepath.substr(0,last_slash).c_str()); + filepath = st_dir + "/" + filepath; + ofstream file(filepath.c_str(), ios::out); LispWriter* writer = new LispWriter(file); writer->write_comment("Level made using SuperTux's built-in Level Editor"); @@ -135,9 +144,6 @@ Level::save(const std::string& filename) for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) { - if(vertical_flip) - i->second->do_vertical_flip(); - writer->start_list("sector"); i->second->write(*writer); writer->end_list("sector"); @@ -156,6 +162,13 @@ Level::~Level() } void +Level::do_vertical_flip() +{ + for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) + i->second->do_vertical_flip(); +} + +void Level::add_sector(Sector* sector) { sectors.insert(std::make_pair(sector->get_name(), sector)); @@ -171,3 +184,63 @@ Level::get_sector(const std::string& name) return i->second; } +Sector* +Level::get_next_sector(const Sector* sector) +{ + for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) + { + if(i->second == sector) + { + i++; + if(i == sectors.end()) + return NULL; + return i->second; + } + } + std::cerr << "Warning: Sector not found on level\n"; + return NULL; +} + +Sector* +Level::get_previous_sector(const Sector* sector) +{ + for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) + { + if(i->second == sector) + { + if(i == sectors.begin()) + return NULL; + i--; + return i->second; + } + } + std::cerr << "Warning: Sector not found on level\n"; + return NULL; +} + +int +Level::get_total_sectors() +{ +return sectors.size(); +} + +int +Level::get_total_badguys() +{ + int total_badguys = 0; + for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) + total_badguys += i->second->get_total_badguys(); + return total_badguys; +} + +int +Level::get_total_coins() +{ + int total_coins = 0; + for(Sectors::iterator it = sectors.begin(); it != sectors.end(); ++it) + for(int x = 0; static_cast(x) < it->second->solids->get_width(); x++) + for(int y = 0; static_cast(y) < it->second->solids->get_height(); y++) + if(it->second->solids->get_tile(x,y)->attributes & Tile::COIN) + total_coins++; + return total_coins; +}