X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Flevel.cpp;h=5ad193c33c744f8192de4e8fdaf4d55df739b6d6;hb=935c2f6a2a27248de63fba86b74a724675761487;hp=3470547e71cfef3ec7e75ba136648e855f9403b8;hpb=7dd997b1207127e88f42915ec8bc1aa8e7599ad1;p=supertux.git diff --git a/src/level.cpp b/src/level.cpp index 3470547e7..5ad193c33 100644 --- a/src/level.cpp +++ b/src/level.cpp @@ -26,31 +26,55 @@ #include #include -#include "globals.h" -#include "setup.h" +#include "app/globals.h" +#include "app/setup.h" #include "camera.h" -#include "screen/screen.h" +#include "video/screen.h" #include "level.h" -#include "physic.h" +#include "math/physic.h" #include "scene.h" #include "sector.h" #include "tile.h" -#include "lispreader.h" +#include "utils/lispreader.h" #include "resources.h" #include "gameobjs.h" -#include "lispwriter.h" +#include "utils/lispwriter.h" +#include "tilemap.h" using namespace std; Level::Level() : name("noname"), author("mr. x"), time_left(500) + +{ +} + +void +Level::create(const std::string& filename) { + Level level; + const size_t width = 25; + const size_t height = 19; + level.add_sector(Sector::create("main", width, height)); + level.save(filename); } void Level::load(const std::string& filename) { - LispReader* level = LispReader::load(filename, "supertux-level"); + std::string filepath; + filepath = st_dir + "/levels/" + filename; + if (access(filepath.c_str(), R_OK) != 0) + { + filepath = datadir + "/levels/" + filename; + if (access(filepath.c_str(), R_OK) != 0) + { + std::cerr << "Error: Level: couldn't find level: " << filename << std::endl; + return; + } + } + + LispReader* level = LispReader::load(filepath, "supertux-level"); int version = 1; level->read_int("version", version); @@ -88,7 +112,7 @@ Level::load(const std::string& filename) void Level::load_old_format(LispReader& reader) { - reader.read_string("name", name); + reader.read_string("name", name, true); reader.read_string("author", author); reader.read_int("time", time_left); @@ -100,40 +124,35 @@ Level::load_old_format(LispReader& reader) void Level::save(const std::string& filename) { -#if 0 - LispReader* level = LispReader::load(filename, "supertux-level"); + std::string filepath = "levels/" + filename; + int last_slash = filepath.find_last_of('/'); + FileSystem::fcreatedir(filepath.substr(0,last_slash).c_str()); + filepath = st_dir + "/" + filepath; + ofstream file(filepath.c_str(), ios::out); + LispWriter* writer = new LispWriter(file); - int version = 1; - level->read_int("version", version); - if(version == 1) { - load_old_format(*level); - return; - } + writer->write_comment("Level made using SuperTux's built-in Level Editor"); - for(lisp_object_t* cur = level->get_lisp(); !lisp_nil_p(cur); - cur = lisp_cdr(cur)) { - std::string token = lisp_symbol(lisp_car(lisp_car(cur))); - lisp_object_t* data = lisp_car(lisp_cdr(lisp_car(cur))); - LispReader reader(lisp_cdr(lisp_car(cur))); + writer->start_list("supertux-level"); - if(token == "name") { - name = lisp_string(data); - } else if(token == "author") { - author = lisp_string(data); - } else if(token == "time") { - time_left = lisp_integer(data); - } else if(token == "sector") { - Sector* sector = new Sector; - sector->parse(reader); - add_sector(sector); - } else { - std::cerr << "Unknown token '" << token << "' in level file.\n"; - continue; - } - } - - delete level; -#endif + int version = 2; + writer->write_int("version", version); + + writer->write_string("name", name); + writer->write_string("author", author); + writer->write_int("time", time_left); + + for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) + { + writer->start_list("sector"); + i->second->write(*writer); + writer->end_list("sector"); + } + + writer->end_list("supertux-level"); + + delete writer; + file.close(); } Level::~Level() @@ -143,6 +162,13 @@ Level::~Level() } void +Level::do_vertical_flip() +{ + for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) + i->second->do_vertical_flip(); +} + +void Level::add_sector(Sector* sector) { sectors.insert(std::make_pair(sector->get_name(), sector)); @@ -158,3 +184,63 @@ Level::get_sector(const std::string& name) return i->second; } +Sector* +Level::get_next_sector(const Sector* sector) +{ + for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) + { + if(i->second == sector) + { + i++; + if(i == sectors.end()) + return NULL; + return i->second; + } + } + std::cerr << "Warning: Sector not found on level\n"; + return NULL; +} + +Sector* +Level::get_previous_sector(const Sector* sector) +{ + for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) + { + if(i->second == sector) + { + if(i == sectors.begin()) + return NULL; + i--; + return i->second; + } + } + std::cerr << "Warning: Sector not found on level\n"; + return NULL; +} + +int +Level::get_total_sectors() +{ +return sectors.size(); +} + +int +Level::get_total_badguys() +{ + int total_badguys = 0; + for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) + total_badguys += i->second->get_total_badguys(); + return total_badguys; +} + +int +Level::get_total_coins() +{ + int total_coins = 0; + for(Sectors::iterator it = sectors.begin(); it != sectors.end(); ++it) + for(int x = 0; static_cast(x) < it->second->solids->get_width(); x++) + for(int y = 0; static_cast(y) < it->second->solids->get_height(); y++) + if(it->second->solids->get_tile(x,y)->attributes & Tile::COIN) + total_coins++; + return total_coins; +}