X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Flevel.cpp;h=4bdf8854f9320636c8eb45f8ed6a0059bdbc047a;hb=403f2652505e814b645892bffaf89a584984f9b8;hp=e21be87522ad53654ddfd5183ee328494a51381c;hpb=9ca86ab4672a4f71a3c6d4351093d9dcbcb02e34;p=supertux.git diff --git a/src/level.cpp b/src/level.cpp index e21be8752..4bdf8854f 100644 --- a/src/level.cpp +++ b/src/level.cpp @@ -1,20 +1,29 @@ +// $Id$ +// +// SuperTux +// Copyright (C) 2004 SuperTux Development Team, see AUTHORS for details // -// C Implementation: level -// -// Description: -// -// -// Author: Tobias Glaesser , (C) 2003 -// -// Copyright: See COPYING file that comes with this distribution -// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. // +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA. #include #include #include #include #include +#include #include "globals.h" #include "setup.h" #include "screen.h" @@ -23,27 +32,37 @@ #include "scene.h" #include "tile.h" #include "lispreader.h" +#include "resources.h" +#include "music_manager.h" +#include "gameobjs.h" +#include "world.h" +#include "lispwriter.h" using namespace std; -st_subset::st_subset() +LevelSubset::LevelSubset() + : image(0), levels(0) +{ +} + +LevelSubset::~LevelSubset() { - levels = 0; + delete image; } -void st_subset::create(const std::string& subset_name) +void LevelSubset::create(const std::string& subset_name) { Level new_lev; - st_subset new_subset; + LevelSubset new_subset; new_subset.name = subset_name; new_subset.title = "Unknown Title"; new_subset.description = "No description so far."; new_subset.save(); new_lev.init_defaults(); - new_lev.save(subset_name.c_str(),1); + new_lev.save(subset_name, 1, 0); } -void st_subset::parse (lisp_object_t* cursor) +void LevelSubset::parse (lisp_object_t* cursor) { while(!lisp_nil_p(cursor)) { @@ -75,7 +94,7 @@ void st_subset::parse (lisp_object_t* cursor) } } -void st_subset::load(char *subset) +void LevelSubset::load(char *subset) { FILE* fi; char filename[1024]; @@ -117,16 +136,19 @@ void st_subset::load(char *subset) } + lisp_free(root_obj); fclose(fi); snprintf(str, 1024, "%s.png", filename); if(faccessible(str)) { + delete image; image = new Surface(str,IGNORE_ALPHA); } else { snprintf(filename, 1024, "%s/images/status/level-subset-info.png", datadir.c_str()); + delete image; image = new Surface(filename,IGNORE_ALPHA); } } @@ -145,7 +167,7 @@ void st_subset::load(char *subset) levels = --i; } -void st_subset::save() +void LevelSubset::save() { FILE* fi; string filename; @@ -181,27 +203,15 @@ void st_subset::save() } } -void st_subset::free() -{ - title.clear(); - description.clear(); - name.clear(); - delete image; - levels = 0; -} - Level::Level() + : img_bkgd(0) { + init_defaults(); } -Level::Level(const std::string& subset, int level) +Level::~Level() { - load(subset, level); -} - -Level::Level(const std::string& filename) -{ - load(filename); + delete img_bkgd; } void @@ -209,44 +219,29 @@ Level::init_defaults() { name = "UnNamed"; author = "UnNamed"; - theme = "antarctica"; song_title = "Mortimers_chipdisko.mod"; bkgd_image = "arctis.png"; - width = 21; + width = 0; + height = 0; start_pos_x = 100; start_pos_y = 170; time_left = 100; gravity = 10.; + back_scrolling = false; + hor_autoscroll_speed = 0; + bkgd_speed = 50; bkgd_top.red = 0; bkgd_top.green = 0; bkgd_top.blue = 0; bkgd_bottom.red = 255; bkgd_bottom.green = 255; bkgd_bottom.blue = 255; - endpos = 0; - - for(int i = 0; i < 15; ++i) - { - ia_tiles[i].resize(width+1, 0); - ia_tiles[i][width] = (unsigned int) '\0'; - - for(int y = 0; y < width; ++y) - ia_tiles[i][y] = 0; - - bg_tiles[i].resize(width+1, 0); - bg_tiles[i][width] = (unsigned int) '\0'; - for(int y = 0; y < width; ++y) - bg_tiles[i][y] = 0; - fg_tiles[i].resize(width+1, 0); - fg_tiles[i][width] = (unsigned int) '\0'; - for(int y = 0; y < width; ++y) - fg_tiles[i][y] = 0; - } + resize(21, 19); } int -Level::load(const std::string& subset, int level) +Level::load(const std::string& subset, int level, World* world) { char filename[1024]; @@ -255,87 +250,121 @@ Level::load(const std::string& subset, int level) if(!faccessible(filename)) snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(), subset.c_str(), level); - return load(filename); + return load(filename, world); } int -Level::load(const std::string& filename) +Level::load(const std::string& filename, World* world) { - FILE * fi; - lisp_object_t* root_obj = 0; - fi = fopen(filename.c_str(), "r"); - if (fi == NULL) + lisp_object_t* root_obj = lisp_read_from_file(filename); + if (!root_obj) { - perror(filename.c_str()); + std::cout << "Level: Couldn't load file: " << filename << std::endl; return -1; } - lisp_stream_t stream; - lisp_stream_init_file (&stream, fi); - root_obj = lisp_read (&stream); - if (root_obj->type == LISP_TYPE_EOF || root_obj->type == LISP_TYPE_PARSE_ERROR) { printf("World: Parse Error in file %s", filename.c_str()); + return -1; } - vector ia_tm; - vector bg_tm; - vector fg_tm; - int version = 0; if (strcmp(lisp_symbol(lisp_car(root_obj)), "supertux-level") == 0) { LispReader reader(lisp_cdr(root_obj)); + version = 0; reader.read_int("version", &version); - reader.read_int("width", &width); + if(!reader.read_int("width", &width)) + st_abort("No width specified for level.", ""); if (!reader.read_int("start_pos_x", &start_pos_x)) start_pos_x = 100; if (!reader.read_int("start_pos_y", &start_pos_y)) start_pos_y = 170; - reader.read_int("time", &time_left); - - reader.read_int("bkgd_top_red", &bkgd_top.red); - reader.read_int("bkgd_top_green", &bkgd_top.green); - reader.read_int("bkgd_top_blue", &bkgd_top.blue); - - reader.read_int("bkgd_bottom_red", &bkgd_bottom.red); - reader.read_int("bkgd_bottom_green", &bkgd_bottom.green); - reader.read_int("bkgd_bottom_blue", &bkgd_bottom.blue); - + time_left = 500; + if(!reader.read_int("time", &time_left)) { + printf("Warning no time specified for level.\n"); + } + + height = 15; + reader.read_int("height", &height); + + back_scrolling = false; + reader.read_bool("back_scrolling", &back_scrolling); + + hor_autoscroll_speed = 0; + reader.read_float("hor_autoscroll_speed", &hor_autoscroll_speed); + + bkgd_speed = 50; + reader.read_int("bkgd_speed", &bkgd_speed); + + + bkgd_top.red = bkgd_top.green = bkgd_top.blue = 0; + reader.read_int("bkgd_red_top", &bkgd_top.red); + reader.read_int("bkgd_green_top", &bkgd_top.green); + reader.read_int("bkgd_blue_top", &bkgd_top.blue); + + bkgd_bottom.red = bkgd_bottom.green = bkgd_bottom.blue = 0; + reader.read_int("bkgd_red_bottom", &bkgd_bottom.red); + reader.read_int("bkgd_green_bottom", &bkgd_bottom.green); + reader.read_int("bkgd_blue_bottom", &bkgd_bottom.blue); + + gravity = 10; reader.read_float("gravity", &gravity); + name = "Noname"; reader.read_string("name", &name); + author = "unknown author"; reader.read_string("author", &author); - reader.read_string("theme", &theme); + song_title = ""; reader.read_string("music", &song_title); + bkgd_image = ""; reader.read_string("background", &bkgd_image); + particle_system = ""; reader.read_string("particle_system", &particle_system); - reader.read_int_vector("background-tm", &bg_tm); - if (!reader.read_int_vector("interactive-tm", &ia_tm)) - reader.read_int_vector("tilemap", &ia_tm); + reader.read_int_vector("background-tm", &bg_tiles); + if(int(bg_tiles.size()) != width * height) + st_abort("Wrong size of backgroundtilemap", ""); + + if (!reader.read_int_vector("interactive-tm", &ia_tiles)) + reader.read_int_vector("tilemap", &ia_tiles); + if(int(ia_tiles.size()) != width * height) + st_abort("Wrong size of interactivetilemap", ""); - reader.read_int_vector("foreground-tm", &fg_tm); + reader.read_int_vector("foreground-tm", &fg_tiles); + if(int(fg_tiles.size()) != width * height) + st_abort("Wrong size of foregroundtilemap", ""); - { + { // Read ResetPoints lisp_object_t* cur = 0; - if (reader.read_lisp("objects", &cur)) + if (reader.read_lisp("reset-points", &cur)) { while (!lisp_nil_p(cur)) { lisp_object_t* data = lisp_car(cur); - BadGuyData bg_data; - bg_data.kind = badguykind_from_string(lisp_symbol(lisp_car(data))); - LispReader reader(lisp_cdr(data)); - reader.read_int("x", &bg_data.x); - reader.read_int("y", &bg_data.y); + ResetPoint pos; - badguy_data.push_back(bg_data); + LispReader reader(lisp_cdr(data)); + if (reader.read_int("x", &pos.x) + && reader.read_int("y", &pos.y)) + { + reset_points.push_back(pos); + } cur = lisp_cdr(cur); } } } + { // Read BadGuys + lisp_object_t* cur = 0; + if (reader.read_lisp("objects", &cur)) + { + if(world) + world->parse_objects(cur); + } + } + +#if 0 // TODO fix this or remove it // Convert old levels to the new tile numbers if (version == 0) { @@ -386,7 +415,7 @@ Level::load(const std::string& filename) if (*i == '0' || *i == '1' || *i == '2') { badguy_data.push_back(BadGuyData(static_cast(*i-'0'), - x*32, y*32)); + x*32, y*32, false)); *i = 0; } else @@ -405,165 +434,101 @@ Level::load(const std::string& filename) } } } +#endif } - for(int i = 0; i < 15; ++i) - { - ia_tiles[i].resize(width + 1, 0); - bg_tiles[i].resize(width + 1, 0); - fg_tiles[i].resize(width + 1, 0); - } - - int i = 0; - int j = 0; - for(vector::iterator it = ia_tm.begin(); it != ia_tm.end(); ++it, ++i) - { - ia_tiles[j][i] = (*it); - if(i == width - 1) - { - i = -1; - ++j; - } - } - - i = j = 0; - for(vector::iterator it = bg_tm.begin(); it != bg_tm.end(); ++it, ++i) - { - - bg_tiles[j][i] = (*it); - if(i == width - 1) - { - i = -1; - ++j; - } - } - - i = j = 0; - for(vector::iterator it = fg_tm.begin(); it != fg_tm.end(); ++it, ++i) - { - - fg_tiles[j][i] = (*it); - if(i == width - 1) - { - i = -1; - ++j; - } - } - - // Mark the end position of this level! - // FIXME: -10 is a rather random value, we still need some kind of - // real levelend gola - endpos = 32*(width-10); - - fclose(fi); + lisp_free(root_obj); return 0; } /* Save data for level: */ void -Level::save(const char * subset, int level) +Level::save(const std::string& subset, int level, World* world) { char filename[1024]; char str[80]; /* Save data file: */ - sprintf(str, "/levels/%s/", subset); + sprintf(str, "/levels/%s/", subset.c_str()); fcreatedir(str); - snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset, level); + snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset.c_str(), + level); if(!fwriteable(filename)) - snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(), subset, level); - - FILE * fi = fopen(filename, "w"); - if (fi == NULL) - { - perror(filename); - st_shutdown(); - exit(-1); - } + snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(), + subset.c_str(), level); + std::ofstream out(filename); + if(!out.good()) { + st_abort("Couldn't write file.", filename); + } + LispWriter writer(out); /* Write header: */ - fprintf(fi,";SuperTux-Level\n"); - fprintf(fi,"(supertux-level\n"); - - fprintf(fi," (version %d)\n", 1); - fprintf(fi," (name \"%s\")\n", name.c_str()); - fprintf(fi," (author \"%s\")\n", author.c_str()); - fprintf(fi," (theme \"%s\")\n", theme.c_str()); - fprintf(fi," (music \"%s\")\n", song_title.c_str()); - fprintf(fi," (background \"%s\")\n", bkgd_image.c_str()); - fprintf(fi," (particle_system \"%s\")\n", particle_system.c_str()); - fprintf(fi," (bkgd_top_red %d)\n", bkgd_top.red); - fprintf(fi," (bkgd_top_green %d)\n", bkgd_top.green); - fprintf(fi," (bkgd_top_blue %d)\n", bkgd_top.blue); - fprintf(fi," (bkgd_bottom_red %d)\n", bkgd_bottom.red); - fprintf(fi," (bkgd_bottom_green %d)\n", bkgd_bottom.green); - fprintf(fi," (bkgd_bottom_blue %d)\n", bkgd_bottom.blue); - fprintf(fi," (time %d)\n", time_left); - fprintf(fi," (width %d)\n", width); - fprintf(fi," (gravity %2.1f)\n", gravity); - fprintf(fi," (background-tm "); - - for(int y = 0; y < 15; ++y) - { - for(int i = 0; i < width; ++i) - fprintf(fi," %d ", bg_tiles[y][i]); - } - - fprintf( fi,")\n"); - fprintf(fi," (interactive-tm "); - - for(int y = 0; y < 15; ++y) - { - for(int i = 0; i < width; ++i) - fprintf(fi," %d ", ia_tiles[y][i]); - } - - fprintf( fi,")\n"); - fprintf(fi," (foreground-tm "); - - for(int y = 0; y < 15; ++y) - { - for(int i = 0; i < width; ++i) - fprintf(fi," %d ", fg_tiles[y][i]); - } - - fprintf( fi,")\n"); - fprintf( fi,"(objects\n"); - - for(std::vector::iterator it = badguy_data.begin(); - it != badguy_data.end(); - ++it) - fprintf( fi,"(%s (x %d) (y %d))\n",badguykind_to_string((*it).kind).c_str(),(*it).x,(*it).y); - - fprintf( fi,")\n"); - - fprintf( fi,")\n"); - - fclose(fi); + writer.write_comment("SuperTux level made using the built-in leveleditor"); + writer.start_list("supertux-level"); + + writer.write_int("version", 1); + writer.write_string("name", name); + writer.write_string("author", author); + writer.write_string("music", song_title); + writer.write_string("background", bkgd_image); + writer.write_string("particle_system", particle_system); + writer.write_int("bkgd_speed", bkgd_speed); + writer.write_int("bkgd_red_top", bkgd_top.red); + writer.write_int("bkgd_green_top", bkgd_top.green); + writer.write_int("bkgd_blue_top", bkgd_top.blue); + writer.write_int("bkgd_red_bottom", bkgd_bottom.red); + writer.write_int("bkgd_green_bottom", bkgd_bottom.green); + writer.write_int("bkgd_blue_bottom", bkgd_bottom.blue); + writer.write_int("time", time_left); + writer.write_int("width", width); + writer.write_int("height", height); + writer.write_bool("back_scrolling", back_scrolling); + writer.write_float("hor_autoscroll_speed", hor_autoscroll_speed); + writer.write_float("gravity", gravity); + + writer.write_int_vector("background-tm", bg_tiles); + writer.write_int_vector("interactive-tm", ia_tiles); + writer.write_int_vector("foreground-tm", fg_tiles); + + writer.start_list("reset-points"); + for(std::vector::iterator i = reset_points.begin(); + i != reset_points.end(); ++i) { + writer.start_list("point"); + writer.write_int("x", i->x); + writer.write_int("y", i->y); + } + writer.end_list("reset-points"); + + // write objects + writer.start_list("objects"); + // pick all objects that can be written into a levelfile + for(std::vector::iterator it = world->gameobjects.begin(); + it != world->gameobjects.end(); ++it) { + Serializable* serializable = dynamic_cast (*it); + if(serializable) + serializable->write(writer); + } + writer.end_list("objects"); + + writer.end_list("supertux-level"); + out.close(); } - /* Unload data for this level: */ - void Level::cleanup() { - for(int i=0; i < 15; ++i) - { - bg_tiles[i].clear(); - ia_tiles[i].clear(); - fg_tiles[i].clear(); - } - - name.clear(); - author.clear(); - theme.clear(); - song_title.clear(); - bkgd_image.clear(); - - badguy_data.clear(); + bg_tiles.clear(); + ia_tiles.clear(); + fg_tiles.clear(); + + reset_points.clear(); + name = ""; + author = ""; + song_title = ""; + bkgd_image = ""; } void @@ -575,24 +540,18 @@ Level::load_gfx() snprintf(fname, 1024, "%s/background/%s", st_dir, bkgd_image.c_str()); if(!faccessible(fname)) snprintf(fname, 1024, "%s/images/background/%s", datadir.c_str(), bkgd_image.c_str()); + delete img_bkgd; img_bkgd = new Surface(fname, IGNORE_ALPHA); } else { - /* Quick hack to make sure an image is loaded, when we are freeing it afterwards. */ - load_image(&img_bkgd, theme,"solid0.png", IGNORE_ALPHA); + delete img_bkgd; + img_bkgd = 0; } } -void -Level::free_gfx() -{ - delete img_bkgd; -} - /* Load a level-specific graphic... */ -void -Level::load_image(Surface** ptexture, string theme,const char * file, int use_alpha) +void Level::load_image(Surface** ptexture, string theme,const char * file, int use_alpha) { char fname[1024]; @@ -603,20 +562,31 @@ Level::load_image(Surface** ptexture, string theme,const char * file, int use_a *ptexture = new Surface(fname, use_alpha); } -/* Change the size of a level (width) */ +/* Change the size of a level */ void -Level::change_size (int new_width) +Level::resize(int new_width, int new_height) { - if(new_width < 21) - new_width = 21; - - for(int y = 0; y < 15; ++y) - { - ia_tiles[y].resize(new_width, 0); - bg_tiles[y].resize(new_width, 0); - fg_tiles[y].resize(new_width, 0); + // first: resize height + ia_tiles.resize(new_height * width, 0); + bg_tiles.resize(new_height * width, 0); + fg_tiles.resize(new_height * width, 0); + height = new_height; + + // remap horizontal tiles for new width + int np = 0; + for(int y = 0; y < height; ++y) { + for(int x = 0; x < new_width && x < width; ++x) { + ia_tiles[np] = ia_tiles[y * width + x]; + bg_tiles[np] = bg_tiles[y * width + x]; + fg_tiles[np] = fg_tiles[y * width + x]; + np++; } + } + ia_tiles.resize(new_height * new_width); + bg_tiles.resize(new_height * new_width); + fg_tiles.resize(new_height * new_width); + width = new_width; } @@ -626,28 +596,40 @@ Level::change(float x, float y, int tm, unsigned int c) int yy = ((int)y / 32); int xx = ((int)x / 32); - if (yy >= 0 && yy < 15 && xx >= 0 && xx <= width) + if (yy >= 0 && yy < height && xx >= 0 && xx <= width) { switch(tm) { case TM_BG: - bg_tiles[yy][xx] = c; + bg_tiles[yy * width + xx] = c; break; case TM_IA: - ia_tiles[yy][xx] = c; + ia_tiles[yy * width + xx] = c; break; case TM_FG: - fg_tiles[yy][xx] = c; + fg_tiles[yy * width + xx] = c; break; } } } -void -Level::free_song(void) +void Level::draw_bg() { - free_music(level_song); - free_music(level_song_fast); + if(img_bkgd) + { + // Tile background horizontally + int sx = (int)((float)scroll_x * ((float)bkgd_speed/100.0f)) % img_bkgd->w; + int sy = (int)((float)scroll_y * ((float)bkgd_speed/100.0f)) % img_bkgd->h; + for (int x = 0; (x-1)*img_bkgd->w <= screen->w; x++) + for (int y = 0; (y-1)*img_bkgd->h <= screen->h; y++) + img_bkgd->draw_part(x == 0 ? sx : 0, y == 0 ? sy : 0, + x == 0 ? 0 : (img_bkgd->w * x) - sx, y == 0 ? 0 : (img_bkgd->h * y) - sy, + x == 0 ? img_bkgd->w - sx : img_bkgd->w, y == 0 ? img_bkgd->h - sy : img_bkgd->h); + } + else + { + drawgradient(bkgd_top, bkgd_bottom); + } } void @@ -656,7 +638,7 @@ Level::load_song() char* song_path; char* song_subtitle; - level_song = ::load_song(datadir + "/music/" + song_title); + level_song = music_manager->load_music(datadir + "/music/" + song_title); song_path = (char *) malloc(sizeof(char) * datadir.length() + strlen(song_title.c_str()) + 8 + 5); @@ -664,13 +646,29 @@ Level::load_song() strcpy(strstr(song_subtitle, "."), "\0"); sprintf(song_path, "%s/music/%s-fast%s", datadir.c_str(), song_subtitle, strstr(song_title.c_str(), ".")); - level_song_fast = ::load_song(song_path); + if(!music_manager->exists_music(song_path)) { + level_song_fast = level_song; + } else { + level_song_fast = music_manager->load_music(song_path); + } free(song_subtitle); free(song_path); } +MusicRef +Level::get_level_music() +{ + return level_song; +} + +MusicRef +Level::get_level_music_fast() +{ + return level_song_fast; +} + unsigned int -Level::gettileid(float x, float y) +Level::gettileid(float x, float y) const { int xx, yy; unsigned int c; @@ -678,12 +676,21 @@ Level::gettileid(float x, float y) yy = ((int)y / 32); xx = ((int)x / 32); - if (yy >= 0 && yy < 15 && xx >= 0 && xx <= width) - c = ia_tiles[yy][xx]; + if (yy >= 0 && yy < height && xx >= 0 && xx <= width) + c = ia_tiles[yy * width + xx]; else c = 0; return c; } +unsigned int +Level::get_tile_at(int x, int y) const +{ + if(x < 0 || x >= width || y < 0 || y >= height) + return 0; + + return ia_tiles[y * width + x]; +} + /* EOF */