X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Flevel.cpp;h=485e5e82d301e9d68206fa693d94546f7c473065;hb=5dba61177d71c5572fd29af172fcdab7b1f9a561;hp=e316e4790adc7619d909c89d6e59389ac74b0a56;hpb=aadd77c676baae31db931c8e64cd1713c24289d5;p=supertux.git diff --git a/src/level.cpp b/src/level.cpp index e316e4790..485e5e82d 100644 --- a/src/level.cpp +++ b/src/level.cpp @@ -1,20 +1,29 @@ +// $Id$ +// +// SuperTux +// Copyright (C) 2004 SuperTux Development Team, see AUTHORS for details // -// C Implementation: level -// -// Description: -// -// -// Author: Tobias Glaesser , (C) 2003 -// -// Copyright: See COPYING file that comes with this distribution -// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. // +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA. #include #include #include #include #include +#include #include "globals.h" #include "setup.h" #include "screen.h" @@ -23,27 +32,37 @@ #include "scene.h" #include "tile.h" #include "lispreader.h" +#include "resources.h" +#include "music_manager.h" +#include "gameobjs.h" +#include "world.h" +#include "lispwriter.h" using namespace std; -st_subset::st_subset() +LevelSubset::LevelSubset() + : image(0), levels(0) +{ +} + +LevelSubset::~LevelSubset() { - levels = 0; + delete image; } -void st_subset::create(const std::string& subset_name) +void LevelSubset::create(const std::string& subset_name) { Level new_lev; - st_subset new_subset; + LevelSubset new_subset; new_subset.name = subset_name; new_subset.title = "Unknown Title"; new_subset.description = "No description so far."; new_subset.save(); new_lev.init_defaults(); - new_lev.save(subset_name.c_str(),1); + new_lev.save(subset_name, 1, 0); } -void st_subset::parse (lisp_object_t* cursor) +void LevelSubset::parse (lisp_object_t* cursor) { while(!lisp_nil_p(cursor)) { @@ -75,7 +94,7 @@ void st_subset::parse (lisp_object_t* cursor) } } -void st_subset::load(char *subset) +void LevelSubset::load(char *subset) { FILE* fi; char filename[1024]; @@ -117,17 +136,20 @@ void st_subset::load(char *subset) } + lisp_free(root_obj); fclose(fi); snprintf(str, 1024, "%s.png", filename); if(faccessible(str)) { - texture_load(&image,str,IGNORE_ALPHA); + delete image; + image = new Surface(str,IGNORE_ALPHA); } else { snprintf(filename, 1024, "%s/images/status/level-subset-info.png", datadir.c_str()); - texture_load(&image,filename,IGNORE_ALPHA); + delete image; + image = new Surface(filename,IGNORE_ALPHA); } } @@ -145,7 +167,7 @@ void st_subset::load(char *subset) levels = --i; } -void st_subset::save() +void LevelSubset::save() { FILE* fi; string filename; @@ -181,360 +203,265 @@ void st_subset::save() } } -void st_subset::free() +Level::Level() + : img_bkgd(0) { - title.clear(); - description.clear(); - name.clear(); - texture_free(&image); - levels = 0; + init_defaults(); +} + +Level::~Level() +{ + delete img_bkgd; } void Level::init_defaults() { name = "UnNamed"; - theme = "antarctica"; + author = "UnNamed"; song_title = "Mortimers_chipdisko.mod"; - bkgd_image = "arctis.png"; - width = 21; + bkgd_image = "arctis.jpg"; + width = 0; + height = 0; + start_pos.x = 100; + start_pos.y = 170; time_left = 100; gravity = 10.; - bkgd_red = 0; - bkgd_green = 0; - bkgd_blue = 0; - - for(int i = 0; i < 15; ++i) - { - ia_tiles[i] = (unsigned int*) malloc((width+1)*sizeof(unsigned int)); - ia_tiles[i][width] = (unsigned int) '\0'; - for(int y = 0; y < width; ++y) - ia_tiles[i][y] = 0; - ia_tiles[i][width] = (unsigned int) '\0'; - - bg_tiles[i] = (unsigned int*) malloc((width+1)*sizeof(unsigned int)); - bg_tiles[i][width] = (unsigned int) '\0'; - for(int y = 0; y < width; ++y) - bg_tiles[i][y] = 0; - bg_tiles[i][width] = (unsigned int) '\0'; - - fg_tiles[i] = (unsigned int*) malloc((width+1)*sizeof(unsigned int)); - fg_tiles[i][width] = (unsigned int) '\0'; - for(int y = 0; y < width; ++y) - fg_tiles[i][y] = 0; - fg_tiles[i][width] = (unsigned int) '\0'; - } + bkgd_speed = 50; + bkgd_top.red = 0; + bkgd_top.green = 0; + bkgd_top.blue = 0; + bkgd_bottom.red = 255; + bkgd_bottom.green = 255; + bkgd_bottom.blue = 255; + + resize(21, 19); } int -Level::load(const char *subset, int level) +Level::load(const std::string& subset, int level, World* world) { char filename[1024]; // Load data file: - snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset, level); + snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset.c_str(), level); if(!faccessible(filename)) - snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(), subset, level); + snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(), subset.c_str(), level); - return load(filename); + return load(filename, world); } int -Level::load(const std::string& filename) +Level::load(const std::string& filename, World* world) { - FILE * fi; - lisp_object_t* root_obj = 0; - fi = fopen(filename.c_str(), "r"); - if (fi == NULL) + lisp_object_t* root_obj = lisp_read_from_file(filename); + if (!root_obj) { - perror(filename.c_str()); + std::cout << "Level: Couldn't load file: " << filename << std::endl; return -1; } - lisp_stream_t stream; - lisp_stream_init_file (&stream, fi); - root_obj = lisp_read (&stream); - if (root_obj->type == LISP_TYPE_EOF || root_obj->type == LISP_TYPE_PARSE_ERROR) { - printf("World: Parse Error in file %s", filename.c_str()); + lisp_free(root_obj); + std::cout << "World: Parse Error in file '" << filename + << "'.\n"; + return -1; } - vector ia_tm; - vector bg_tm; - vector fg_tm; - int version = 0; if (strcmp(lisp_symbol(lisp_car(root_obj)), "supertux-level") == 0) { LispReader reader(lisp_cdr(root_obj)); - + version = 0; reader.read_int("version", &version); - reader.read_int("width", &width); - reader.read_int("time", &time_left); - reader.read_int("bkgd_red", &bkgd_red); - reader.read_int("bkgd_green", &bkgd_green); - reader.read_int("bkgd_blue", &bkgd_blue); + if(!reader.read_int("width", &width)) + st_abort("No width specified for level.", ""); + if (!reader.read_float("start_pos_x", &start_pos.x)) start_pos.x = 100; + if (!reader.read_float("start_pos_y", &start_pos.y)) start_pos.y = 170; + time_left = 500; + if(!reader.read_int("time", &time_left)) { + printf("Warning: no time specified for level.\n"); + } + + height = 15; + if(!reader.read_int("height", &height)) { + printf("Warning: no height specified for level.\n"); + } + + bkgd_speed = 50; + reader.read_int("bkgd_speed", &bkgd_speed); + + bkgd_top.red = bkgd_top.green = bkgd_top.blue = 0; + reader.read_int("bkgd_red_top", &bkgd_top.red); + reader.read_int("bkgd_green_top", &bkgd_top.green); + reader.read_int("bkgd_blue_top", &bkgd_top.blue); + + bkgd_bottom.red = bkgd_bottom.green = bkgd_bottom.blue = 0; + reader.read_int("bkgd_red_bottom", &bkgd_bottom.red); + reader.read_int("bkgd_green_bottom", &bkgd_bottom.green); + reader.read_int("bkgd_blue_bottom", &bkgd_bottom.blue); + + gravity = 10; reader.read_float("gravity", &gravity); + name = "Noname"; reader.read_string("name", &name); - reader.read_string("theme", &theme); + author = "unknown author"; + reader.read_string("author", &author); + song_title = ""; reader.read_string("music", &song_title); + bkgd_image = ""; reader.read_string("background", &bkgd_image); + particle_system = ""; reader.read_string("particle_system", &particle_system); - reader.read_int_vector("background-tm", &bg_tm); - if (!reader.read_int_vector("interactive-tm", &ia_tm)) - reader.read_int_vector("tilemap", &ia_tm); + reader.read_int_vector("background-tm", &bg_tiles); + if(int(bg_tiles.size()) != width * height) + st_abort("Wrong size of backgroundtilemap", ""); + + if (!reader.read_int_vector("interactive-tm", &ia_tiles)) + reader.read_int_vector("tilemap", &ia_tiles); + if(int(ia_tiles.size()) != width * height) + st_abort("Wrong size of interactivetilemap", ""); - reader.read_int_vector("foreground-tm", &fg_tm); + reader.read_int_vector("foreground-tm", &fg_tiles); + if(int(fg_tiles.size()) != width * height) + st_abort("Wrong size of foregroundtilemap", ""); - { + { // Read ResetPoints lisp_object_t* cur = 0; - if (reader.read_lisp("objects", &cur)) + if (reader.read_lisp("reset-points", &cur)) { while (!lisp_nil_p(cur)) { lisp_object_t* data = lisp_car(cur); - BadGuyData bg_data; - bg_data.kind = badguykind_from_string(lisp_symbol(lisp_car(data))); - LispReader reader(lisp_cdr(data)); - reader.read_int("x", &bg_data.x); - reader.read_int("y", &bg_data.y); + ResetPoint pos; - badguy_data.push_back(bg_data); + LispReader reader(lisp_cdr(data)); + if (reader.read_int("x", &pos.x) + && reader.read_int("y", &pos.y)) + { + reset_points.push_back(pos); + } cur = lisp_cdr(cur); } } } - // Convert old levels to the new tile numbers - if (version == 0) - { - std::map transtable; - transtable['.'] = 0; - transtable['x'] = 104; - transtable['X'] = 77; - transtable['y'] = 78; - transtable['Y'] = 105; - transtable['A'] = 83; - transtable['B'] = 102; - transtable['!'] = 103; - transtable['a'] = 84; - transtable['C'] = 85; - transtable['D'] = 86; - transtable['E'] = 87; - transtable['F'] = 88; - transtable['c'] = 89; - transtable['d'] = 90; - transtable['e'] = 91; - transtable['f'] = 92; - - transtable['G'] = 93; - transtable['H'] = 94; - transtable['I'] = 95; - transtable['J'] = 96; - - transtable['g'] = 97; - transtable['h'] = 98; - transtable['i'] = 99; - transtable['j'] = 100 - ; - transtable['#'] = 11; - transtable['['] = 13; - transtable['='] = 14; - transtable[']'] = 15; - transtable['$'] = 82; - transtable['^'] = 76; - transtable['*'] = 80; - transtable['|'] = 79; - transtable['\\'] = 81; - transtable['&'] = 75; - - int x = 0; - int y = 0; - for(std::vector::iterator i = ia_tm.begin(); i != ia_tm.end(); ++i) - { - if (*i == '0' || *i == '1' || *i == '2') - { - badguy_data.push_back(BadGuyData(static_cast(*i-'0'), - x*32, y*32)); - *i = 0; - } - else - { - std::map::iterator j = transtable.find(*i); - if (j != transtable.end()) - *i = j->second; - else - printf("Error: conversion will fail, unsupported char: '%c' (%d)\n", *i, *i); - } - ++x; - if (x >= width) - { - x = 0; - ++y; - } - } - } - } - - for(int i = 0; i < 15; ++i) - { - ia_tiles[i] = (unsigned int*) calloc((width +1) , sizeof(unsigned int) ); - bg_tiles[i] = (unsigned int*) calloc((width +1) , sizeof(unsigned int) ); - fg_tiles[i] = (unsigned int*) calloc((width +1) , sizeof(unsigned int) ); - } - - int i = 0; - int j = 0; - for(vector::iterator it = ia_tm.begin(); it != ia_tm.end(); ++it, ++i) - { - ia_tiles[j][i] = (*it); - if(i == width - 1) - { - i = -1; - ++j; - } - } - - i = j = 0; - for(vector::iterator it = bg_tm.begin(); it != bg_tm.end(); ++it, ++i) - { - - bg_tiles[j][i] = (*it); - if(i == width - 1) - { - i = -1; - ++j; - } - } - - i = j = 0; - for(vector::iterator it = fg_tm.begin(); it != fg_tm.end(); ++it, ++i) - { + { // Read Objects + lisp_object_t* cur = 0; + if (reader.read_lisp("objects", &cur)) + { + if(world) + world->parse_objects(cur); + } + } - fg_tiles[j][i] = (*it); - if(i == width - 1) - { - i = -1; - ++j; - } + { // Read Camera + lisp_object_t* cur = 0; + if (reader.read_lisp("camera", &cur)) + { + LispReader reader(cur); + if(world) { + world->camera->read(reader); + } + } + } } - // FIXME: Set the global gravity to the latest loaded level's gravity - ::gravity = gravity; - - // Mark the end position of this level! - // FIXME: -10 is a rather random value, we still need some kind of - // real levelend gola - endpos = 32*(width-10); - - fclose(fi); + lisp_free(root_obj); return 0; } /* Save data for level: */ void -Level::save(const char * subset, int level) +Level::save(const std::string& subset, int level, World* world) { char filename[1024]; char str[80]; /* Save data file: */ - sprintf(str, "/levels/%s/", subset); + snprintf(str, sizeof(str), "/levels/%s/", subset.c_str()); fcreatedir(str); - snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset, level); + snprintf(filename, sizeof(filename), + "%s/levels/%s/level%d.stl", st_dir, subset.c_str(), level); if(!fwriteable(filename)) - snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(), subset, level); - - FILE * fi = fopen(filename, "w"); - if (fi == NULL) - { - perror(filename); - st_shutdown(); - exit(-1); - } + snprintf(filename, sizeof(filename), "%s/levels/%s/level%d.stl", + datadir.c_str(), subset.c_str(), level); + std::ofstream out(filename); + if(!out.good()) { + st_abort("Couldn't write file.", filename); + } + LispWriter writer(out); /* Write header: */ - fprintf(fi,";SuperTux-Level\n"); - fprintf(fi,"(supertux-level\n"); - - fprintf(fi," (version %d)\n", 1); - fprintf(fi," (name \"%s\")\n", name.c_str()); - fprintf(fi," (theme \"%s\")\n", theme.c_str()); - fprintf(fi," (music \"%s\")\n", song_title.c_str()); - fprintf(fi," (background \"%s\")\n", bkgd_image.c_str()); - fprintf(fi," (particle_system \"%s\")\n", particle_system.c_str()); - fprintf(fi," (bkgd_red %d)\n", bkgd_red); - fprintf(fi," (bkgd_green %d)\n", bkgd_green); - fprintf(fi," (bkgd_blue %d)\n", bkgd_blue); - fprintf(fi," (time %d)\n", time_left); - fprintf(fi," (width %d)\n", width); - fprintf(fi," (gravity %2.1f)\n", gravity); - fprintf(fi," (background-tm "); - - for(int y = 0; y < 15; ++y) - { - for(int i = 0; i < width; ++i) - fprintf(fi," %d ", bg_tiles[y][i]); - } - - fprintf( fi,")\n"); - fprintf(fi," (interactive-tm "); - - for(int y = 0; y < 15; ++y) - { - for(int i = 0; i < width; ++i) - fprintf(fi," %d ", ia_tiles[y][i]); - } - - fprintf( fi,")\n"); - fprintf(fi," (foreground-tm "); - - for(int y = 0; y < 15; ++y) - { - for(int i = 0; i < width; ++i) - fprintf(fi," %d ", fg_tiles[y][i]); - } - - fprintf( fi,")\n"); - fprintf( fi,"(objects\n"); - - for(std::vector::iterator it = badguy_data.begin(); - it != badguy_data.end(); - ++it) - fprintf( fi,"(%s (x %d) (y %d))\n",badguykind_to_string((*it).kind).c_str(),(*it).x,(*it).y); - - fprintf( fi,")\n"); - - fprintf( fi,")\n"); - - fclose(fi); + writer.write_comment("SuperTux level made using the built-in leveleditor"); + writer.start_list("supertux-level"); + + writer.write_int("version", 1); + writer.write_string("name", name); + writer.write_string("author", author); + writer.write_string("music", song_title); + writer.write_string("background", bkgd_image); + writer.write_string("particle_system", particle_system); + writer.write_int("bkgd_speed", bkgd_speed); + writer.write_int("bkgd_red_top", bkgd_top.red); + writer.write_int("bkgd_green_top", bkgd_top.green); + writer.write_int("bkgd_blue_top", bkgd_top.blue); + writer.write_int("bkgd_red_bottom", bkgd_bottom.red); + writer.write_int("bkgd_green_bottom", bkgd_bottom.green); + writer.write_int("bkgd_blue_bottom", bkgd_bottom.blue); + writer.write_int("time", time_left); + writer.write_int("width", width); + writer.write_int("height", height); + writer.write_float("gravity", gravity); + + writer.write_int_vector("background-tm", bg_tiles); + writer.write_int_vector("interactive-tm", ia_tiles); + writer.write_int_vector("foreground-tm", fg_tiles); + + writer.start_list("reset-points"); + for(std::vector::iterator i = reset_points.begin(); + i != reset_points.end(); ++i) { + writer.start_list("point"); + writer.write_int("x", i->x); + writer.write_int("y", i->y); + writer.end_list("point"); + } + writer.end_list("reset-points"); + + // write objects + writer.start_list("objects"); + // pick all objects that can be written into a levelfile + for(std::vector::iterator it = world->gameobjects.begin(); + it != world->gameobjects.end(); ++it) { + Serializable* serializable = dynamic_cast (*it); + if(serializable) + serializable->write(writer); + } + writer.end_list("objects"); + + writer.end_list("supertux-level"); + out.close(); } - /* Unload data for this level: */ - void Level::cleanup() { - for(int i=0; i < 15; ++i) - free(bg_tiles[i]); - for(int i=0; i < 15; ++i) - free(ia_tiles[i]); - for(int i=0; i < 15; ++i) - free(fg_tiles[i]); - - name.clear(); - theme.clear(); - song_title.clear(); - bkgd_image.clear(); - - badguy_data.clear(); + bg_tiles.clear(); + ia_tiles.clear(); + fg_tiles.clear(); + + reset_points.clear(); + name = ""; + author = ""; + song_title = ""; + bkgd_image = ""; } void @@ -546,24 +473,18 @@ Level::load_gfx() snprintf(fname, 1024, "%s/background/%s", st_dir, bkgd_image.c_str()); if(!faccessible(fname)) snprintf(fname, 1024, "%s/images/background/%s", datadir.c_str(), bkgd_image.c_str()); - texture_load(&img_bkgd, fname, IGNORE_ALPHA); + delete img_bkgd; + img_bkgd = new Surface(fname, IGNORE_ALPHA); } else { - /* Quick hack to make sure an image is loaded, when we are freeing it afterwards. */ - load_image(&img_bkgd, theme,"solid0.png", IGNORE_ALPHA); + delete img_bkgd; + img_bkgd = 0; } } -void -Level::free_gfx() -{ - texture_free(&img_bkgd); -} - /* Load a level-specific graphic... */ -void -Level::load_image(texture_type* ptexture, string theme,const char * file, int use_alpha) +void Level::load_image(Surface** ptexture, string theme,const char * file, int use_alpha) { char fname[1024]; @@ -571,33 +492,46 @@ Level::load_image(texture_type* ptexture, string theme,const char * file, int u if(!faccessible(fname)) snprintf(fname, 1024, "%s/images/themes/%s/%s", datadir.c_str(), theme.c_str(), file); - texture_load(ptexture, fname, use_alpha); -} - -void tilemap_change_size(unsigned int** tilemap[15], int w, int old_w) -{ - int j,y; - for(y = 0; y < 15; ++y) - { - *tilemap[y] = (unsigned int*) realloc(*tilemap[y],(w+1)*sizeof(unsigned int)); - if(w > old_w) - for(j = 0; j < w - old_w; ++j) - *tilemap[y][old_w+j] = 0; - *tilemap[y][w] = 0; - } + *ptexture = new Surface(fname, use_alpha); } -/* Change the size of a level (width) */ +/* Change the size of a level */ void -Level::change_size (int new_width) +Level::resize(int new_width, int new_height) { - if(new_width < 21) - new_width = 21; - - tilemap_change_size((unsigned int***)&ia_tiles, new_width, width); - tilemap_change_size((unsigned int***)&bg_tiles, new_width, width); - tilemap_change_size((unsigned int***)&fg_tiles, new_width, width); + if(new_width < width) { + // remap tiles for new width + for(int y = 0; y < height && y < new_height; ++y) { + for(int x = 0; x < new_width; ++x) { + ia_tiles[y * new_width + x] = ia_tiles[y * width + x]; + bg_tiles[y * new_width + x] = bg_tiles[y * width + x]; + fg_tiles[y * new_width + x] = fg_tiles[y * width + x]; + } + } + } + + ia_tiles.resize(new_width * new_height); + bg_tiles.resize(new_width * new_height); + fg_tiles.resize(new_width * new_height); + + if(new_width > width) { + // remap tiles + for(int y = std::min(height, new_height)-1; y >= 0; --y) { + for(int x = new_width-1; x >= 0; --x) { + if(x >= width) { + ia_tiles[y * new_width + x] = 0; + bg_tiles[y * new_width + x] = 0; + fg_tiles[y * new_width + x] = 0; + } else { + ia_tiles[y * new_width + x] = ia_tiles[y * width + x]; + bg_tiles[y * new_width + x] = bg_tiles[y * width + x]; + fg_tiles[y * new_width + x] = fg_tiles[y * width + x]; + } + } + } + } + height = new_height; width = new_width; } @@ -607,37 +541,30 @@ Level::change(float x, float y, int tm, unsigned int c) int yy = ((int)y / 32); int xx = ((int)x / 32); - if (yy >= 0 && yy < 15 && xx >= 0 && xx <= width) + if (yy >= 0 && yy < height && xx >= 0 && xx <= width) { switch(tm) { case TM_BG: - bg_tiles[yy][xx] = c; + bg_tiles[yy * width + xx] = c; break; case TM_IA: - ia_tiles[yy][xx] = c; + ia_tiles[yy * width + xx] = c; break; case TM_FG: - fg_tiles[yy][xx] = c; + fg_tiles[yy * width + xx] = c; break; } } } -void -Level::free_song(void) -{ - free_music(level_song); - free_music(level_song_fast); -} - void Level::load_song() { char* song_path; char* song_subtitle; - level_song = ::load_song(datadir + "/music/" + song_title); + level_song = music_manager->load_music(datadir + "/music/" + song_title); song_path = (char *) malloc(sizeof(char) * datadir.length() + strlen(song_title.c_str()) + 8 + 5); @@ -645,14 +572,29 @@ Level::load_song() strcpy(strstr(song_subtitle, "."), "\0"); sprintf(song_path, "%s/music/%s-fast%s", datadir.c_str(), song_subtitle, strstr(song_title.c_str(), ".")); - level_song_fast = ::load_song(song_path); + if(!music_manager->exists_music(song_path)) { + level_song_fast = level_song; + } else { + level_song_fast = music_manager->load_music(song_path); + } free(song_subtitle); free(song_path); } +MusicRef +Level::get_level_music() +{ + return level_song; +} + +MusicRef +Level::get_level_music_fast() +{ + return level_song_fast; +} unsigned int -Level::gettileid(float x, float y) +Level::gettileid(float x, float y) const { int xx, yy; unsigned int c; @@ -660,12 +602,21 @@ Level::gettileid(float x, float y) yy = ((int)y / 32); xx = ((int)x / 32); - if (yy >= 0 && yy < 15 && xx >= 0 && xx <= width) - c = ia_tiles[yy][xx]; + if (yy >= 0 && yy < height && xx >= 0 && xx <= width) + c = ia_tiles[yy * width + xx]; else c = 0; return c; } +unsigned int +Level::get_tile_at(int x, int y) const +{ + if(x < 0 || x >= width || y < 0 || y >= height) + return 0; + + return ia_tiles[y * width + x]; +} + /* EOF */