X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fgui%2Fmenu.hpp;h=7c6605cb9671a0c41a2b10faf96da96102e8f751;hb=c686b6e6bc389edb08cef2215b0882b2b0ff4b4b;hp=55d97e216e8346c58eec28949ff438cddf58e967;hpb=c62711567861587107d124642db29e2674ee6533;p=supertux.git diff --git a/src/gui/menu.hpp b/src/gui/menu.hpp index 55d97e216..7c6605cb9 100644 --- a/src/gui/menu.hpp +++ b/src/gui/menu.hpp @@ -51,28 +51,31 @@ enum MenuItemKind { }; class Menu; - + class MenuItem { public: MenuItem(MenuItemKind kind, int id = -1); MenuItemKind kind; - int id; // item id + int id; // item id bool toggled; std::string text; std::string input; - + std::string help; + std::vector list; // list of values for a STRINGSELECT item size_t selected; // currently selected item - + Menu* target_menu; - + + void set_help(const std::string& help_text); + void change_text (const std::string& text); void change_input(const std::string& text); - + static MenuItem* create(MenuItemKind kind, const std::string& text, int init_toggle, Menu* target_menu, int id, int key); - + std::string get_input_with_symbol(bool active_item); // returns the text with an input symbol private: @@ -84,27 +87,28 @@ private: /// keyboard key or joystick button bool input_flickering; }; - + class Menu { private: static std::vector last_menus; + static Menu* previous; static Menu* current_; - + static void pop_current(); - + public: /** Set the current menu, if pmenu is NULL, hide the current menu */ static void set_current(Menu* pmenu); - static void push_current(Menu* pmenu); - + static void push_current(Menu* pmenu); + /** Return the current active menu or NULL if none is active */ static Menu* current() { return current_; } - + private: /* Action done on the menu */ enum MenuAction { @@ -118,21 +122,21 @@ private: MENU_ACTION_REMOVE, MENU_ACTION_BACK }; - + /** Number of the item that got 'hit' (ie. pressed) in the last event()/update() call, -1 if none */ int hit_item; - + // position of the menu (ie. center of the menu, not top/left) float pos_x; float pos_y; - + /** input event for the menu (up, down, left, right, etc.) */ MenuAction menuaction; - + /* input implementation variables */ - int delete_character; - char mn_input_char; + int delete_character; + char mn_input_char; float menu_repeat_time; public: @@ -143,57 +147,62 @@ public: static Font* field_font; std::vector items; - + Menu(); virtual ~Menu(); - - void add_hl(); - void add_label(const std::string& text); - void add_entry(int id, const std::string& text); - void add_toggle(int id, const std::string& text, bool toggled = false); - void add_deactive(int id, const std::string& text); - void add_back(const std::string& text); - void add_submenu(const std::string& text, Menu* submenu, int id = -1); - void add_controlfield(int id, const std::string& text, - const std::string& mapping = ""); + + MenuItem* add_hl(); + MenuItem* add_label(const std::string& text); + MenuItem* add_entry(int id, const std::string& text); + MenuItem* add_toggle(int id, const std::string& text, bool toggled = false); + MenuItem* add_deactive(int id, const std::string& text); + MenuItem* add_back(const std::string& text); + MenuItem* add_submenu(const std::string& text, Menu* submenu, int id = -1); + MenuItem* add_controlfield(int id, const std::string& text, + const std::string& mapping = ""); + MenuItem* add_string_select(int id, const std::string& text); virtual void menu_action(MenuItem* item); - + void update(); - + /** Remove all entries from the menu */ void clear(); - + /** Return the index of the menu item that was 'hit' (ie. the user clicked on it) in the last event() call */ int check (); - + MenuItem& get_item(int index) { return *(items[index]); } MenuItem& get_item_by_id(int id); const MenuItem& get_item_by_id(int id) const; - + int get_active_item_id(); void set_active_item(int id); - - void draw(DrawingContext& context); + + void draw(DrawingContext& context); void set_pos(float x, float y, float rw = 0, float rh = 0); - + void event(const SDL_Event& event); bool is_toggled(int id) const; + void set_toggled(int id, bool toggled); + + Menu* get_parent() const; protected: - void additem(MenuItem* pmenu_item); + void additem(MenuItem* pmenu_item); float get_width() const; float get_height() const; private: - void check_controlfield_change_event(const SDL_Event& event); + void check_controlfield_change_event(const SDL_Event& event); void draw_item(DrawingContext& context, int index); - float effect_time; + float effect_progress; + float effect_start_time; int arrange_left; int active_item;