X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fgameloop.cpp;h=275c42fa62190be20265986908a69430a560d051;hb=ccab1476a8c4dba578db46dfb33f1a897c310d11;hp=de7c3b340efe2893ca52529be5e94a29d369f709;hpb=62ff7f7776875e9389d10ae2e7b6348e9e5cb9c7;p=supertux.git diff --git a/src/gameloop.cpp b/src/gameloop.cpp index de7c3b340..275c42fa6 100644 --- a/src/gameloop.cpp +++ b/src/gameloop.cpp @@ -964,12 +964,6 @@ bool process_load_game_menu() stream << slot; std::string slotfile = st_save_dir + "/slot" + stream.str() + ".stsg"; - if (access(slotfile.c_str(), F_OK) != 0) - { - shrink_fade(Vector(screen->w/2,screen->h/2), 600); - draw_intro(); - } - fadeout(256); DrawingContext context; context.draw_text(white_text, "Loading...", @@ -978,7 +972,7 @@ bool process_load_game_menu() WorldMapNS::WorldMap worldmap; - worldmap.set_map_filename("icyisland.stwm"); + worldmap.set_map_filename("/levels/world1/worldmap.stwm"); // Load the game or at least set the savegame_file variable worldmap.loadgame(slotfile);