X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fgame_object.hpp;h=7c4b59f6c8b069aa9129b07a4b69a4a02c28f930;hb=43db9a6c44b6ee544e7694d1bb234ba559b0849c;hp=22aa3a6ad095b49406bd1339c82771dc1546e920;hpb=18a378139f8cbb58924e93f012b1445a1328e38f;p=supertux.git diff --git a/src/game_object.hpp b/src/game_object.hpp index 22aa3a6ad..7c4b59f6c 100644 --- a/src/game_object.hpp +++ b/src/game_object.hpp @@ -21,14 +21,15 @@ #include #include "refcounter.hpp" -#include "lisp/lisp.hpp" class DrawingContext; class ObjectRemoveListener; /** - * This is a base class for all game objects. Each sector of a level will hold a - * list of active GameObject while the game is played. + * Base class for all the things that make up Levels' Sectors. + * + * Each sector of a level will hold a list of active GameObject while the + * game is played. * * This class is responsible for: * - Updating and Drawing the object. This should happen in the update() and