X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fgame_object.cpp;h=273367f6ea666b53ba0c967953433b7209900887;hb=e126dd8c3da286ab759dc36f3f59f3955e16ed09;hp=a3547849e2cfa7afb2fa7de9f9a4efa15878f567;hpb=b145cb4377ee4ba2b2c725e3e1f36a27bcae2ff5;p=supertux.git diff --git a/src/game_object.cpp b/src/game_object.cpp index a3547849e..273367f6e 100644 --- a/src/game_object.cpp +++ b/src/game_object.cpp @@ -1,11 +1,72 @@ -#include "game_object.h" +// $Id$ +// +// SuperTux +// Copyright (C) 2006 Matthias Braun +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. -_GameObject::_GameObject() - : wants_to_die(false) +#include +#include "log.hpp" +#include "game_object.hpp" +#include "object_remove_listener.hpp" + +GameObject::GameObject() + : wants_to_die(false), remove_listeners(NULL) +{ +} + +GameObject::~GameObject() +{ + // call remove listeners (and remove them from the list) + RemoveListenerListEntry* entry = remove_listeners; + while(entry != NULL) { + RemoveListenerListEntry* next = entry->next; + entry->listener->object_removed(this); + delete entry; + entry = next; + } +} + + +void +GameObject::add_remove_listener(ObjectRemoveListener* listener) { + RemoveListenerListEntry* entry = new RemoveListenerListEntry(); + entry->next = remove_listeners; + entry->listener = listener; + remove_listeners = entry; } -_GameObject::~_GameObject() +void +GameObject::del_remove_listener(ObjectRemoveListener* listener) { + RemoveListenerListEntry* entry = remove_listeners; + if (entry->listener == listener) { + remove_listeners = entry->next; + delete entry; + return; + } + RemoveListenerListEntry* next = entry->next; + while(next != NULL) { + if (next->listener == listener) { + entry->next = next->next; + delete next; + break; + } + entry = next; + next = next->next; + } }