X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fflip_level_transformer.cpp;h=8cb5ff6d0a14b86503a2347d443f14537e0c0d7a;hb=fc44b02949ad4dbf3eaefb9536601a031962319c;hp=12a75639c7ed70d6b3367a046c2327b3ef81b9a2;hpb=011924797f070a383d5010f53cb90b04b4c124a1;p=supertux.git diff --git a/src/flip_level_transformer.cpp b/src/flip_level_transformer.cpp index 12a75639c..8cb5ff6d0 100644 --- a/src/flip_level_transformer.cpp +++ b/src/flip_level_transformer.cpp @@ -26,12 +26,14 @@ #include "sector.hpp" #include "tile_manager.hpp" #include "spawn_point.hpp" +#include "object/platform.hpp" +#include "object/block.hpp" void FlipLevelTransformer::transform_sector(Sector* sector) { - float height = sector->get_height() * 32; - + float height = sector->get_height(); + for(Sector::GameObjects::iterator i = sector->gameobjects.begin(); i != sector->gameobjects.end(); ++i) { GameObject* object = *i; @@ -80,10 +82,10 @@ FlipLevelTransformer::transform_tilemap(TileMap* tilemap) for(size_t y = 0; y < tilemap->get_height()/2; ++y) { // swap tiles int y2 = tilemap->get_height()-1-y; - const Tile* t1 = tilemap->get_tile(x, y); - const Tile* t2 = tilemap->get_tile(x, y2); - tilemap->change(x, y, t2->getID()); - tilemap->change(x, y2, t1->getID()); + uint32_t t1 = tilemap->get_tile_id(x, y); + uint32_t t2 = tilemap->get_tile_id(x, y2); + tilemap->change(x, y, t2); + tilemap->change(x, y2, t1); } } if(tilemap->get_drawing_effect() != 0) { @@ -117,7 +119,7 @@ FlipLevelTransformer::transform_moving_object(float height, MovingObject*object) object->set_pos(pos); } -void +void FlipLevelTransformer::transform_platform(float height, Platform& platform) { Path& path = platform.get_path(); @@ -127,7 +129,7 @@ FlipLevelTransformer::transform_platform(float height, Platform& platform) } } -void +void FlipLevelTransformer::transform_block(float height, Block& block) { block.original_y = height - block.original_y - block.get_bbox().get_height();