X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fflip_level_transformer.cpp;h=228c6200a0799aacbe1e846e76d13a570a3cb26c;hb=3da5eb5cc8f63053aaebb48cb2fffbed66f30d47;hp=22f10d4e2336801f9b4d43a54aa0a11f7dad3556;hpb=aeec9baba33ec63d2d0fdd97d961a53ec5c1541d;p=supertux.git diff --git a/src/flip_level_transformer.cpp b/src/flip_level_transformer.cpp index 22f10d4e2..228c6200a 100644 --- a/src/flip_level_transformer.cpp +++ b/src/flip_level_transformer.cpp @@ -1,7 +1,7 @@ // $Id$ -// +// // SuperTux -// Copyright (C) 2005 Matthias Braun +// Copyright (C) 2006 Matthias Braun // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License @@ -12,19 +12,20 @@ // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. -// +// // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. #include -#include "flip_level_transformer.h" -#include "object/tilemap.h" -#include "badguy/badguy.h" -#include "sector.h" -#include "tile_manager.h" -#include "spawn_point.h" +#include "flip_level_transformer.hpp" +#include "object/tilemap.hpp" +#include "object/camera.hpp" +#include "badguy/badguy.hpp" +#include "sector.hpp" +#include "tile_manager.hpp" +#include "spawn_point.hpp" void FlipLevelTransformer::transform_sector(Sector* sector) @@ -40,20 +41,29 @@ FlipLevelTransformer::transform_sector(Sector* sector) if(tilemap) { transform_tilemap(tilemap); } + Player* player = dynamic_cast (object); + if(player) { + Vector pos = player->get_pos(); + pos.y = height - pos.y - player->get_bbox().get_height(); + player->move(pos); + continue; + } BadGuy* badguy = dynamic_cast (object); if(badguy) { transform_badguy(height, badguy); - } else { - MovingObject* mobject = dynamic_cast (object); - if(mobject) { - transform_moving_object(height, mobject); - } + } + MovingObject* mobject = dynamic_cast (object); + if(mobject) { + transform_moving_object(height, mobject); } } for(Sector::SpawnPoints::iterator i = sector->spawnpoints.begin(); i != sector->spawnpoints.end(); ++i) { transform_spawnpoint(height, *i); } + + if(sector->camera != 0 && sector->player != 0) + sector->camera->reset(sector->player->get_pos()); } void @@ -69,7 +79,11 @@ FlipLevelTransformer::transform_tilemap(TileMap* tilemap) tilemap->change(x, y2, t1->getID()); } } - tilemap->set_drawing_effect(VERTICAL_FLIP); + if(tilemap->get_drawing_effect() != 0) { + tilemap->set_drawing_effect(NO_EFFECT); + } else { + tilemap->set_drawing_effect(VERTICAL_FLIP); + } } void @@ -92,7 +106,7 @@ void FlipLevelTransformer::transform_moving_object(float height, MovingObject*object) { Vector pos = object->get_pos(); - pos.y = height - pos.y; + pos.y = height - pos.y - object->get_bbox().get_height(); object->set_pos(pos); }