X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fflip_level_transformer.cpp;h=0ac4816236d899be7c8675f63f1883dc00e55115;hb=36266bca23c8ef1a4b036572b7c5fa07df7a1afd;hp=db5a693a43ca70072dac9d945554e0f46c2ef101;hpb=9599042661b468aae7bd34dca05441c0ebc93ad7;p=supertux.git diff --git a/src/flip_level_transformer.cpp b/src/flip_level_transformer.cpp index db5a693a4..0ac481623 100644 --- a/src/flip_level_transformer.cpp +++ b/src/flip_level_transformer.cpp @@ -1,10 +1,31 @@ +// $Id$ +// +// SuperTux +// Copyright (C) 2005 Matthias Braun +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA. #include #include "flip_level_transformer.h" #include "object/tilemap.h" +#include "object/camera.h" #include "badguy/badguy.h" #include "sector.h" #include "tile_manager.h" +#include "spawn_point.h" void FlipLevelTransformer::transform_sector(Sector* sector) @@ -20,20 +41,29 @@ FlipLevelTransformer::transform_sector(Sector* sector) if(tilemap) { transform_tilemap(tilemap); } + Player* player = dynamic_cast (object); + if(player) { + Vector pos = player->get_pos(); + pos.y = height - pos.y - player->get_bbox().get_height(); + player->move(pos); + continue; + } BadGuy* badguy = dynamic_cast (object); if(badguy) { transform_badguy(height, badguy); - } else { - MovingObject* mobject = dynamic_cast (object); - if(mobject) { - transform_moving_object(height, mobject); - } + } + MovingObject* mobject = dynamic_cast (object); + if(mobject) { + transform_moving_object(height, mobject); } } for(Sector::SpawnPoints::iterator i = sector->spawnpoints.begin(); i != sector->spawnpoints.end(); ++i) { transform_spawnpoint(height, *i); } + + if(sector->camera != 0 && sector->player != 0) + sector->camera->reset(sector->player->get_pos()); } void @@ -49,7 +79,11 @@ FlipLevelTransformer::transform_tilemap(TileMap* tilemap) tilemap->change(x, y2, t1->getID()); } } - tilemap->set_drawing_effect(VERTICAL_FLIP); + if(tilemap->get_drawing_effect() != 0) { + tilemap->set_drawing_effect(0); + } else { + tilemap->set_drawing_effect(VERTICAL_FLIP); + } } void @@ -71,8 +105,8 @@ FlipLevelTransformer::transform_spawnpoint(float height, SpawnPoint* spawn) void FlipLevelTransformer::transform_moving_object(float height, MovingObject*object) { - Vector pos = object->bbox.p1; - pos.y = height - pos.y; - object->bbox.set_pos(pos); + Vector pos = object->get_pos(); + pos.y = height - pos.y - object->get_bbox().get_height(); + object->set_pos(pos); }