X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fflip_level_transformer.cpp;h=00d10046cb39986919bbbd818e0466babe4bbf21;hb=7fbc38d9c2fda9bfb10eeb7ecb3db36c3daa2824;hp=228c6200a0799aacbe1e846e76d13a570a3cb26c;hpb=07ddaed2a657e4d2a3d038fed223fc5827159caf;p=supertux.git diff --git a/src/flip_level_transformer.cpp b/src/flip_level_transformer.cpp index 228c6200a..00d10046c 100644 --- a/src/flip_level_transformer.cpp +++ b/src/flip_level_transformer.cpp @@ -30,9 +30,8 @@ void FlipLevelTransformer::transform_sector(Sector* sector) { - float height = sector->solids->get_height() - * sector->solids->get_tilemanager()->get_default_height(); - + float height = sector->get_height(); + for(Sector::GameObjects::iterator i = sector->gameobjects.begin(); i != sector->gameobjects.end(); ++i) { GameObject* object = *i; @@ -52,6 +51,14 @@ FlipLevelTransformer::transform_sector(Sector* sector) if(badguy) { transform_badguy(height, badguy); } + Platform* platform = dynamic_cast (object); + if(platform) { + transform_platform(height, *platform); + } + Block* block = dynamic_cast (object); + if(block) { + transform_block(height, *block); + } MovingObject* mobject = dynamic_cast (object); if(mobject) { transform_moving_object(height, mobject); @@ -110,3 +117,18 @@ FlipLevelTransformer::transform_moving_object(float height, MovingObject*object) object->set_pos(pos); } +void +FlipLevelTransformer::transform_platform(float height, Platform& platform) +{ + Path& path = platform.get_path(); + for (std::vector::iterator i = path.nodes.begin(); i != path.nodes.end(); i++) { + Vector& pos = i->position; + pos.y = height - pos.y - platform.get_bbox().get_height(); + } +} + +void +FlipLevelTransformer::transform_block(float height, Block& block) +{ + block.original_y = height - block.original_y - block.get_bbox().get_height(); +}