X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fdefines.h;h=8d1e18459c6ff417c3f7c3a8fbf1b7775cb60927;hb=546364c9567ef212ea9276201facf73f5ada696a;hp=b2d16f1faa2b5eca299e155003d06d24af18be40;hpb=f9f9fbe54cef6c10191d68ff57b807ae76af4f4e;p=supertux.git diff --git a/src/defines.h b/src/defines.h index b2d16f1fa..8d1e18459 100644 --- a/src/defines.h +++ b/src/defines.h @@ -1,41 +1,36 @@ -/* - defines.h - - Super Tux - - by Bill Kendrick - bill@newbreedsoftware.com - http://www.newbreedsoftware.com/supertux/ - - April 11, 2000 - December 28, 2003 -*/ - - -#if !defined( SUPERTUX_DEFINES_H ) - -#define SUPERTUX_DEFINES_H -/* Version: */ - -#define VERSION "0.0.5-0.0.6-CVS" - -/* Frames per second: */ - -#define FPS (1000 / 25) - - -/* Joystick buttons and axes: */ - -#define JOY_A 0 -#define JOY_B 1 - -#define JOY_X 0 -#define JOY_Y 1 +// $Id$ +// +// SuperTux +// Copyright (C) 2000 Bill Kendrick +// Copyright (C) 2004 Tobias Glaesser +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA. + +#ifndef SUPERTUX_DEFINES_H +#define SUPERTUX_DEFINES_H 1 + +#include +/* Version: */ -/* Booleans: */ +#ifndef VERSION + #define VERSION "0.1.1" +#endif -#define NO 0 -#define YES 1 +enum Direction { LEFT = 0, RIGHT = 1 }; /* Direction (keyboard/joystick) states: */ @@ -45,38 +40,41 @@ /* Dying types: */ /* ---- NO 0 */ -#define SQUISHED 1 -#define FALLING 2 - -/* Hurt modes: */ - -#define KILL 0 -#define SHRINK 1 - -/* Directions: */ - -#define LEFT 0 -#define RIGHT 1 - -/* Sizes: */ - -#define SMALL 0 -#define BIG 1 +enum DyingType { + DYING_NOT = 0, + DYING_SQUISHED = 1, + DYING_FALLING = 2 +}; + +/* Screen-related stuff */ +// +1 is needed because when tiles are wrapping around the screen there +// are two partial tiles on the screen +#define VISIBLE_TILES_X (25 +1) +#define VISIBLE_TILES_Y (19 +1) /* Speed constraints: */ #define MAX_WALK_XM 2.3 #define MAX_RUN_XM 3.2 -#define MAX_YM 10.0 -#define MAX_JUMP_TIME 1000 -#define MAX_LIVES 4.0 +#define MAX_YM 20.0 +#define MAX_JUMP_TIME 375 +#define MAX_LIVES 99 #define WALK_SPEED 1.0 #define RUN_SPEED 1.5 -#define JUMP_SPEED 1.5 +#define JUMP_SPEED 1.2 + +/* gameplay related defines */ + +#define START_LIVES 4 -#define GRAVITY 1.0 -#define YM_FOR_JUMP 50.0 +#define MAX_FIRE_BULLETS 2 +#define MAX_ICE_BULLETS 1 +#define FROZEN_TIME 3000 + +#define YM_FOR_JUMP 6.0 +#define WALK_ACCELERATION_X 0.03 +#define RUN_ACCELERATION_X 0.04 #define KILL_BOUNCE_YM 8.0 #define SKID_XM 2.0 @@ -84,10 +82,8 @@ /* Size constraints: */ -#define OFFSCREEN_DISTANCE 256 - -#define LEVEL_WIDTH 375 - +#define X_OFFSCREEN_DISTANCE (screen->w/2) +#define Y_OFFSCREEN_DISTANCE (screen->h/2) /* Debugging */ @@ -99,5 +95,7 @@ #define DEBUG_MSG( msg ) {} #endif -#endif +#define UNUSED_ARG(a) do {/* null */} while (&a == 0) + +#endif /*SUPERTUX_DEFINES_H*/