X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fcontrol%2Fjoystickkeyboardcontroller.cpp;h=e3bba1be2aa78173528da2c3456d0dd48d2ee256;hb=38105c22495d9439b30221732dd5d7b89f328a0c;hp=b97b9b74a89471987e39068c9b6d819ccf70fc7f;hpb=02eb8d9e8e23eca32fddb2e6914eefe3ec222298;p=supertux.git diff --git a/src/control/joystickkeyboardcontroller.cpp b/src/control/joystickkeyboardcontroller.cpp index b97b9b74a..e3bba1be2 100644 --- a/src/control/joystickkeyboardcontroller.cpp +++ b/src/control/joystickkeyboardcontroller.cpp @@ -82,9 +82,9 @@ JoystickKeyboardController::JoystickKeyboardController() keymap[SDLK_KP_ENTER] = MENU_SELECT; keymap[SDLK_CARET] = CONSOLE; keymap[SDLK_DELETE] = PEEK_LEFT; - keymap[SDLK_END] = PEEK_RIGHT; - keymap[SDLK_PAGEUP] = PEEK_UP; - keymap[SDLK_PAGEDOWN] = PEEK_DOWN; + keymap[SDLK_PAGEDOWN] = PEEK_RIGHT; + keymap[SDLK_HOME] = PEEK_UP; + keymap[SDLK_END] = PEEK_DOWN; jump_with_up_joy = false; jump_with_up_kbd = false; @@ -410,7 +410,7 @@ JoystickKeyboardController::process_axis_event(const SDL_JoyAxisEvent& jaxis) else { // Split the axis into left and right, so that both can be - // mapped seperatly (needed for jump/down vs up/down) + // mapped separately (needed for jump/down vs up/down) int axis = jaxis.axis + 1; AxisMap::iterator left = joy_axis_map.find(-axis); @@ -567,7 +567,7 @@ JoystickKeyboardController::process_console_key_event(const SDL_Event& event) default: int c = event.key.keysym.unicode; if ((c >= 32) && (c <= 126)) { - Console::instance->input((char)c); + Console::instance->input((char)c); } break; } @@ -937,16 +937,16 @@ JoystickKeyboardController::JoystickMenu::recreateMenu() add_toggle(Controller::CONTROLCOUNT, _("Jump with Up"), controller->jump_with_up_joy); } else { - add_deactive(-1, _("No Joysticks found")); + add_inactive(-1, _("No Joysticks found")); } - add_deactive(-1,""); + add_inactive(-1,""); add_entry(SCAN_JOYSTICKS, _("Scan for Joysticks")); //Show Joysticks currently activated: for(std::vector::iterator i = controller->joysticks.begin(); i != controller->joysticks.end(); ++i) { if(*i != 0) - add_deactive(-1, SDL_JoystickName(SDL_JoystickIndex(*i)) ); + add_inactive(-1, SDL_JoystickName(SDL_JoystickIndex(*i)) ); } add_hl();