X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fcontrol%2Fjoystickkeyboardcontroller.cpp;h=e3bba1be2aa78173528da2c3456d0dd48d2ee256;hb=38105c22495d9439b30221732dd5d7b89f328a0c;hp=a3bcb835a745998b6c3d20ffaed884ab2a662dfd;hpb=e4ea12b3a6d6d73650fcd7faf668997f73a9819d;p=supertux.git diff --git a/src/control/joystickkeyboardcontroller.cpp b/src/control/joystickkeyboardcontroller.cpp index a3bcb835a..e3bba1be2 100644 --- a/src/control/joystickkeyboardcontroller.cpp +++ b/src/control/joystickkeyboardcontroller.cpp @@ -31,6 +31,10 @@ #include "console.hpp" #include "gameconfig.hpp" +namespace{ + const int SCAN_JOYSTICKS = Controller::CONTROLCOUNT + 1; +} + class JoystickKeyboardController::JoystickMenu : public Menu { public: @@ -42,6 +46,8 @@ public: void update_menu_item(Control id); virtual void menu_action(MenuItem* item); JoystickKeyboardController* controller; +private: + void recreateMenu(); }; class JoystickKeyboardController::KeyboardMenu : public Menu @@ -62,101 +68,57 @@ JoystickKeyboardController::JoystickKeyboardController() key_options_menu(0), joystick_options_menu(0) { // initialize default keyboard map - keymap.insert(std::make_pair(SDLK_LEFT, LEFT)); - keymap.insert(std::make_pair(SDLK_RIGHT, RIGHT)); - keymap.insert(std::make_pair(SDLK_UP, UP)); - keymap.insert(std::make_pair(SDLK_DOWN, DOWN)); - keymap.insert(std::make_pair(SDLK_SPACE, JUMP)); - keymap.insert(std::make_pair(SDLK_LCTRL, ACTION)); - keymap.insert(std::make_pair(SDLK_LALT, ACTION)); - keymap.insert(std::make_pair(SDLK_ESCAPE, PAUSE_MENU)); - keymap.insert(std::make_pair(SDLK_p, PAUSE_MENU)); - keymap.insert(std::make_pair(SDLK_PAUSE, PAUSE_MENU)); - keymap.insert(std::make_pair(SDLK_RETURN, MENU_SELECT)); - keymap.insert(std::make_pair(SDLK_KP_ENTER, MENU_SELECT)); - keymap.insert(std::make_pair(SDLK_CARET, CONSOLE)); - keymap.insert(std::make_pair(SDLK_DELETE, PEEK_LEFT)); - keymap.insert(std::make_pair(SDLK_END, PEEK_RIGHT)); - - int joystick_count = SDL_NumJoysticks(); - min_joybuttons = -1; - max_joybuttons = -1; - max_joyaxis = -1; - max_joyhats = -1; - - for(int i = 0; i < joystick_count; ++i) { - SDL_Joystick* joystick = SDL_JoystickOpen(i); - bool good = true; - if(SDL_JoystickNumButtons(joystick) < 2) { - log_info << "Joystick " << i << " has less than 2 buttons" << std::endl; - good = false; - } - if(SDL_JoystickNumAxes(joystick) < 2 - && SDL_JoystickNumHats(joystick) == 0) { - log_info << "Joystick " << i << " has less than 2 axes and no hat" << std::endl; - good = false; - } - if(!good) { - SDL_JoystickClose(joystick); - continue; - } - - if(min_joybuttons < 0 || SDL_JoystickNumButtons(joystick) < min_joybuttons) - min_joybuttons = SDL_JoystickNumButtons(joystick); - - if(SDL_JoystickNumButtons(joystick) > max_joybuttons) - max_joybuttons = SDL_JoystickNumButtons(joystick); - - if(SDL_JoystickNumAxes(joystick) > max_joyaxis) - max_joyaxis = SDL_JoystickNumAxes(joystick); - - if(SDL_JoystickNumHats(joystick) > max_joyhats) - max_joyhats = SDL_JoystickNumHats(joystick); - - joysticks.push_back(joystick); - } + keymap[SDLK_LEFT] = LEFT; + keymap[SDLK_RIGHT] = RIGHT; + keymap[SDLK_UP] = UP; + keymap[SDLK_DOWN] = DOWN; + keymap[SDLK_SPACE] = JUMP; + keymap[SDLK_LCTRL] = ACTION; + keymap[SDLK_LALT] = ACTION; + keymap[SDLK_ESCAPE] = PAUSE_MENU; + keymap[SDLK_p] = PAUSE_MENU; + keymap[SDLK_PAUSE] = PAUSE_MENU; + keymap[SDLK_RETURN] = MENU_SELECT; + keymap[SDLK_KP_ENTER] = MENU_SELECT; + keymap[SDLK_CARET] = CONSOLE; + keymap[SDLK_DELETE] = PEEK_LEFT; + keymap[SDLK_PAGEDOWN] = PEEK_RIGHT; + keymap[SDLK_HOME] = PEEK_UP; + keymap[SDLK_END] = PEEK_DOWN; + + jump_with_up_joy = false; + jump_with_up_kbd = false; + + updateAvailableJoysticks(); dead_zone = 1000; // Default joystick button configuration - joy_button_map.insert(std::make_pair(0, JUMP)); - joy_button_map.insert(std::make_pair(1, ACTION)); + joy_button_map[0] = JUMP; + joy_button_map[1] = ACTION; // 6 or more Buttons if( min_joybuttons > 5 ){ - joy_button_map.insert(std::make_pair( 4, PEEK_LEFT)); - joy_button_map.insert(std::make_pair( 5, PEEK_RIGHT)); + joy_button_map[4] = PEEK_LEFT; + joy_button_map[5] = PEEK_RIGHT; // 8 or more if(min_joybuttons > 7) - joy_button_map.insert(std::make_pair(min_joybuttons-1, PAUSE_MENU)); - // map all remaining joystick buttons to MENU_SELECT - for(int i = 2; i < max_joybuttons; ++i) { - if( i != min_joybuttons-1 && i !=4 && i!= 5 ) - joy_button_map.insert(std::make_pair(i, MENU_SELECT)); - } - + joy_button_map[min_joybuttons-1] = PAUSE_MENU; } else { // map the last 2 buttons to menu and pause if(min_joybuttons > 2) - joy_button_map.insert(std::make_pair(min_joybuttons-1, PAUSE_MENU)); + joy_button_map[min_joybuttons-1] = PAUSE_MENU; // map all remaining joystick buttons to MENU_SELECT for(int i = 2; i < max_joybuttons; ++i) { if(i != min_joybuttons-1) - joy_button_map.insert(std::make_pair(i, MENU_SELECT)); + joy_button_map[i] = MENU_SELECT; } } // Default joystick axis configuration - joy_axis_map.insert(std::make_pair(-1, LEFT)); - joy_axis_map.insert(std::make_pair( 1, RIGHT)); - joy_axis_map.insert(std::make_pair(-2, UP)); - joy_axis_map.insert(std::make_pair( 2, DOWN)); - - // some joysticks or SDL seem to produce some bogus events after being opened - Uint32 ticks = SDL_GetTicks(); - while(SDL_GetTicks() - ticks < 200) { - SDL_Event event; - SDL_PollEvent(&event); - } + joy_axis_map[-1] = LEFT; + joy_axis_map[ 1] = RIGHT; + joy_axis_map[-2] = UP; + joy_axis_map[ 2] = DOWN; } JoystickKeyboardController::~JoystickKeyboardController() @@ -172,11 +134,73 @@ JoystickKeyboardController::~JoystickKeyboardController() } void +JoystickKeyboardController::updateAvailableJoysticks() +{ + for(std::vector::iterator i = joysticks.begin(); + i != joysticks.end(); ++i) { + if(*i != 0) + SDL_JoystickClose(*i); + } + joysticks.clear(); + + SDL_QuitSubSystem(SDL_INIT_JOYSTICK); + SDL_InitSubSystem(SDL_INIT_JOYSTICK); + + int joystick_count = SDL_NumJoysticks(); + min_joybuttons = -1; + max_joybuttons = -1; + max_joyaxis = -1; + max_joyhats = -1; + + if( joystick_count > 0 ){ + for(int i = 0; i < joystick_count; ++i) { + SDL_Joystick* joystick = SDL_JoystickOpen(i); + bool good = true; + if(SDL_JoystickNumButtons(joystick) < 2) { + log_info << "Joystick " << i << ": " << SDL_JoystickName(i) << " has less than 2 buttons" << std::endl; + good = false; + } + if(SDL_JoystickNumAxes(joystick) < 2 + && SDL_JoystickNumHats(joystick) == 0) { + log_info << "Joystick " << i << ": " << SDL_JoystickName(i) << " has less than 2 axes and no hat" << std::endl; + good = false; + } + if(!good) { + SDL_JoystickClose(joystick); + continue; + } + + if(min_joybuttons < 0 || SDL_JoystickNumButtons(joystick) < min_joybuttons) + min_joybuttons = SDL_JoystickNumButtons(joystick); + + if(SDL_JoystickNumButtons(joystick) > max_joybuttons) + max_joybuttons = SDL_JoystickNumButtons(joystick); + + if(SDL_JoystickNumAxes(joystick) > max_joyaxis) + max_joyaxis = SDL_JoystickNumAxes(joystick); + + if(SDL_JoystickNumHats(joystick) > max_joyhats) + max_joyhats = SDL_JoystickNumHats(joystick); + + joysticks.push_back(joystick); + } + } + + // some joysticks or SDL seem to produce some bogus events after being opened + Uint32 ticks = SDL_GetTicks(); + while(SDL_GetTicks() - ticks < 200) { + SDL_Event event; + SDL_PollEvent(&event); + } +} + +void JoystickKeyboardController::read(const lisp::Lisp& lisp) { const lisp::Lisp* keymap_lisp = lisp.get_lisp("keymap"); if(keymap_lisp) { keymap.clear(); + keymap_lisp->get("jump-with-up", jump_with_up_kbd); lisp::ListIterator iter(keymap_lisp); while(iter.next()) { if(iter.item() == "map") { @@ -199,16 +223,15 @@ JoystickKeyboardController::read(const lisp::Lisp& lisp) log_info << "Invalid control '" << control << "' in keymap" << std::endl; continue; } - keymap.insert(std::make_pair((SDLKey) key, (Control) i)); - } else { - log_info << "Invalid lisp element '" << iter.item() << "' in keymap" << std::endl; + keymap[(SDLKey) key] = (Control)i; } } } const lisp::Lisp* joystick_lisp = lisp.get_lisp("joystick"); if(joystick_lisp) { - joystick_lisp->get("dead_zone", dead_zone); + joystick_lisp->get("dead-zone", dead_zone); + joystick_lisp->get("jump-with-up", jump_with_up_joy); lisp::ListIterator iter(joystick_lisp); while(iter.next()) { if(iter.item() == "map") { @@ -234,7 +257,7 @@ JoystickKeyboardController::read(const lisp::Lisp& lisp) log_info << "Invalid button '" << button << "' in buttonmap" << std::endl; continue; } - reset_joybutton(button, (Control) i); + bind_joybutton(button, (Control) i); } if (map->get("axis", axis)) { @@ -242,7 +265,7 @@ JoystickKeyboardController::read(const lisp::Lisp& lisp) log_info << "Invalid axis '" << axis << "' in axismap" << std::endl; continue; } - reset_joyaxis(axis, (Control) i); + bind_joyaxis(axis, (Control) i); } if (map->get("hat", hat)) { @@ -253,7 +276,7 @@ JoystickKeyboardController::read(const lisp::Lisp& lisp) log_info << "Invalid axis '" << axis << "' in axismap" << std::endl; continue; } else { - reset_joyhat(hat, (Control) i); + bind_joyhat(hat, (Control) i); } } } @@ -265,6 +288,7 @@ void JoystickKeyboardController::write(lisp::Writer& writer) { writer.start_list("keymap"); + writer.write_bool("jump-with-up", jump_with_up_kbd); for(KeyMap::iterator i = keymap.begin(); i != keymap.end(); ++i) { writer.start_list("map"); writer.write_int("key", (int) i->first); @@ -274,7 +298,8 @@ JoystickKeyboardController::write(lisp::Writer& writer) writer.end_list("keymap"); writer.start_list("joystick"); - writer.write_int("dead_zone", dead_zone); + writer.write_int("dead-zone", dead_zone); + writer.write_bool("jump-with-up", jump_with_up_joy); for(ButtonMap::iterator i = joy_button_map.begin(); i != joy_button_map.end(); ++i) { @@ -308,6 +333,15 @@ JoystickKeyboardController::reset() } void +JoystickKeyboardController::set_joy_controls(Control id, bool value) +{ + if (jump_with_up_joy && id == Controller::UP) + controls[Controller::JUMP] = value; + + controls[(Control)id] = value; +} + +void JoystickKeyboardController::process_event(const SDL_Event& event) { switch(event.type) { @@ -326,28 +360,8 @@ JoystickKeyboardController::process_event(const SDL_Event& event) case SDL_JOYBUTTONDOWN: case SDL_JOYBUTTONUP: - { - if(wait_for_joystick >= 0) { - if(event.type == SDL_JOYBUTTONUP) - return; - - Control c = (Control) wait_for_joystick; - reset_joybutton(event.jbutton.button, c); - reset(); - joystick_options_menu->update(); - wait_for_joystick = -1; - return; - } - - ButtonMap::iterator i = joy_button_map.find(event.jbutton.button); - if(i == joy_button_map.end()) { - log_debug << "Unmapped joybutton " << (int)event.jbutton.button << " pressed" << std::endl; - return; - } - - controls[i->second] = (event.type == SDL_JOYBUTTONDOWN); - break; - } + process_button_event(event.jbutton); + break; default: break; @@ -355,50 +369,73 @@ JoystickKeyboardController::process_event(const SDL_Event& event) } void -JoystickKeyboardController::process_axis_event(const SDL_JoyAxisEvent& jaxis) +JoystickKeyboardController::process_button_event(const SDL_JoyButtonEvent& jbutton) { - if (wait_for_joystick >= 0) + if(wait_for_joystick >= 0) { - if (abs(jaxis.value) > dead_zone) + if(jbutton.state == SDL_PRESSED) { - if (jaxis.value < 0) - reset_joyaxis(-(jaxis.axis + 1), Control(wait_for_joystick)); - else - reset_joyaxis(jaxis.axis + 1, Control(wait_for_joystick)); - + bind_joybutton(jbutton.button, (Control)wait_for_joystick); joystick_options_menu->update(); + reset(); wait_for_joystick = -1; } + } + else + { + ButtonMap::iterator i = joy_button_map.find(jbutton.button); + if(i == joy_button_map.end()) { + log_debug << "Unmapped joybutton " << (int)jbutton.button << " pressed" << std::endl; + } else { + set_joy_controls(i->second, (jbutton.state == SDL_PRESSED)); + } + } +} + +void +JoystickKeyboardController::process_axis_event(const SDL_JoyAxisEvent& jaxis) +{ + if (wait_for_joystick >= 0) + { + if (abs(jaxis.value) > dead_zone) { + if (jaxis.value < 0) + bind_joyaxis(-(jaxis.axis + 1), Control(wait_for_joystick)); + else + bind_joyaxis(jaxis.axis + 1, Control(wait_for_joystick)); + + joystick_options_menu->update(); + wait_for_joystick = -1; + } } else { // Split the axis into left and right, so that both can be - // mapped seperatly (needed for jump/down vs up/down) + // mapped separately (needed for jump/down vs up/down) int axis = jaxis.axis + 1; - + AxisMap::iterator left = joy_axis_map.find(-axis); AxisMap::iterator right = joy_axis_map.find(axis); if(left == joy_axis_map.end()) { std::cout << "Unmapped joyaxis " << (int)jaxis.axis << " moved" << std::endl; - } else { + } else { if (jaxis.value < -dead_zone) - controls[left->second] = true; + set_joy_controls(left->second, true); else if (jaxis.value > dead_zone) - controls[left->second] = false; + set_joy_controls(left->second, false); else - controls[left->second] = false; + set_joy_controls(left->second, false); } if(right == joy_axis_map.end()) { std::cout << "Unmapped joyaxis " << (int)jaxis.axis << " moved" << std::endl; } else { if (jaxis.value < -dead_zone) - controls[right->second] = false; + set_joy_controls(right->second, false); else if (jaxis.value > dead_zone) - controls[right->second] = true; + set_joy_controls(right->second, true); else - controls[right->second] = false; + set_joy_controls(right->second, false); } } } @@ -407,20 +444,20 @@ void JoystickKeyboardController::process_hat_event(const SDL_JoyHatEvent& jhat) { Uint8 changed = hat_state ^ jhat.value; - + if (wait_for_joystick >= 0) { if (changed & SDL_HAT_UP && jhat.value & SDL_HAT_UP) - reset_joyhat(SDL_HAT_UP, (Control)wait_for_joystick); + bind_joyhat(SDL_HAT_UP, (Control)wait_for_joystick); if (changed & SDL_HAT_DOWN && jhat.value & SDL_HAT_DOWN) - reset_joyhat(SDL_HAT_DOWN, (Control)wait_for_joystick); + bind_joyhat(SDL_HAT_DOWN, (Control)wait_for_joystick); if (changed & SDL_HAT_LEFT && jhat.value & SDL_HAT_LEFT) - reset_joyhat(SDL_HAT_LEFT, (Control)wait_for_joystick); + bind_joyhat(SDL_HAT_LEFT, (Control)wait_for_joystick); if (changed & SDL_HAT_RIGHT && jhat.value & SDL_HAT_RIGHT) - reset_joyhat(SDL_HAT_RIGHT, (Control)wait_for_joystick); + bind_joyhat(SDL_HAT_RIGHT, (Control)wait_for_joystick); joystick_options_menu->update(); wait_for_joystick = -1; @@ -431,28 +468,28 @@ JoystickKeyboardController::process_hat_event(const SDL_JoyHatEvent& jhat) { HatMap::iterator it = joy_hat_map.find(SDL_HAT_UP); if (it != joy_hat_map.end()) - controls[it->second] = jhat.value & SDL_HAT_UP; + set_joy_controls(it->second, jhat.value & SDL_HAT_UP); } - + if (changed & SDL_HAT_DOWN) { HatMap::iterator it = joy_hat_map.find(SDL_HAT_DOWN); if (it != joy_hat_map.end()) - controls[it->second] = jhat.value & SDL_HAT_DOWN; + set_joy_controls(it->second, jhat.value & SDL_HAT_DOWN); } - + if (changed & SDL_HAT_LEFT) { HatMap::iterator it = joy_hat_map.find(SDL_HAT_LEFT); if (it != joy_hat_map.end()) - controls[it->second] = jhat.value & SDL_HAT_LEFT; + set_joy_controls(it->second, jhat.value & SDL_HAT_LEFT); } - + if (changed & SDL_HAT_RIGHT) { HatMap::iterator it = joy_hat_map.find(SDL_HAT_RIGHT); if (it != joy_hat_map.end()) - controls[it->second] = jhat.value & SDL_HAT_RIGHT; + set_joy_controls(it->second, jhat.value & SDL_HAT_RIGHT); } } @@ -466,30 +503,26 @@ JoystickKeyboardController::process_key_event(const SDL_Event& event) // if console key was pressed: toggle console if ((key_mapping != keymap.end()) && (key_mapping->second == CONSOLE)) { - if (event.type != SDL_KEYDOWN) return; - Console::instance->toggle(); - return; - } - - // if console is open: send key there - if (Console::instance->hasFocus()) { - process_console_key_event(event); - return; - } - - // if menu mode: send key there - if (Menu::current()) { - process_menu_key_event(event); - return; - } - - // default action: update controls - if(key_mapping == keymap.end()) { - log_debug << "Key " << event.key.keysym.sym << " is unbound" << std::endl; - return; + if (event.type == SDL_KEYDOWN) + Console::instance->toggle(); + } else { + if (Console::instance->hasFocus()) { + // if console is open: send key there + process_console_key_event(event); + } else if (Menu::current()) { + // if menu mode: send key there + process_menu_key_event(event); + } else if(key_mapping == keymap.end()) { + // default action: update controls + //log_debug << "Key " << event.key.keysym.sym << " is unbound" << std::endl; + } else { + Control control = key_mapping->second; + controls[control] = (event.type == SDL_KEYDOWN); + if (jump_with_up_kbd && control == UP){ + controls[JUMP] = (event.type == SDL_KEYDOWN); + } + } } - Control control = key_mapping->second; - controls[control] = (event.type == SDL_KEYDOWN); } void @@ -534,7 +567,7 @@ JoystickKeyboardController::process_console_key_event(const SDL_Event& event) default: int c = event.key.keysym.unicode; if ((c >= 32) && (c <= 126)) { - Console::instance->input((char)c); + Console::instance->input((char)c); } break; } @@ -550,7 +583,7 @@ JoystickKeyboardController::process_menu_key_event(const SDL_Event& event) if(event.key.keysym.sym != SDLK_ESCAPE && event.key.keysym.sym != SDLK_PAUSE) { - reset_key(event.key.keysym.sym, (Control) wait_for_key); + bind_key(event.key.keysym.sym, (Control) wait_for_key); } reset(); key_options_menu->update(); @@ -600,90 +633,66 @@ JoystickKeyboardController::process_menu_key_event(const SDL_Event& event) controls[control] = (event.type == SDL_KEYDOWN); } -void -JoystickKeyboardController::unbind_control(Control control) +void +JoystickKeyboardController::unbind_joystick_control(Control control) { // remove all previous mappings for that control - for(AxisMap::iterator i = joy_axis_map.begin(); - i != joy_axis_map.end(); /* no ++i */) { - if(i->second == control) { - AxisMap::iterator e = i; - ++i; - joy_axis_map.erase(e); - } else { + for(AxisMap::iterator i = joy_axis_map.begin(); i != joy_axis_map.end(); /* no ++i */) { + if(i->second == control) + joy_axis_map.erase(i++); + else ++i; - } } - for(ButtonMap::iterator i = joy_button_map.begin(); - i != joy_button_map.end(); /* no ++i */) { - if(i->second == control) { - ButtonMap::iterator e = i; - ++i; - joy_button_map.erase(e); - } else { + for(ButtonMap::iterator i = joy_button_map.begin(); i != joy_button_map.end(); /* no ++i */) { + if(i->second == control) + joy_button_map.erase(i++); + else ++i; - } } - for(HatMap::iterator i = joy_hat_map.begin(); - i != joy_hat_map.end(); /* no ++i */) { - if(i->second == control) { - HatMap::iterator e = i; - ++i; - joy_hat_map.erase(e); - } else { + for(HatMap::iterator i = joy_hat_map.begin(); i != joy_hat_map.end(); /* no ++i */) { + if(i->second == control) + joy_hat_map.erase(i++); + else ++i; - } } } void -JoystickKeyboardController::reset_joyaxis(int axis, Control control) +JoystickKeyboardController::bind_joyaxis(int axis, Control control) { // axis isn't the SDL axis number, but axisnumber + 1 with sign // changed depending on if the positive or negative end is to be // used (negative axis 0 becomes -1, positive axis 2 becomes +3, // etc.) - unbind_control(control); - - // remove all previous and for that axis - AxisMap::iterator i = joy_axis_map.find(axis); - if(i != joy_axis_map.end()) - joy_axis_map.erase(i); + unbind_joystick_control(control); // add new mapping - joy_axis_map.insert(std::make_pair(axis, control)); + joy_axis_map[axis] = control; } void -JoystickKeyboardController::reset_joyhat(int dir, Control c) +JoystickKeyboardController::bind_joyhat(int dir, Control c) { - unbind_control(c); - joy_hat_map.insert(std::make_pair(dir, c)); + unbind_joystick_control(c); + + // add new mapping + joy_hat_map[dir] = c; } void -JoystickKeyboardController::reset_joybutton(int button, Control control) +JoystickKeyboardController::bind_joybutton(int button, Control control) { - unbind_control(control); + unbind_joystick_control(control); // add new mapping - joy_button_map.insert(std::make_pair(button, control)); - - // map all unused buttons to MENU_SELECT - for(int b = 0; b < max_joybuttons; ++b) { - ButtonMap::iterator i = joy_button_map.find(b); - if(i != joy_button_map.end()) - continue; - - joy_button_map.insert(std::make_pair(b, MENU_SELECT)); - } + joy_button_map[button] = control; } void -JoystickKeyboardController::reset_key(SDLKey key, Control control) +JoystickKeyboardController::bind_key(SDLKey key, Control control) { // remove all previous mappings for that control and for that key for(KeyMap::iterator i = keymap.begin(); @@ -696,12 +705,32 @@ JoystickKeyboardController::reset_key(SDLKey key, Control control) ++i; } } + KeyMap::iterator i = keymap.find(key); if(i != keymap.end()) keymap.erase(i); // add new mapping - keymap.insert(std::make_pair(key, control)); + keymap[key]= control; +} + +void +JoystickKeyboardController::print_joystick_mappings() +{ + std::cout << "Joystick Mappings" << std::endl; + std::cout << "-----------------" << std::endl; + for(AxisMap::iterator i = joy_axis_map.begin(); i != joy_axis_map.end(); ++i) { + std::cout << "Axis: " << i->first << " -> " << i->second << std::endl; + } + + for(ButtonMap::iterator i = joy_button_map.begin(); i != joy_button_map.end(); ++i) { + std::cout << "Button: " << i->first << " -> " << i->second << std::endl; + } + + for(HatMap::iterator i = joy_hat_map.begin(); i != joy_hat_map.end(); ++i) { + std::cout << "Hat: " << i->first << " -> " << i->second << std::endl; + } + std::cout << std::endl; } SDLKey @@ -722,15 +751,14 @@ JoystickKeyboardController::reversemap_joyaxis(Control c) if(i->second == c) return i->first; } - + return 0; } int JoystickKeyboardController::reversemap_joybutton(Control c) { - for(ButtonMap::iterator i = joy_button_map.begin(); - i != joy_button_map.end(); ++i) { + for(ButtonMap::iterator i = joy_button_map.begin(); i != joy_button_map.end(); ++i) { if(i->second == c) return i->first; } @@ -741,13 +769,12 @@ JoystickKeyboardController::reversemap_joybutton(Control c) int JoystickKeyboardController::reversemap_joyhat(Control c) { - for(HatMap::iterator i = joy_hat_map.begin(); - i != joy_hat_map.end(); ++i) { + for(HatMap::iterator i = joy_hat_map.begin(); i != joy_hat_map.end(); ++i) { if(i->second == c) return i->first; } - return -1; + return -1; } Menu* @@ -786,9 +813,12 @@ JoystickKeyboardController::KeyboardMenu::KeyboardMenu( add_controlfield(Controller::ACTION, _("Action")); add_controlfield(Controller::PEEK_LEFT, _("Peek Left")); add_controlfield(Controller::PEEK_RIGHT, _("Peek Right")); + add_controlfield(Controller::PEEK_UP, _("Peek Up")); + add_controlfield(Controller::PEEK_DOWN, _("Peek Down")); if (config->console_enabled) { add_controlfield(Controller::CONSOLE, _("Console")); } + add_toggle(Controller::CONTROLCOUNT, _("Jump with Up"), controller->jump_with_up_kbd); add_hl(); add_back(_("Back")); update(); @@ -835,9 +865,12 @@ JoystickKeyboardController::KeyboardMenu::get_key_name(SDLKey key) void JoystickKeyboardController::KeyboardMenu::menu_action(MenuItem* item) { - assert(item->id >= 0 && item->id < Controller::CONTROLCOUNT); - item->change_input(_("Press Key")); - controller->wait_for_key = item->id; + if(item->id >= 0 && item->id < Controller::CONTROLCOUNT){ + item->change_input(_("Press Key")); + controller->wait_for_key = item->id; + } else if( item->id == Controller::CONTROLCOUNT) { + controller->jump_with_up_kbd = item->toggled; + } } void @@ -860,10 +893,15 @@ JoystickKeyboardController::KeyboardMenu::update() controller->reversemap_key(Controller::PEEK_LEFT))); get_item_by_id((int) Controller::PEEK_RIGHT).change_input(get_key_name( controller->reversemap_key(Controller::PEEK_RIGHT))); + get_item_by_id((int) Controller::PEEK_UP).change_input(get_key_name( + controller->reversemap_key(Controller::PEEK_UP))); + get_item_by_id((int) Controller::PEEK_DOWN).change_input(get_key_name( + controller->reversemap_key(Controller::PEEK_DOWN))); if (config->console_enabled) { get_item_by_id((int) Controller::CONSOLE).change_input(get_key_name( controller->reversemap_key(Controller::CONSOLE))); } + get_item_by_id(Controller::CONTROLCOUNT).toggled = controller->jump_with_up_kbd; } //--------------------------------------------------------------------------- @@ -872,6 +910,16 @@ JoystickKeyboardController::JoystickMenu::JoystickMenu( JoystickKeyboardController* _controller) : controller(_controller) { + recreateMenu(); +} + +JoystickKeyboardController::JoystickMenu::~JoystickMenu() +{} + +void +JoystickKeyboardController::JoystickMenu::recreateMenu() +{ + clear(); add_label(_("Setup Joystick")); add_hl(); if(controller->joysticks.size() > 0) { @@ -884,17 +932,28 @@ JoystickKeyboardController::JoystickMenu::JoystickMenu( add_controlfield(Controller::PAUSE_MENU, _("Pause/Menu")); add_controlfield(Controller::PEEK_LEFT, _("Peek Left")); add_controlfield(Controller::PEEK_RIGHT, _("Peek Right")); + add_controlfield(Controller::PEEK_UP, _("Peek Up")); + add_controlfield(Controller::PEEK_DOWN, _("Peek Down")); + + add_toggle(Controller::CONTROLCOUNT, _("Jump with Up"), controller->jump_with_up_joy); } else { - add_deactive(-1, _("No Joysticks found")); + add_inactive(-1, _("No Joysticks found")); } + add_inactive(-1,""); + add_entry(SCAN_JOYSTICKS, _("Scan for Joysticks")); + + //Show Joysticks currently activated: + for(std::vector::iterator i = controller->joysticks.begin(); + i != controller->joysticks.end(); ++i) { + if(*i != 0) + add_inactive(-1, SDL_JoystickName(SDL_JoystickIndex(*i)) ); + } + add_hl(); add_back(_("Back")); update(); } -JoystickKeyboardController::JoystickMenu::~JoystickMenu() -{} - std::string JoystickKeyboardController::JoystickMenu::get_button_name(int button) { @@ -909,9 +968,15 @@ JoystickKeyboardController::JoystickMenu::get_button_name(int button) void JoystickKeyboardController::JoystickMenu::menu_action(MenuItem* item) { - assert(item->id >= 0 && item->id < Controller::CONTROLCOUNT); - item->change_input(_("Press Button")); - controller->wait_for_joystick = item->id; + if (item->id >= 0 && item->id < Controller::CONTROLCOUNT) { + item->change_input(_("Press Button")); + controller->wait_for_joystick = item->id; + } else if (item->id == Controller::CONTROLCOUNT) { + controller->jump_with_up_joy = item->toggled; + } else if( item->id == SCAN_JOYSTICKS) { + controller->updateAvailableJoysticks(); + recreateMenu(); + } } void @@ -941,13 +1006,13 @@ JoystickKeyboardController::JoystickMenu::update_menu_item(Control id) name << "X2"; else if (abs(axis) == 3) name << "Y2"; - else + else name << abs(axis); get_item_by_id((int)id).change_input(name.str()); } else if (hat_dir != -1) { std::string name; - + switch (hat_dir) { case SDL_HAT_UP: @@ -993,4 +1058,8 @@ JoystickKeyboardController::JoystickMenu::update() update_menu_item(Controller::PAUSE_MENU); update_menu_item(Controller::PEEK_LEFT); update_menu_item(Controller::PEEK_RIGHT); + update_menu_item(Controller::PEEK_UP); + update_menu_item(Controller::PEEK_DOWN); + + get_item_by_id(Controller::CONTROLCOUNT).toggled = controller->jump_with_up_joy; }