X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fcontrol%2Fjoystickkeyboardcontroller.cpp;h=e3bba1be2aa78173528da2c3456d0dd48d2ee256;hb=38105c22495d9439b30221732dd5d7b89f328a0c;hp=252a935485ef9f23c4e84f42584af6ae1516266c;hpb=3eaaa74526ac378d1eab58a78ad436747447e1e2;p=supertux.git diff --git a/src/control/joystickkeyboardcontroller.cpp b/src/control/joystickkeyboardcontroller.cpp index 252a93548..e3bba1be2 100644 --- a/src/control/joystickkeyboardcontroller.cpp +++ b/src/control/joystickkeyboardcontroller.cpp @@ -31,6 +31,10 @@ #include "console.hpp" #include "gameconfig.hpp" +namespace{ + const int SCAN_JOYSTICKS = Controller::CONTROLCOUNT + 1; +} + class JoystickKeyboardController::JoystickMenu : public Menu { public: @@ -42,6 +46,8 @@ public: void update_menu_item(Control id); virtual void menu_action(MenuItem* item); JoystickKeyboardController* controller; +private: + void recreateMenu(); }; class JoystickKeyboardController::KeyboardMenu : public Menu @@ -76,45 +82,14 @@ JoystickKeyboardController::JoystickKeyboardController() keymap[SDLK_KP_ENTER] = MENU_SELECT; keymap[SDLK_CARET] = CONSOLE; keymap[SDLK_DELETE] = PEEK_LEFT; - keymap[SDLK_END] = PEEK_RIGHT; - - int joystick_count = SDL_NumJoysticks(); - min_joybuttons = -1; - max_joybuttons = -1; - max_joyaxis = -1; - max_joyhats = -1; - - for(int i = 0; i < joystick_count; ++i) { - SDL_Joystick* joystick = SDL_JoystickOpen(i); - bool good = true; - if(SDL_JoystickNumButtons(joystick) < 2) { - log_info << "Joystick " << i << " has less than 2 buttons" << std::endl; - good = false; - } - if(SDL_JoystickNumAxes(joystick) < 2 - && SDL_JoystickNumHats(joystick) == 0) { - log_info << "Joystick " << i << " has less than 2 axes and no hat" << std::endl; - good = false; - } - if(!good) { - SDL_JoystickClose(joystick); - continue; - } - - if(min_joybuttons < 0 || SDL_JoystickNumButtons(joystick) < min_joybuttons) - min_joybuttons = SDL_JoystickNumButtons(joystick); - - if(SDL_JoystickNumButtons(joystick) > max_joybuttons) - max_joybuttons = SDL_JoystickNumButtons(joystick); - - if(SDL_JoystickNumAxes(joystick) > max_joyaxis) - max_joyaxis = SDL_JoystickNumAxes(joystick); + keymap[SDLK_PAGEDOWN] = PEEK_RIGHT; + keymap[SDLK_HOME] = PEEK_UP; + keymap[SDLK_END] = PEEK_DOWN; - if(SDL_JoystickNumHats(joystick) > max_joyhats) - max_joyhats = SDL_JoystickNumHats(joystick); + jump_with_up_joy = false; + jump_with_up_kbd = false; - joysticks.push_back(joystick); - } + updateAvailableJoysticks(); dead_zone = 1000; @@ -144,13 +119,6 @@ JoystickKeyboardController::JoystickKeyboardController() joy_axis_map[ 1] = RIGHT; joy_axis_map[-2] = UP; joy_axis_map[ 2] = DOWN; - - // some joysticks or SDL seem to produce some bogus events after being opened - Uint32 ticks = SDL_GetTicks(); - while(SDL_GetTicks() - ticks < 200) { - SDL_Event event; - SDL_PollEvent(&event); - } } JoystickKeyboardController::~JoystickKeyboardController() @@ -166,11 +134,73 @@ JoystickKeyboardController::~JoystickKeyboardController() } void +JoystickKeyboardController::updateAvailableJoysticks() +{ + for(std::vector::iterator i = joysticks.begin(); + i != joysticks.end(); ++i) { + if(*i != 0) + SDL_JoystickClose(*i); + } + joysticks.clear(); + + SDL_QuitSubSystem(SDL_INIT_JOYSTICK); + SDL_InitSubSystem(SDL_INIT_JOYSTICK); + + int joystick_count = SDL_NumJoysticks(); + min_joybuttons = -1; + max_joybuttons = -1; + max_joyaxis = -1; + max_joyhats = -1; + + if( joystick_count > 0 ){ + for(int i = 0; i < joystick_count; ++i) { + SDL_Joystick* joystick = SDL_JoystickOpen(i); + bool good = true; + if(SDL_JoystickNumButtons(joystick) < 2) { + log_info << "Joystick " << i << ": " << SDL_JoystickName(i) << " has less than 2 buttons" << std::endl; + good = false; + } + if(SDL_JoystickNumAxes(joystick) < 2 + && SDL_JoystickNumHats(joystick) == 0) { + log_info << "Joystick " << i << ": " << SDL_JoystickName(i) << " has less than 2 axes and no hat" << std::endl; + good = false; + } + if(!good) { + SDL_JoystickClose(joystick); + continue; + } + + if(min_joybuttons < 0 || SDL_JoystickNumButtons(joystick) < min_joybuttons) + min_joybuttons = SDL_JoystickNumButtons(joystick); + + if(SDL_JoystickNumButtons(joystick) > max_joybuttons) + max_joybuttons = SDL_JoystickNumButtons(joystick); + + if(SDL_JoystickNumAxes(joystick) > max_joyaxis) + max_joyaxis = SDL_JoystickNumAxes(joystick); + + if(SDL_JoystickNumHats(joystick) > max_joyhats) + max_joyhats = SDL_JoystickNumHats(joystick); + + joysticks.push_back(joystick); + } + } + + // some joysticks or SDL seem to produce some bogus events after being opened + Uint32 ticks = SDL_GetTicks(); + while(SDL_GetTicks() - ticks < 200) { + SDL_Event event; + SDL_PollEvent(&event); + } +} + +void JoystickKeyboardController::read(const lisp::Lisp& lisp) { const lisp::Lisp* keymap_lisp = lisp.get_lisp("keymap"); if(keymap_lisp) { keymap.clear(); + keymap_lisp->get("jump-with-up", jump_with_up_kbd); lisp::ListIterator iter(keymap_lisp); while(iter.next()) { if(iter.item() == "map") { @@ -194,15 +224,14 @@ JoystickKeyboardController::read(const lisp::Lisp& lisp) continue; } keymap[(SDLKey) key] = (Control)i; - } else { - log_info << "Invalid lisp element '" << iter.item() << "' in keymap" << std::endl; } } } const lisp::Lisp* joystick_lisp = lisp.get_lisp("joystick"); if(joystick_lisp) { - joystick_lisp->get("dead_zone", dead_zone); + joystick_lisp->get("dead-zone", dead_zone); + joystick_lisp->get("jump-with-up", jump_with_up_joy); lisp::ListIterator iter(joystick_lisp); while(iter.next()) { if(iter.item() == "map") { @@ -259,6 +288,7 @@ void JoystickKeyboardController::write(lisp::Writer& writer) { writer.start_list("keymap"); + writer.write_bool("jump-with-up", jump_with_up_kbd); for(KeyMap::iterator i = keymap.begin(); i != keymap.end(); ++i) { writer.start_list("map"); writer.write_int("key", (int) i->first); @@ -268,7 +298,8 @@ JoystickKeyboardController::write(lisp::Writer& writer) writer.end_list("keymap"); writer.start_list("joystick"); - writer.write_int("dead_zone", dead_zone); + writer.write_int("dead-zone", dead_zone); + writer.write_bool("jump-with-up", jump_with_up_joy); for(ButtonMap::iterator i = joy_button_map.begin(); i != joy_button_map.end(); ++i) { @@ -302,6 +333,15 @@ JoystickKeyboardController::reset() } void +JoystickKeyboardController::set_joy_controls(Control id, bool value) +{ + if (jump_with_up_joy && id == Controller::UP) + controls[Controller::JUMP] = value; + + controls[(Control)id] = value; +} + +void JoystickKeyboardController::process_event(const SDL_Event& event) { switch(event.type) { @@ -347,7 +387,7 @@ JoystickKeyboardController::process_button_event(const SDL_JoyButtonEvent& jbutt if(i == joy_button_map.end()) { log_debug << "Unmapped joybutton " << (int)jbutton.button << " pressed" << std::endl; } else { - controls[i->second] = (jbutton.state == SDL_PRESSED); + set_joy_controls(i->second, (jbutton.state == SDL_PRESSED)); } } } @@ -370,7 +410,7 @@ JoystickKeyboardController::process_axis_event(const SDL_JoyAxisEvent& jaxis) else { // Split the axis into left and right, so that both can be - // mapped seperatly (needed for jump/down vs up/down) + // mapped separately (needed for jump/down vs up/down) int axis = jaxis.axis + 1; AxisMap::iterator left = joy_axis_map.find(-axis); @@ -380,22 +420,22 @@ JoystickKeyboardController::process_axis_event(const SDL_JoyAxisEvent& jaxis) std::cout << "Unmapped joyaxis " << (int)jaxis.axis << " moved" << std::endl; } else { if (jaxis.value < -dead_zone) - controls[left->second] = true; + set_joy_controls(left->second, true); else if (jaxis.value > dead_zone) - controls[left->second] = false; + set_joy_controls(left->second, false); else - controls[left->second] = false; + set_joy_controls(left->second, false); } if(right == joy_axis_map.end()) { std::cout << "Unmapped joyaxis " << (int)jaxis.axis << " moved" << std::endl; } else { if (jaxis.value < -dead_zone) - controls[right->second] = false; + set_joy_controls(right->second, false); else if (jaxis.value > dead_zone) - controls[right->second] = true; + set_joy_controls(right->second, true); else - controls[right->second] = false; + set_joy_controls(right->second, false); } } } @@ -428,28 +468,28 @@ JoystickKeyboardController::process_hat_event(const SDL_JoyHatEvent& jhat) { HatMap::iterator it = joy_hat_map.find(SDL_HAT_UP); if (it != joy_hat_map.end()) - controls[it->second] = jhat.value & SDL_HAT_UP; + set_joy_controls(it->second, jhat.value & SDL_HAT_UP); } if (changed & SDL_HAT_DOWN) { HatMap::iterator it = joy_hat_map.find(SDL_HAT_DOWN); if (it != joy_hat_map.end()) - controls[it->second] = jhat.value & SDL_HAT_DOWN; + set_joy_controls(it->second, jhat.value & SDL_HAT_DOWN); } if (changed & SDL_HAT_LEFT) { HatMap::iterator it = joy_hat_map.find(SDL_HAT_LEFT); if (it != joy_hat_map.end()) - controls[it->second] = jhat.value & SDL_HAT_LEFT; + set_joy_controls(it->second, jhat.value & SDL_HAT_LEFT); } if (changed & SDL_HAT_RIGHT) { HatMap::iterator it = joy_hat_map.find(SDL_HAT_RIGHT); if (it != joy_hat_map.end()) - controls[it->second] = jhat.value & SDL_HAT_RIGHT; + set_joy_controls(it->second, jhat.value & SDL_HAT_RIGHT); } } @@ -474,10 +514,13 @@ JoystickKeyboardController::process_key_event(const SDL_Event& event) process_menu_key_event(event); } else if(key_mapping == keymap.end()) { // default action: update controls - log_debug << "Key " << event.key.keysym.sym << " is unbound" << std::endl; + //log_debug << "Key " << event.key.keysym.sym << " is unbound" << std::endl; } else { Control control = key_mapping->second; controls[control] = (event.type == SDL_KEYDOWN); + if (jump_with_up_kbd && control == UP){ + controls[JUMP] = (event.type == SDL_KEYDOWN); + } } } } @@ -524,7 +567,7 @@ JoystickKeyboardController::process_console_key_event(const SDL_Event& event) default: int c = event.key.keysym.unicode; if ((c >= 32) && (c <= 126)) { - Console::instance->input((char)c); + Console::instance->input((char)c); } break; } @@ -770,9 +813,12 @@ JoystickKeyboardController::KeyboardMenu::KeyboardMenu( add_controlfield(Controller::ACTION, _("Action")); add_controlfield(Controller::PEEK_LEFT, _("Peek Left")); add_controlfield(Controller::PEEK_RIGHT, _("Peek Right")); + add_controlfield(Controller::PEEK_UP, _("Peek Up")); + add_controlfield(Controller::PEEK_DOWN, _("Peek Down")); if (config->console_enabled) { add_controlfield(Controller::CONSOLE, _("Console")); } + add_toggle(Controller::CONTROLCOUNT, _("Jump with Up"), controller->jump_with_up_kbd); add_hl(); add_back(_("Back")); update(); @@ -819,9 +865,12 @@ JoystickKeyboardController::KeyboardMenu::get_key_name(SDLKey key) void JoystickKeyboardController::KeyboardMenu::menu_action(MenuItem* item) { - assert(item->id >= 0 && item->id < Controller::CONTROLCOUNT); - item->change_input(_("Press Key")); - controller->wait_for_key = item->id; + if(item->id >= 0 && item->id < Controller::CONTROLCOUNT){ + item->change_input(_("Press Key")); + controller->wait_for_key = item->id; + } else if( item->id == Controller::CONTROLCOUNT) { + controller->jump_with_up_kbd = item->toggled; + } } void @@ -844,10 +893,15 @@ JoystickKeyboardController::KeyboardMenu::update() controller->reversemap_key(Controller::PEEK_LEFT))); get_item_by_id((int) Controller::PEEK_RIGHT).change_input(get_key_name( controller->reversemap_key(Controller::PEEK_RIGHT))); + get_item_by_id((int) Controller::PEEK_UP).change_input(get_key_name( + controller->reversemap_key(Controller::PEEK_UP))); + get_item_by_id((int) Controller::PEEK_DOWN).change_input(get_key_name( + controller->reversemap_key(Controller::PEEK_DOWN))); if (config->console_enabled) { get_item_by_id((int) Controller::CONSOLE).change_input(get_key_name( controller->reversemap_key(Controller::CONSOLE))); } + get_item_by_id(Controller::CONTROLCOUNT).toggled = controller->jump_with_up_kbd; } //--------------------------------------------------------------------------- @@ -856,6 +910,16 @@ JoystickKeyboardController::JoystickMenu::JoystickMenu( JoystickKeyboardController* _controller) : controller(_controller) { + recreateMenu(); +} + +JoystickKeyboardController::JoystickMenu::~JoystickMenu() +{} + +void +JoystickKeyboardController::JoystickMenu::recreateMenu() +{ + clear(); add_label(_("Setup Joystick")); add_hl(); if(controller->joysticks.size() > 0) { @@ -868,17 +932,28 @@ JoystickKeyboardController::JoystickMenu::JoystickMenu( add_controlfield(Controller::PAUSE_MENU, _("Pause/Menu")); add_controlfield(Controller::PEEK_LEFT, _("Peek Left")); add_controlfield(Controller::PEEK_RIGHT, _("Peek Right")); + add_controlfield(Controller::PEEK_UP, _("Peek Up")); + add_controlfield(Controller::PEEK_DOWN, _("Peek Down")); + + add_toggle(Controller::CONTROLCOUNT, _("Jump with Up"), controller->jump_with_up_joy); } else { - add_deactive(-1, _("No Joysticks found")); + add_inactive(-1, _("No Joysticks found")); } + add_inactive(-1,""); + add_entry(SCAN_JOYSTICKS, _("Scan for Joysticks")); + + //Show Joysticks currently activated: + for(std::vector::iterator i = controller->joysticks.begin(); + i != controller->joysticks.end(); ++i) { + if(*i != 0) + add_inactive(-1, SDL_JoystickName(SDL_JoystickIndex(*i)) ); + } + add_hl(); add_back(_("Back")); update(); } -JoystickKeyboardController::JoystickMenu::~JoystickMenu() -{} - std::string JoystickKeyboardController::JoystickMenu::get_button_name(int button) { @@ -893,9 +968,15 @@ JoystickKeyboardController::JoystickMenu::get_button_name(int button) void JoystickKeyboardController::JoystickMenu::menu_action(MenuItem* item) { - assert(item->id >= 0 && item->id < Controller::CONTROLCOUNT); - item->change_input(_("Press Button")); - controller->wait_for_joystick = item->id; + if (item->id >= 0 && item->id < Controller::CONTROLCOUNT) { + item->change_input(_("Press Button")); + controller->wait_for_joystick = item->id; + } else if (item->id == Controller::CONTROLCOUNT) { + controller->jump_with_up_joy = item->toggled; + } else if( item->id == SCAN_JOYSTICKS) { + controller->updateAvailableJoysticks(); + recreateMenu(); + } } void @@ -977,4 +1058,8 @@ JoystickKeyboardController::JoystickMenu::update() update_menu_item(Controller::PAUSE_MENU); update_menu_item(Controller::PEEK_LEFT); update_menu_item(Controller::PEEK_RIGHT); + update_menu_item(Controller::PEEK_UP); + update_menu_item(Controller::PEEK_DOWN); + + get_item_by_id(Controller::CONTROLCOUNT).toggled = controller->jump_with_up_joy; }