X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fbadguy.cpp;h=eca1d24d5506f89664b18fedeff06469d65eb2c2;hb=e4db6eb50cd6bcba607858b5e6c4c5d53531ed1f;hp=1d9d19729dbe404146296c325aeaa4c48fe28197;hpb=e3366884d0487ca6e600f5d5dd5f0deabd782ea7;p=supertux.git diff --git a/src/badguy.cpp b/src/badguy.cpp index 1d9d19729..eca1d24d5 100644 --- a/src/badguy.cpp +++ b/src/badguy.cpp @@ -35,58 +35,16 @@ #include "sector.h" #include "tilemap.h" #include "statistics.h" - -Sprite* img_mriceblock_flat_left; -Sprite* img_mriceblock_flat_right; -Sprite* img_mriceblock_falling_left; -Sprite* img_mriceblock_falling_right; -Sprite* img_mriceblock_left; -Sprite* img_mriceblock_right; -Sprite* img_jumpy_left_up; -Sprite* img_jumpy_left_down; -Sprite* img_jumpy_left_middle; -Sprite* img_jumpy_left_iced; -Sprite* img_mrbomb_left; -Sprite* img_mrbomb_right; -Sprite* img_mrbomb_iced_left; -Sprite* img_mrbomb_iced_right; -Sprite* img_mrbomb_ticking_left; -Sprite* img_mrbomb_ticking_right; -Sprite* img_mrbomb_explosion; -Sprite* img_stalactite; -Sprite* img_stalactite_broken; -Sprite* img_flame; -Sprite* img_fish; -Sprite* img_fish_down; -Sprite* img_fish_iced; -Sprite* img_fish_iced_down; -Sprite* img_flamefish; -Sprite* img_flamefish_down; -Sprite* img_bouncingsnowball_left; -Sprite* img_bouncingsnowball_right; -Sprite* img_bouncingsnowball_squished; -Sprite* img_flyingsnowball; -Sprite* img_flyingsnowball_squished; -Sprite* img_spiky_left; -Sprite* img_spiky_right; -Sprite* img_spiky_iced_left; -Sprite* img_spiky_iced_right; -Sprite* img_snowball_left; -Sprite* img_snowball_right; -Sprite* img_snowball_squished_left; -Sprite* img_snowball_squished_right; -Sprite* img_wingling_left; -Sprite* img_walkingtree_left; -Sprite* img_walkingtree_left_small; +#include "badguy_specs.h" #define BADGUY_WALK_SPEED .8f #define WINGLING_FLY_SPEED 1.6f BadGuyKind badguykind_from_string(const std::string& str) { - if (str == "money" || str == "jumpy") // was money in old maps + if (str == "jumpy" || str == "money") // was "money" in ancient versions return BAD_JUMPY; - else if (str == "laptop" || str == "mriceblock") // was laptop in old maps + else if (str == "mriceblock" || str == "laptop") // was "laptop" in ancient versions return BAD_MRICEBLOCK; else if (str == "mrbomb") return BAD_MRBOMB; @@ -104,12 +62,14 @@ BadGuyKind badguykind_from_string(const std::string& str) return BAD_FLYINGSNOWBALL; else if (str == "spiky") return BAD_SPIKY; - else if (str == "snowball" || str == "bsod") // was bsod in old maps + else if (str == "snowball" || str == "bsod") // was "bsod" in ancient versions return BAD_SNOWBALL; else if (str == "wingling") return BAD_WINGLING; else if (str == "walkingtree") return BAD_WALKINGTREE; + else if(str == "bomb") // not to be used as a real bad guys + return BAD_BOMB; else { return BAD_INVALID; @@ -158,6 +118,9 @@ std::string badguykind_to_string(BadGuyKind kind) break; case BAD_WALKINGTREE: return "walkingtree"; + case BAD_BOMB: // not to be used as a real bad guys + return "bomb"; + break; default: return "snowball"; } @@ -208,11 +171,14 @@ BadGuy::init() seen = false; animation_offset = 0; target.x = target.y = -1; - sprite_left = sprite_right = 0; physic.reset(); frozen_timer.init(true); timer.init(true); + specs = badguyspecs_manager->load(badguykind_to_string(kind)); + + set_action("hide", "hide"); + // if we're in a solid tile at start correct that now if(Sector::current()) { if(kind != BAD_FLAME && kind != BAD_FISH && kind != BAD_FLAMEFISH && collision_object_map(base)) @@ -264,52 +230,48 @@ BadGuy::activate(Direction activation_dir) dir = activation_dir; float dirsign = activation_dir == LEFT ? -1 : 1; + set_action("left", "right"); if(kind == BAD_MRBOMB) { physic.set_velocity(dirsign * BADGUY_WALK_SPEED, 0); - set_sprite(img_mrbomb_left, img_mrbomb_right); } else if (kind == BAD_MRICEBLOCK) { physic.set_velocity(dirsign * BADGUY_WALK_SPEED, 0); - set_sprite(img_mriceblock_left, img_mriceblock_right); } else if(kind == BAD_JUMPY) { - set_sprite(img_jumpy_left_up, img_jumpy_left_up); + set_action("left-up", "left-up"); } else if(kind == BAD_BOMB) { - set_sprite(img_mrbomb_ticking_left, img_mrbomb_ticking_right); + set_action("ticking-left", "ticking-right"); // hack so that the bomb doesn't hurt until it expldes... dying = DYING_SQUISHED; } else if(kind == BAD_FLAME) { angle = 0; physic.enable_gravity(false); - set_sprite(img_flame, img_flame); + set_action("normal", "normal"); } else if(kind == BAD_BOUNCINGSNOWBALL) { physic.set_velocity(dirsign * 1.3, 0); - set_sprite(img_bouncingsnowball_left, img_bouncingsnowball_right); } else if(kind == BAD_STALACTITE) { physic.enable_gravity(false); - set_sprite(img_stalactite, img_stalactite); + set_action("normal", "normal"); } else if(kind == BAD_FISH) { - set_sprite(img_fish, img_fish); + set_action("normal", "normal"); physic.enable_gravity(true); } else if(kind == BAD_FLAMEFISH) { - set_sprite(img_flamefish, img_flamefish); + set_action("normal", "normal"); physic.enable_gravity(true); } else if(kind == BAD_FLYINGSNOWBALL) { - set_sprite(img_flyingsnowball, img_flyingsnowball); + set_action("normal", "normal"); physic.enable_gravity(false); } else if(kind == BAD_SPIKY) { physic.set_velocity(dirsign * BADGUY_WALK_SPEED, 0); - set_sprite(img_spiky_left, img_spiky_right); } else if(kind == BAD_SNOWBALL) { physic.set_velocity(dirsign * BADGUY_WALK_SPEED, 0); - set_sprite(img_snowball_left, img_snowball_right); } else if(kind == BAD_WINGLING) { physic.set_velocity(dirsign * WINGLING_FLY_SPEED, 0); physic.enable_gravity(false); - set_sprite(img_wingling_left, img_wingling_left); + set_action("left", "left"); } else if (kind == BAD_WALKINGTREE) { - // TODO: why isn't the height/width being set properly in set_sprite? + // TODO: why isn't the height/width being set properly in set_action? physic.set_velocity(dirsign * BADGUY_WALK_SPEED, 0); mode = BGM_BIG; - set_sprite(img_walkingtree_left, img_walkingtree_left); + set_action("left", "left"); base.width = 66; base.height = 66; } @@ -320,6 +282,12 @@ BadGuy::activate(Direction activation_dir) seen = true; } +Surface* +BadGuy::get_image() +{ +return specs->sprite->get_frame(0); +} + void BadGuy::action_mriceblock(double elapsed_time) { @@ -373,7 +341,7 @@ BadGuy::action_mriceblock(double elapsed_time) mode=KICK; tux.kick_timer.start(KICKING_TIME); - set_sprite(img_mriceblock_flat_left, img_mriceblock_flat_right); + set_action("flat-left", "flat-right"); physic.set_velocity_x((dir == LEFT) ? -3.5 : 3.5); SoundManager::get()->play_sound(IDToSound(SND_KICK), this, Sector::current()->player->get_pos()); } @@ -395,7 +363,7 @@ BadGuy::action_mriceblock(double elapsed_time) if(!timer.check()) { mode = NORMAL; - set_sprite(img_mriceblock_left, img_mriceblock_right); + set_action("left", "right"); physic.set_velocity( (dir == LEFT) ? -.8 : .8, 0); } } @@ -505,7 +473,7 @@ BadGuy::action_jumpy(double elapsed_time) { if(frozen_timer.check()) { - set_sprite(img_jumpy_left_iced, img_jumpy_left_iced); + set_action("left-iced", "left-iced"); return; } @@ -513,11 +481,11 @@ BadGuy::action_jumpy(double elapsed_time) // XXX: These tests *should* use location from ground, not velocity if (fabsf(vy) > 5.6f) - set_sprite(img_jumpy_left_down, img_jumpy_left_down); + set_action("left-down", "left-down"); else if (fabsf(vy) > 5.3f) - set_sprite(img_jumpy_left_middle, img_jumpy_left_middle); + set_action("left-middle", "left-middle"); else - set_sprite(img_jumpy_left_up, img_jumpy_left_up); + set_action("left-up", "left-up"); Player& tux = *Sector::current()->player; @@ -554,7 +522,7 @@ BadGuy::action_mrbomb(double elapsed_time) { if(frozen_timer.check()) { - set_sprite(img_mrbomb_iced_left, img_mrbomb_iced_right); + set_action("iced-left", "iced-right"); return; } @@ -582,7 +550,7 @@ BadGuy::action_bomb(double elapsed_time) } else if(!timer.check()) { if(mode == BOMB_TICKING) { mode = BOMB_EXPLODE; - set_sprite(img_mrbomb_explosion, img_mrbomb_explosion); + set_action("explosion", "explosion"); dying = DYING_NOT; // now the bomb hurts timer.start(EXPLODETIME); @@ -628,7 +596,7 @@ BadGuy::action_stalactite(double elapsed_time) timer.start(2000); dying = DYING_SQUISHED; mode = FLAT; - set_sprite(img_stalactite_broken, img_stalactite_broken); + set_action("broken", "broken"); } } else if(mode == FLAT) { fall(); @@ -658,9 +626,9 @@ BadGuy::action_fish(double elapsed_time) if(frozen_timer.check()) { if(physic.get_velocity_y() < 0) - set_sprite(img_fish_iced_down, img_fish_iced_down); + set_action("iced-down", "iced-down"); else - set_sprite(img_fish_iced, img_fish_iced); + set_action("iced", "iced"); return; } @@ -675,7 +643,7 @@ BadGuy::action_fish(double elapsed_time) && physic.get_velocity_y() <= 0 && mode == NORMAL) { mode = FISH_WAIT; - set_sprite(0, 0); + set_action("hide", "hide"); physic.set_velocity(0, 0); physic.enable_gravity(false); timer.start(WAITTIME); @@ -683,10 +651,7 @@ BadGuy::action_fish(double elapsed_time) else if(mode == FISH_WAIT && !timer.check()) { // jump again - if(kind == BAD_FISH) - set_sprite(img_fish, img_fish); - else // BAD_FLAMEFISH - set_sprite(img_flamefish, img_flamefish); + set_action("normal", "normal"); mode = NORMAL; physic.set_velocity(0, JUMPV); physic.enable_gravity(true); @@ -698,10 +663,7 @@ BadGuy::action_fish(double elapsed_time) if(physic.get_velocity_y() < 0) { - if(kind == BAD_FISH) - set_sprite(img_fish_down, img_fish_down); - else // BAD_FLAMEFISH - set_sprite(img_flamefish_down, img_flamefish_down); + set_action("down", "down"); } } @@ -776,7 +738,7 @@ BadGuy::action_spiky(double elapsed_time) { if(frozen_timer.check()) { - set_sprite(img_spiky_iced_left, img_spiky_iced_right); + set_action("iced-left", "iced-right"); return; } @@ -982,14 +944,19 @@ BadGuy::action(float elapsed_time) void BadGuy::draw(DrawingContext& context) { - Sprite* sprite = (dir == LEFT) ? sprite_left : sprite_right; - if(sprite == 0) + if((dir == LEFT && action_left == "hide") || + (dir == RIGHT && action_right == "hide")) return; + if(dir == LEFT) + specs->sprite->set_action(action_left); + else // if(dir == RIGHT) + specs->sprite->set_action(action_right); + if(dying == DYING_FALLING && physic.get_velocity_y() < 0) - sprite->draw(context, Vector(base.x, base.y), LAYER_FOREGROUNDTILES+1, VERTICAL_FLIP); + specs->sprite->draw(context, Vector(base.x, base.y), LAYER_FOREGROUNDTILES+1, VERTICAL_FLIP); else - sprite->draw(context, Vector(base.x, base.y), LAYER_OBJECTS); + specs->sprite->draw(context, Vector(base.x, base.y), LAYER_OBJECTS); if(debug_mode) context.draw_filled_rect(Vector(base.x, base.y), @@ -997,8 +964,17 @@ BadGuy::draw(DrawingContext& context) } void -BadGuy::set_sprite(Sprite* left, Sprite* right) +BadGuy::set_action(std::string left, std::string right) { + base.width = 32; + base.height = 32; + + action_left = left; + action_right = right; + +std::cerr << "set_action(" << left << ", " << right << ") of " << badguykind_to_string(kind) << std::endl; + +#if 0 if (1) { base.width = 32; @@ -1028,6 +1004,7 @@ BadGuy::set_sprite(Sprite* left, Sprite* right) animation_offset = 0; sprite_left = left; sprite_right = right; +#endif } void @@ -1081,7 +1058,7 @@ BadGuy::squish(Player* player) /* Flatten! */ SoundManager::get()->play_sound(IDToSound(SND_STOMP), get_pos(), Sector::current()->player->get_pos()); mode = FLAT; - set_sprite(img_mriceblock_flat_left, img_mriceblock_flat_right); + set_action("flat-left", "flat-right"); physic.set_velocity_x(0); timer.start(4000); @@ -1099,7 +1076,7 @@ BadGuy::squish(Player* player) mode = KICK; player->kick_timer.start(KICKING_TIME); - set_sprite(img_mriceblock_flat_left, img_mriceblock_flat_right); + set_action("flat-left", "flat-right"); } player->bounce(this); @@ -1131,23 +1108,23 @@ BadGuy::squish(Player* player) return; } else if(kind == BAD_BOUNCINGSNOWBALL) { squish_me(player); - set_sprite(img_bouncingsnowball_squished,img_bouncingsnowball_squished); + set_action("squished", "squished"); return; } else if(kind == BAD_FLYINGSNOWBALL) { squish_me(player); - set_sprite(img_flyingsnowball_squished,img_flyingsnowball_squished); + set_action("squished", "squished"); return; } else if(kind == BAD_SNOWBALL) { squish_me(player); - set_sprite(img_snowball_squished_left, img_snowball_squished_right); + set_action("squished-left", "squished-right"); return; } else if(kind == BAD_WINGLING) { squish_me(player); - set_sprite(img_wingling_left, img_wingling_left); + set_action("left", "right"); } else if(kind == BAD_WALKINGTREE) { if (mode == BGM_BIG) { - set_sprite(img_walkingtree_left_small, img_walkingtree_left_small); + set_action("left-small", "left-small"); physic.set_velocity_x(physic.get_velocity_x() * 2.0f); /* Move to the player's direction */ @@ -1182,7 +1159,7 @@ BadGuy::kill_me(int score) dying = DYING_FALLING; if(kind == BAD_MRICEBLOCK) { - set_sprite(img_mriceblock_falling_left, img_mriceblock_falling_right); + set_action("falling-left", "falling-right"); if(mode == HELD) { mode = NORMAL; Player& tux = *Sector::current()->player; @@ -1379,64 +1356,11 @@ BadGuy::collision(void *p_c_object, int c_object, CollisionType type) mode = KICK; player->kick_timer.start(KICKING_TIME); - set_sprite(img_mriceblock_flat_left, img_mriceblock_flat_right); + set_action("flat-left", "flat-right"); } break; } } - -//--------------------------------------------------------------------------- - -void load_badguy_gfx() -{ - img_mriceblock_flat_left = sprite_manager->load("mriceblock-flat-left"); - img_mriceblock_flat_right = sprite_manager->load("mriceblock-flat-right"); - img_mriceblock_falling_left = sprite_manager->load("mriceblock-falling-left"); - img_mriceblock_falling_right = sprite_manager->load("mriceblock-falling-right"); - img_mriceblock_left = sprite_manager->load("mriceblock-left"); - img_mriceblock_right = sprite_manager->load("mriceblock-right"); - img_jumpy_left_up = sprite_manager->load("jumpy-left-up"); - img_jumpy_left_down = sprite_manager->load("jumpy-left-down"); - img_jumpy_left_middle = sprite_manager->load("jumpy-left-middle"); - img_jumpy_left_iced = sprite_manager->load("jumpy-left-iced"); - img_mrbomb_left = sprite_manager->load("mrbomb-left"); - img_mrbomb_right = sprite_manager->load("mrbomb-right"); - img_mrbomb_iced_left = sprite_manager->load("mrbomb-iced-left"); - img_mrbomb_iced_right = sprite_manager->load("mrbomb-iced-right"); - img_mrbomb_ticking_left = sprite_manager->load("mrbomb-ticking-left"); - img_mrbomb_ticking_right = sprite_manager->load("mrbomb-ticking-right"); - img_mrbomb_explosion = sprite_manager->load("mrbomb-explosion"); - img_stalactite = sprite_manager->load("stalactite"); - img_stalactite_broken = sprite_manager->load("stalactite-broken"); - img_flame = sprite_manager->load("flame"); - img_fish = sprite_manager->load("fish"); - img_fish_down = sprite_manager->load("fish-down"); - img_fish_iced = sprite_manager->load("fish-iced"); - img_fish_iced_down = sprite_manager->load("fish-iced-down"); - img_flamefish = sprite_manager->load("flamefish"); - img_flamefish_down = sprite_manager->load("flamefish-down"); - img_bouncingsnowball_left = sprite_manager->load("bouncingsnowball-left"); - img_bouncingsnowball_right = sprite_manager->load("bouncingsnowball-right"); - img_bouncingsnowball_squished = sprite_manager->load("bouncingsnowball-squished"); - img_flyingsnowball = sprite_manager->load("flyingsnowball"); - img_flyingsnowball_squished = sprite_manager->load("flyingsnowball-squished"); - img_spiky_left = sprite_manager->load("spiky-left"); - img_spiky_right = sprite_manager->load("spiky-right"); - img_spiky_iced_left = sprite_manager->load("spiky-iced-left"); - img_spiky_iced_right = sprite_manager->load("spiky-iced-right"); - img_snowball_left = sprite_manager->load("snowball-left"); - img_snowball_right = sprite_manager->load("snowball-right"); - img_snowball_squished_left = sprite_manager->load("snowball-squished-left"); - img_snowball_squished_right = sprite_manager->load("snowball-squished-right"); - img_wingling_left = sprite_manager->load("wingling-left"); - img_walkingtree_left = sprite_manager->load("walkingtree-left"); - img_walkingtree_left_small = sprite_manager->load("walkingtree-left-small"); -} - -void free_badguy_gfx() -{ -} - // EOF //