X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fbadguy%2Fwillowisp.cpp;h=6480c1675f9e3715c63393aac95486296534cb30;hb=a3316d68ca17966517c3f7bb0c0cb2b7e612fd0a;hp=1a4969b316df05e24ec73770489402fddec472bf;hpb=58eb3364f724b2100859fd39da9bba5a9a09cafc;p=supertux.git diff --git a/src/badguy/willowisp.cpp b/src/badguy/willowisp.cpp index 1a4969b31..6480c1675 100644 --- a/src/badguy/willowisp.cpp +++ b/src/badguy/willowisp.cpp @@ -26,30 +26,16 @@ static const float FLYSPEED = 64; /**< speed in px per second */ static const float TRACK_RANGE = 384; /**< at what distance to start tracking the player */ static const float VANISH_RANGE = 512; /**< at what distance to stop tracking and vanish */ +static const std::string SOUNDFILE = "sounds/willowisp.wav"; WillOWisp::WillOWisp(const lisp::Lisp& reader) - : mystate(STATE_IDLE), target_sector("main"), target_spawnpoint("main"), soundSource(0) + : BadGuy(reader, "images/creatures/willowisp/willowisp.sprite", LAYER_FLOATINGOBJECTS), mystate(STATE_IDLE), target_sector("main"), target_spawnpoint("main") { - reader.get("x", start_position.x); - reader.get("y", start_position.y); reader.get("sector", target_sector); reader.get("spawnpoint", target_spawnpoint); - sprite = sprite_manager->create("images/creatures/willowisp/willowisp.sprite"); - bbox.set_size(sprite->get_current_hitbox_width(), sprite->get_current_hitbox_height()); countMe = false; - layer = LAYER_FLOATINGOBJECTS; -} - -WillOWisp::WillOWisp(const WillOWisp& other) - : BadGuy(other), mystate(other.mystate), target_sector(other.target_sector), target_spawnpoint(other.target_spawnpoint) -{ - soundSource = sound_manager->create_sound_source("sounds/willowisp.wav"); -} - -WillOWisp::~WillOWisp() -{ - delete soundSource; + sound_manager->preload(SOUNDFILE); } void @@ -101,7 +87,7 @@ WillOWisp::active_update(float elapsed_time) mystate = STATE_VANISHING; sprite->set_action("vanishing", 1); } - soundSource->set_position(get_pos()); + sound_source->set_position(get_pos()); } if (mystate == STATE_WARPING) { @@ -123,24 +109,30 @@ WillOWisp::activate() { sprite->set_action("idle"); - delete soundSource; - soundSource = sound_manager->create_sound_source("sounds/willowisp.wav"); - if(!soundSource) { - log_warning << "Couldn't start WillOWisp sound" << std::endl; - return; - } - soundSource->set_position(get_pos()); - soundSource->set_looping(true); - soundSource->set_gain(2.0); - soundSource->set_reference_distance(32); - soundSource->play(); + sound_source.reset(sound_manager->create_sound_source(SOUNDFILE)); + sound_source->set_position(get_pos()); + sound_source->set_looping(true); + sound_source->set_gain(2.0); + sound_source->set_reference_distance(32); + sound_source->play(); } void WillOWisp::deactivate() { - delete soundSource; - soundSource = 0; + sound_source.reset(NULL); + + switch (mystate) { + case STATE_IDLE: + break; + case STATE_TRACKING: + mystate = STATE_IDLE; + break; + case STATE_WARPING: + case STATE_VANISHING: + remove_me(); + break; + } } void