X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fbadguy%2Ftoad.cpp;h=3df4901f26bd1452fae40d73255d4f399dc2d246;hb=7a6f00e27bdc0aac2107506c3b00cbf0bf1cccc5;hp=9115e338f8020ae0c8db1accef80699852c154ab;hpb=aa4d915cb7b05dec5722c4ad88141d4c4f9599ea;p=supertux.git diff --git a/src/badguy/toad.cpp b/src/badguy/toad.cpp index 9115e338f..3df4901f2 100644 --- a/src/badguy/toad.cpp +++ b/src/badguy/toad.cpp @@ -1,4 +1,4 @@ -// $Id: toad.cpp 4192 2006-08-16 23:25:39Z sommer $ +// $Id$ // // Toad - A jumping toad // Copyright (C) 2006 Christoph Sommer @@ -51,7 +51,7 @@ Toad::write(lisp::Writer& writer) } void -Toad::activate() +Toad::initialize() { // initial state is JUMPING, because we might start airborne state = JUMPING; @@ -86,10 +86,10 @@ Toad::set_state(ToadState newState) } bool -Toad::collision_squished(Player& player) +Toad::collision_squished(GameObject& object) { sprite->set_action(dir == LEFT ? "squished-left" : "squished-right"); - kill_squished(player); + kill_squished(object); return true; }