X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fbadguy%2Fsnowball.cpp;h=8e690cbed3bde509a1fd39dd5e2625090def1ec1;hb=2d1bc69993923150eb701d3cacb917ab4e23d5ef;hp=1db1eb5d704a71a9ded2a13a0f09ee6fe360b280;hpb=c0093d25093395cb62fc2526ab42be65a9f015b8;p=supertux.git diff --git a/src/badguy/snowball.cpp b/src/badguy/snowball.cpp index 1db1eb5d7..8e690cbed 100644 --- a/src/badguy/snowball.cpp +++ b/src/badguy/snowball.cpp @@ -1,7 +1,7 @@ // $Id$ -// +// // SuperTux -// Copyright (C) 2005 Matthias Braun +// Copyright (C) 2006 Matthias Braun // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License @@ -12,88 +12,41 @@ // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. -// +// // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA -// 02111-1307, USA. +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include -#include "snowball.h" - -static const float WALKSPEED = 80; +#include "snowball.hpp" SnowBall::SnowBall(const lisp::Lisp& reader) + : WalkingBadguy(reader, "images/creatures/snowball/snowball.sprite", "left", "right") { - reader.get("x", start_position.x); - reader.get("y", start_position.y); - bbox.set_size(31.8, 31.8); - sprite = sprite_manager->create("snowball"); - set_direction = false; + walk_speed = 80; } -SnowBall::SnowBall(float pos_x, float pos_y, Direction d) +SnowBall::SnowBall(const Vector& pos, Direction d) + : WalkingBadguy(pos, d, "images/creatures/snowball/snowball.sprite", "left", "right") { - start_position.x = pos_x; - start_position.y = pos_y; - bbox.set_size(31.8, 31.8); - sprite = sprite_manager->create("snowball"); - set_direction = true; - initial_direction = d; + walk_speed = 80; } void SnowBall::write(lisp::Writer& writer) { writer.start_list("snowball"); - - writer.write_float("x", start_position.x); - writer.write_float("y", start_position.y); - + WalkingBadguy::write(writer); writer.end_list("snowball"); } -void -SnowBall::activate() -{ - if (set_direction) {dir = initial_direction;} - physic.set_velocity_x(dir == LEFT ? -WALKSPEED : WALKSPEED); - sprite->set_action(dir == LEFT ? "left" : "right"); -} - bool -SnowBall::collision_squished(Player& player) +SnowBall::collision_squished(GameObject& object) { sprite->set_action(dir == LEFT ? "squished-left" : "squished-right"); - kill_squished(player); + kill_squished(object); return true; } -HitResponse -SnowBall::collision_solid(GameObject& , const CollisionHit& hit) -{ - if(fabsf(hit.normal.y) > .5) { // hit floor or roof? - physic.set_velocity_y(0); - } else { // hit right or left - dir = dir == LEFT ? RIGHT : LEFT; - sprite->set_action(dir == LEFT ? "left" : "right"); - physic.set_velocity_x(-physic.get_velocity_x()); - } - - return CONTINUE; -} - -HitResponse -SnowBall::collision_badguy(BadGuy& , const CollisionHit& hit) -{ - if(fabsf(hit.normal.x) > .8) { // left or right hit - dir = dir == LEFT ? RIGHT : LEFT; - sprite->set_action(dir == LEFT ? "left" : "right"); - physic.set_velocity_x(-physic.get_velocity_x()); - } - - return CONTINUE; -} - IMPLEMENT_FACTORY(SnowBall, "snowball")