X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fbadguy%2Fsnowball.cpp;h=2876357a4eb7adcdfc85583a3934efd8102380e1;hb=4a486d92343d1824b311c234e9321e08f280fe68;hp=5f65eaa0ed45f8762a3d0323406d2069cac43805;hpb=e3bb6e46812f108f093e9ad0751a945c34b18cd3;p=supertux.git diff --git a/src/badguy/snowball.cpp b/src/badguy/snowball.cpp index 5f65eaa0e..2876357a4 100644 --- a/src/badguy/snowball.cpp +++ b/src/badguy/snowball.cpp @@ -1,47 +1,46 @@ -#include +// $Id$ +// +// SuperTux +// Copyright (C) 2006 Matthias Braun +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. -#include "snowball.h" +#include -static const float WALKSPEED = 80; +#include "snowball.hpp" SnowBall::SnowBall(const lisp::Lisp& reader) + : WalkingBadguy(reader, "images/creatures/snowball/snowball.sprite", "left", "right") { - reader.get("x", start_position.x); - reader.get("y", start_position.y); - bbox.set_size(31.8, 31.8); - sprite = sprite_manager->create("snowball"); - set_direction = false; + walk_speed = 80; } -SnowBall::SnowBall(float pos_x, float pos_y, Direction d) +SnowBall::SnowBall(const Vector& pos, Direction d) + : WalkingBadguy(pos, d, "images/creatures/snowball/snowball.sprite", "left", "right") { - start_position.x = pos_x; - start_position.y = pos_y; - bbox.set_size(31.8, 31.8); - sprite = sprite_manager->create("snowball"); - set_direction = true; - initial_direction = d; + walk_speed = 80; } void SnowBall::write(lisp::Writer& writer) { writer.start_list("snowball"); - - writer.write_float("x", start_position.x); - writer.write_float("y", start_position.y); - + WalkingBadguy::write(writer); writer.end_list("snowball"); } -void -SnowBall::activate() -{ - if (set_direction) {dir = initial_direction;} - physic.set_velocity_x(dir == LEFT ? -WALKSPEED : WALKSPEED); - sprite->set_action(dir == LEFT ? "left" : "right"); -} - bool SnowBall::collision_squished(Player& player) { @@ -50,30 +49,4 @@ SnowBall::collision_squished(Player& player) return true; } -HitResponse -SnowBall::collision_solid(GameObject& , const CollisionHit& hit) -{ - if(fabsf(hit.normal.y) > .5) { // hit floor or roof? - physic.set_velocity_y(0); - } else { // hit right or left - dir = dir == LEFT ? RIGHT : LEFT; - sprite->set_action(dir == LEFT ? "left" : "right"); - physic.set_velocity_x(-physic.get_velocity_x()); - } - - return CONTINUE; -} - -HitResponse -SnowBall::collision_badguy(BadGuy& , const CollisionHit& hit) -{ - if(fabsf(hit.normal.x) > .8) { // left or right hit - dir = dir == LEFT ? RIGHT : LEFT; - sprite->set_action(dir == LEFT ? "left" : "right"); - physic.set_velocity_x(-physic.get_velocity_x()); - } - - return CONTINUE; -} - IMPLEMENT_FACTORY(SnowBall, "snowball")