X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fbadguy%2Frocketexplosion.cpp;h=c5f32aa96abedd021bb73712be14a06cea5ade06;hb=07ddaed2a657e4d2a3d038fed223fc5827159caf;hp=e7aaed36ac4beb4a4d8f0c8f74820881dfd0a752;hpb=bb5bf44283e1ca2a3cc306f557cef5dbc8c20a22;p=supertux.git diff --git a/src/badguy/rocketexplosion.cpp b/src/badguy/rocketexplosion.cpp index e7aaed36a..c5f32aa96 100644 --- a/src/badguy/rocketexplosion.cpp +++ b/src/badguy/rocketexplosion.cpp @@ -1,6 +1,25 @@ +// $Id$ +// +// SuperTux +// Copyright (C) 2006 Matthias Braun +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + #include -#include "rocketexplosion.h" +#include "rocketexplosion.hpp" static const float EXPLOSIONTIME = 1; @@ -9,15 +28,16 @@ RocketExplosion::RocketExplosion(const Vector& pos, Direction dir) start_position = pos; bbox.set_pos(pos); bbox.set_size(31.8, 31.8); - sprite = sprite_manager->create("rocketexplosion"); + sprite = sprite_manager->create("images/creatures/mr_rocket/explosion.sprite"); this->dir = dir; + countMe = false; explode(); } void RocketExplosion::write(lisp::Writer& ) { - // bombs are only temporarily so don't write them out... + // rocket explosions are only temporarily so don't write them out... } HitResponse @@ -44,7 +64,7 @@ RocketExplosion::collision_badguy(BadGuy& badguy, const CollisionHit& ) } void -RocketExplosion::active_action(float elapsed_time) +RocketExplosion::active_update(float ) { if(timer.check()) { remove_me(); @@ -55,14 +75,12 @@ void RocketExplosion::explode() { sprite->set_action(dir == LEFT ? "explosion-left" : "explosion-right"); - SoundManager::get()->play_sound(IDToSound(SND_EXPLODE), get_pos(), - Sector::current()->player->get_pos()); + sound_manager->play("sounds/explosion.wav", get_pos()); timer.start(EXPLOSIONTIME, true); } void RocketExplosion::kill_fall() { - explode(); }