X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fbadguy%2Frocketexplosion.cpp;h=c5f32aa96abedd021bb73712be14a06cea5ade06;hb=07ddaed2a657e4d2a3d038fed223fc5827159caf;hp=6929ea6d26bc32e19756cb8765ba33e5f2d94124;hpb=cf9a2dc15c5be8c6259b8f14849bb5fa3b082613;p=supertux.git diff --git a/src/badguy/rocketexplosion.cpp b/src/badguy/rocketexplosion.cpp index 6929ea6d2..c5f32aa96 100644 --- a/src/badguy/rocketexplosion.cpp +++ b/src/badguy/rocketexplosion.cpp @@ -1,7 +1,7 @@ // $Id$ -// +// // SuperTux -// Copyright (C) 2005 Matthias Braun +// Copyright (C) 2006 Matthias Braun // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License @@ -12,15 +12,14 @@ // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. -// +// // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA -// 02111-1307, USA. +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include -#include "rocketexplosion.h" +#include "rocketexplosion.hpp" static const float EXPLOSIONTIME = 1; @@ -29,7 +28,7 @@ RocketExplosion::RocketExplosion(const Vector& pos, Direction dir) start_position = pos; bbox.set_pos(pos); bbox.set_size(31.8, 31.8); - sprite = sprite_manager->create("rocketexplosion"); + sprite = sprite_manager->create("images/creatures/mr_rocket/explosion.sprite"); this->dir = dir; countMe = false; explode(); @@ -38,7 +37,7 @@ RocketExplosion::RocketExplosion(const Vector& pos, Direction dir) void RocketExplosion::write(lisp::Writer& ) { - // bombs are only temporarily so don't write them out... + // rocket explosions are only temporarily so don't write them out... } HitResponse @@ -76,14 +75,12 @@ void RocketExplosion::explode() { sprite->set_action(dir == LEFT ? "explosion-left" : "explosion-right"); - sound_manager->play_sound("explosion", get_pos(), - Sector::current()->player->get_pos()); + sound_manager->play("sounds/explosion.wav", get_pos()); timer.start(EXPLOSIONTIME, true); } void RocketExplosion::kill_fall() { - explode(); }