X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fbadguy%2Fpoisonivy.cpp;h=67b4c7f06a79bc100c642b0ff7cc2e33879294f6;hb=fea3446f05e1e7673607b835c269d3e8d1929ab3;hp=e881933dc1ae96c03245f5d46bbb929768868a2a;hpb=ff59adfe9b44e1447ae02a2f9705d695a280059e;p=supertux.git diff --git a/src/badguy/poisonivy.cpp b/src/badguy/poisonivy.cpp index e881933dc..67b4c7f06 100644 --- a/src/badguy/poisonivy.cpp +++ b/src/badguy/poisonivy.cpp @@ -44,7 +44,7 @@ PoisonIvy::write(lisp::Writer& writer) } bool -PoisonIvy::collision_squished(Player& player) +PoisonIvy::collision_squished(GameObject& object) { sprite->set_action(dir == LEFT ? "squished-left" : "squished-right"); // spawn some particles @@ -59,7 +59,7 @@ PoisonIvy::collision_squished(Player& player) Vector paccel = Vector(0, 100); Sector::current()->add_object(new SpriteParticle("images/objects/particles/poisonivy.sprite", "default", ppos, ANCHOR_MIDDLE, pspeed, paccel, LAYER_OBJECTS-1)); } - kill_squished(player); + kill_squished(object); return true; }