X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fbadguy%2Fplant.cpp;h=d45200855dee765221646b3c7251c7941f181ccf;hb=7d24ccd38a1aa858e96b238027594d91081daaa1;hp=2017d9200ff564c27608dac98e1a28768432b1c9;hpb=cbbcc7dfbaca831dc4cbf714ff54b246135f7625;p=supertux.git diff --git a/src/badguy/plant.cpp b/src/badguy/plant.cpp index 2017d9200..d45200855 100644 --- a/src/badguy/plant.cpp +++ b/src/badguy/plant.cpp @@ -1,7 +1,7 @@ -// $Id: plant.cpp 2979 2006-01-10 00:00:04Z matzebraun $ -// +// $Id$ +// // SuperTux -// Copyright (C) 2005 Matthias Braun +// Copyright (C) 2006 Matthias Braun // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License @@ -12,11 +12,10 @@ // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. -// +// // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA -// 02111-1307, USA. +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include @@ -26,11 +25,8 @@ static const float WALKSPEED = 80; static const float WAKE_TIME = .5; Plant::Plant(const lisp::Lisp& reader) + : BadGuy(reader, "images/creatures/plant/plant.sprite") { - reader.get("x", start_position.x); - reader.get("y", start_position.y); - bbox.set_size(31.8, 31.8); - sprite = sprite_manager->create("images/creatures/plant/plant.sprite"); state = PLANT_SLEEPING; } @@ -89,17 +85,23 @@ Plant::active_update(float elapsed_time) { BadGuy::active_update(elapsed_time); if(state == PLANT_SLEEPING) { - const Vector playerPos = Sector::current()->player->get_pos(); - const Vector myPos = this->get_pos(); - float dx = (playerPos.x - myPos.x); - float dy = (playerPos.y - myPos.y); - - // if we "see" the player - if ((((dir == LEFT) && (dx > -128) && (dx < 0)) || ((dir == RIGHT) && (dx > 0) && (dx < 128))) && (dy > -32) && (dy < 32)) { - // wake up - sprite->set_action(dir == LEFT ? "waking-left" : "waking-right"); - if(!timer.started()) timer.start(WAKE_TIME); - state = PLANT_WAKING; + + Player* player = this->get_nearest_player(); + if (player) { + Rect mb = this->get_bbox(); + Rect pb = player->get_bbox(); + + bool inReach_left = (pb.p2.x >= mb.p2.x-((dir == LEFT) ? 256 : 0)); + bool inReach_right = (pb.p1.x <= mb.p1.x+((dir == RIGHT) ? 256 : 0)); + bool inReach_top = (pb.p2.y >= mb.p2.y); + bool inReach_bottom = (pb.p1.y <= mb.p1.y); + + if (inReach_left && inReach_right && inReach_top && inReach_bottom) { + // wake up + sprite->set_action(dir == LEFT ? "waking-left" : "waking-right"); + if(!timer.started()) timer.start(WAKE_TIME); + state = PLANT_WAKING; + } } }