X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fbadguy%2Fplant.cpp;h=5830d2b01c996d69b0eec20ebc63bed443253d4c;hb=c655b296af60a436a8ce2bf0e6ede4f72eae0580;hp=e37ac6db4c895e7874f5a5e337935405f048ad0d;hpb=0d9d5685bf4d2308364dcff501f188295b71891c;p=supertux.git diff --git a/src/badguy/plant.cpp b/src/badguy/plant.cpp index e37ac6db4..5830d2b01 100644 --- a/src/badguy/plant.cpp +++ b/src/badguy/plant.cpp @@ -1,7 +1,7 @@ -// $Id: plant.cpp 2979 2006-01-10 00:00:04Z matzebraun $ -// +// $Id$ +// // SuperTux -// Copyright (C) 2005 Matthias Braun +// Copyright (C) 2006 Matthias Braun // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License @@ -12,11 +12,10 @@ // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. -// +// // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA -// 02111-1307, USA. +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include @@ -26,11 +25,8 @@ static const float WALKSPEED = 80; static const float WAKE_TIME = .5; Plant::Plant(const lisp::Lisp& reader) + : BadGuy(reader, "images/creatures/plant/plant.sprite") { - reader.get("x", start_position.x); - reader.get("y", start_position.y); - bbox.set_size(31.8, 31.8); - sprite = sprite_manager->create("images/creatures/plant/plant.sprite"); state = PLANT_SLEEPING; } @@ -56,18 +52,16 @@ Plant::activate() sprite->set_action(dir == LEFT ? "sleeping-left" : "sleeping-right"); } -HitResponse -Plant::collision_solid(GameObject& , const CollisionHit& hit) +void +Plant::collision_solid(const CollisionHit& hit) { - if(fabsf(hit.normal.y) > .5) { // hit floor or roof? + if(hit.top || hit.bottom) { physic.set_velocity_y(0); - } else { // hit right or left + } else if(hit.left || hit.right) { dir = dir == LEFT ? RIGHT : LEFT; sprite->set_action(dir == LEFT ? "left" : "right"); physic.set_velocity_x(-physic.get_velocity_x()); } - - return CONTINUE; } HitResponse @@ -75,7 +69,7 @@ Plant::collision_badguy(BadGuy& , const CollisionHit& hit) { if(state != PLANT_WALKING) return CONTINUE; - if(fabsf(hit.normal.x) > .8) { // left or right + if(hit.left || hit.right) { dir = dir == LEFT ? RIGHT : LEFT; sprite->set_action(dir == LEFT ? "left" : "right"); physic.set_velocity_x(-physic.get_velocity_x()); @@ -84,7 +78,7 @@ Plant::collision_badguy(BadGuy& , const CollisionHit& hit) return CONTINUE; } -void +void Plant::active_update(float elapsed_time) { BadGuy::active_update(elapsed_time);