X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fbadguy%2Fmrtree.cpp;h=7b8763f25caba416b183306b8f36adaef3d578fe;hb=e7042da286e68756298cc205910b35c1da551167;hp=565cf70906bee3ce83fc7d158aed5d096436c8c2;hpb=fd282d4799cb88eae93e471f5c055f9dc3f12b86;p=supertux.git diff --git a/src/badguy/mrtree.cpp b/src/badguy/mrtree.cpp index 565cf7090..7b8763f25 100644 --- a/src/badguy/mrtree.cpp +++ b/src/badguy/mrtree.cpp @@ -66,8 +66,8 @@ MrTree::collision_squished(Player& player) // spawn some particles // TODO: provide convenience function in MovingSprite or MovingObject? - for (int i = 0; i < 25; i++) { - Vector ppos = bbox.get_middle(); + for (int px = (int)stumpy->get_bbox().p1.x; px < (int)stumpy->get_bbox().p2.x; px+=10) { + Vector ppos = Vector(px, stumpy->get_bbox().p1.y-5); float angle = systemRandom.randf(-M_PI_2, M_PI_2); float velocity = systemRandom.randf(45, 90); float vx = sin(angle)*velocity;