X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fbadguy%2Fmriceblock.hpp;h=ddf3847aa48e8b836ff8ed60682b35582f55f74e;hb=013a5ca196545a094f27c1b708facd0084d58d55;hp=4f5d9576e2bfa8b878abc63c111737af0808d9af;hpb=d54bc022663f96293582cfd13b3bb19b7b91b048;p=supertux.git diff --git a/src/badguy/mriceblock.hpp b/src/badguy/mriceblock.hpp index 4f5d9576e..ddf3847aa 100644 --- a/src/badguy/mriceblock.hpp +++ b/src/badguy/mriceblock.hpp @@ -1,7 +1,7 @@ // $Id$ -// +// // SuperTux -// Copyright (C) 2005 Matthias Braun +// Copyright (C) 2006 Matthias Braun // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License @@ -12,38 +12,42 @@ // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. -// +// // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA -// 02111-1307, USA. +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef __MRICEBLOCK_H__ #define __MRICEBLOCK_H__ -#include "badguy.hpp" +#include "walking_badguy.hpp" #include "object/portable.hpp" -class MrIceBlock : public BadGuy, public Portable +class MrIceBlock : public WalkingBadguy, public Portable { public: MrIceBlock(const lisp::Lisp& reader); - MrIceBlock(float pos_x, float pos_y, Direction d, bool stay_on_plat); + MrIceBlock(const Vector& pos, Direction d); - void activate(); + void initialize(); void write(lisp::Writer& writer); HitResponse collision(GameObject& object, const CollisionHit& hit); - HitResponse collision_solid(GameObject& object, const CollisionHit& hit); + void collision_solid(const CollisionHit& hit); HitResponse collision_badguy(BadGuy& badguy, const CollisionHit& hit); HitResponse collision_player(Player& player, const CollisionHit& hit); void active_update(float elapsed_time); - + void grab(MovingObject& object, const Vector& pos, Direction dir); void ungrab(MovingObject& object, Direction dir); + bool is_portable() const; + + bool can_break(); + + virtual MrIceBlock* clone() const { return new MrIceBlock(*this); } protected: - bool collision_squished(Player& player); + bool collision_squished(GameObject& object); private: enum IceState { @@ -54,14 +58,11 @@ private: }; void set_state(IceState state); - + IceState ice_state; + Timer nokick_timer; Timer flat_timer; int squishcount; - bool set_direction; - bool stay_on_platform; - Direction initial_direction; }; #endif -