X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fbadguy%2Fmriceblock.cpp;h=7ab283788f3fd7953f160ec3ce7e1f32e4ac6a3a;hb=7a6f00e27bdc0aac2107506c3b00cbf0bf1cccc5;hp=f616abb5a6843cfaa395075b5c196b62c7bece70;hpb=c307442e4bf1352cf1807b171b5ab175ba063b31;p=supertux.git diff --git a/src/badguy/mriceblock.cpp b/src/badguy/mriceblock.cpp index f616abb5a..7ab283788 100644 --- a/src/badguy/mriceblock.cpp +++ b/src/badguy/mriceblock.cpp @@ -25,6 +25,7 @@ namespace { const float KICKSPEED = 500; const int MAXSQUISHES = 10; + const float NOKICK_TIME = 0.1f; } MrIceBlock::MrIceBlock(const lisp::Lisp& reader) @@ -56,9 +57,9 @@ MrIceBlock::write(lisp::Writer& writer) } void -MrIceBlock::activate() +MrIceBlock::initialize() { - WalkingBadguy::activate(); + WalkingBadguy::initialize(); set_state(ICESTATE_NORMAL); } @@ -137,6 +138,10 @@ MrIceBlock::collision_player(Player& player, const CollisionHit& hit) if(ice_state == ICESTATE_GRABBED) return FORCE_MOVE; + if(dir == UP) { + return FORCE_MOVE; + } + // handle kicks from left or right side if(ice_state == ICESTATE_FLAT && get_state() == STATE_ACTIVE) { if(hit.left) { @@ -179,13 +184,17 @@ MrIceBlock::collision_squished(GameObject& object) switch(ice_state) { case ICESTATE_KICKED: case ICESTATE_NORMAL: - squishcount++; - if(squishcount >= MAXSQUISHES) { - kill_fall(); - return true; + { + Player* player = dynamic_cast(&object); + squishcount++; + if ((squishcount >= MAXSQUISHES) || (player && player->does_buttjump)) { + kill_fall(); + return true; + } } set_state(ICESTATE_FLAT); + nokick_timer.start(NOKICK_TIME); break; case ICESTATE_FLAT: { @@ -196,7 +205,7 @@ MrIceBlock::collision_squished(GameObject& object) dir = LEFT; } } - set_state(ICESTATE_KICKED); + if (nokick_timer.check()) set_state(ICESTATE_KICKED); break; case ICESTATE_GRABBED: assert(false); @@ -216,14 +225,19 @@ MrIceBlock::set_state(IceState state) switch(state) { case ICESTATE_NORMAL: - WalkingBadguy::activate(); + WalkingBadguy::initialize(); break; case ICESTATE_FLAT: - sound_manager->play("sounds/stomp.wav", get_pos()); - physic.set_velocity_x(0); - physic.set_velocity_y(0); - - sprite->set_action(dir == LEFT ? "flat-left" : "flat-right"); + if(dir == UP) { + physic.set_velocity_y(-KICKSPEED); + bbox.set_size(34, 31.8f); + } else { + sound_manager->play("sounds/stomp.wav", get_pos()); + physic.set_velocity_x(0); + physic.set_velocity_y(0); + + sprite->set_action(dir == LEFT ? "flat-left" : "flat-right"); + } flat_timer.start(4); break; case ICESTATE_KICKED: @@ -250,15 +264,15 @@ MrIceBlock::grab(MovingObject&, const Vector& pos, Direction dir) this->dir = dir; sprite->set_action(dir == LEFT ? "flat-left" : "flat-right"); set_state(ICESTATE_GRABBED); - set_group(COLGROUP_DISABLED); + set_colgroup_active(COLGROUP_DISABLED); } void MrIceBlock::ungrab(MovingObject& , Direction dir) { this->dir = dir; - set_state(ICESTATE_KICKED); - set_group(COLGROUP_MOVING); + set_state(dir == UP ? ICESTATE_FLAT : ICESTATE_KICKED); + set_colgroup_active(COLGROUP_MOVING); } bool