X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fbadguy%2Fmrbomb.cpp;h=68e076892fc7b05cd3357fd627e466aae9a79a93;hb=7361e2120c8a5db222219e8b556c9efc8eda7bcc;hp=6c7c6f9d69c13b18d48fdea9db98045341b99876;hpb=fdba1d4b1561c55309aee67d6e9a5b778cf21299;p=supertux.git diff --git a/src/badguy/mrbomb.cpp b/src/badguy/mrbomb.cpp index 6c7c6f9d6..68e076892 100644 --- a/src/badguy/mrbomb.cpp +++ b/src/badguy/mrbomb.cpp @@ -23,61 +23,40 @@ #include "bomb.hpp" #include "sprite/sprite_manager.hpp" -static const float WALKSPEED = 80; - MrBomb::MrBomb(const lisp::Lisp& reader) - : BadGuy(reader, "images/creatures/mr_cherry/mr_cherry.sprite") + : WalkingBadguy(reader, "images/creatures/mr_bomb/mr_bomb.sprite", "left", "right") { + walk_speed = 80; + max_drop_height = 0; + //Check if we need another sprite if( !reader.get( "sprite", sprite_name ) ){ return; } if( sprite_name == "" ){ - sprite_name = "images/creatures/mr_cherry/mr_cherry.sprite"; + sprite_name = "images/creatures/mr_bomb/mr_bomb.sprite"; return; } - //Replace sprite + //Replace sprite sprite = sprite_manager->create( sprite_name ); - bbox.set_size(sprite->get_current_hitbox_width(), sprite->get_current_hitbox_height()); } /* MrBomb created by a despencer always gets default sprite atm.*/ MrBomb::MrBomb(const Vector& pos, Direction d) - : BadGuy(pos, d, "images/creatures/mr_cherry/mr_cherry.sprite") + : WalkingBadguy(pos, d, "images/creatures/mr_bomb/mr_bomb.sprite", "left", "right") { + walk_speed = 80; + max_drop_height = 0; } void MrBomb::write(lisp::Writer& writer) { writer.start_list("mrbomb"); - - writer.write_float("x", start_position.x); - writer.write_float("y", start_position.y); - + WalkingBadguy::write(writer); writer.end_list("mrbomb"); } -void -MrBomb::activate() -{ - physic.set_velocity_x(dir == LEFT ? -WALKSPEED : WALKSPEED); - sprite->set_action(dir == LEFT ? "left" : "right"); -} - -void -MrBomb::active_update(float elapsed_time) -{ - if (might_fall()) - { - dir = (dir == LEFT ? RIGHT : LEFT); - sprite->set_action(dir == LEFT ? "left" : "right"); - physic.set_velocity_x(-physic.get_velocity_x()); - } - - BadGuy::active_update(elapsed_time); -} - bool MrBomb::collision_squished(Player& player) { @@ -87,32 +66,6 @@ MrBomb::collision_squished(Player& player) return true; } -HitResponse -MrBomb::collision_solid(GameObject& , const CollisionHit& hit) -{ - if(fabsf(hit.normal.y) > .5) { // hit floor or roof? - physic.set_velocity_y(0); - } else { // hit right or left - dir = dir == LEFT ? RIGHT : LEFT; - sprite->set_action(dir == LEFT ? "left" : "right"); - physic.set_velocity_x(-physic.get_velocity_x()); - } - - return CONTINUE; -} - -HitResponse -MrBomb::collision_badguy(BadGuy& , const CollisionHit& hit) -{ - if(fabsf(hit.normal.x) > .8) { // left or right - dir = dir == LEFT ? RIGHT : LEFT; - sprite->set_action(dir == LEFT ? "left" : "right"); - physic.set_velocity_x(-physic.get_velocity_x()); - } - - return CONTINUE; -} - void MrBomb::kill_fall() {