X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fbadguy%2Fmrbomb.cpp;h=4b6e5e9b0d8a440fd2528f294c3d2c7edb9d9fce;hb=2ad3ecbc14b77d373c796ad04d6389489666cc01;hp=dcd71987dab6c8a64da6e45b1eabdbc551cec044;hpb=22ebbf03379aad8d3fc704e47e6cfa7acca8651d;p=supertux.git diff --git a/src/badguy/mrbomb.cpp b/src/badguy/mrbomb.cpp index dcd71987d..4b6e5e9b0 100644 --- a/src/badguy/mrbomb.cpp +++ b/src/badguy/mrbomb.cpp @@ -21,15 +21,25 @@ #include "mrbomb.hpp" #include "bomb.hpp" +#include "object/explosion.hpp" #include "sprite/sprite_manager.hpp" +#include "audio/sound_manager.hpp" +#include "lisp/writer.hpp" +#include "object_factory.hpp" +#include "sector.hpp" +#include "lisp/lisp.hpp" +#include "sprite/sprite.hpp" MrBomb::MrBomb(const lisp::Lisp& reader) - : WalkingBadguy(reader, "images/creatures/mr_bomb/mr_bomb.sprite", "left", "right") + : WalkingBadguy(reader, "images/creatures/mr_bomb/mr_bomb.sprite", "left", "right") { walk_speed = 80; max_drop_height = 16; grabbed = false; + //Prevent stutter when Tux jumps on Mr Bomb + sound_manager->preload("sounds/explosion.wav"); + //Check if we need another sprite if( !reader.get( "sprite", sprite_name ) ){ return; @@ -42,13 +52,14 @@ MrBomb::MrBomb(const lisp::Lisp& reader) sprite = sprite_manager->create( sprite_name ); } -/* MrBomb created by a despencer always gets default sprite atm.*/ +/* MrBomb created by a dispenser always gets default sprite atm.*/ MrBomb::MrBomb(const Vector& pos, Direction d) - : WalkingBadguy(pos, d, "images/creatures/mr_bomb/mr_bomb.sprite", "left", "right") + : WalkingBadguy(pos, d, "images/creatures/mr_bomb/mr_bomb.sprite", "left", "right") { walk_speed = 80; max_drop_height = 16; grabbed = false; + sound_manager->preload("sounds/explosion.wav"); } void @@ -78,8 +89,10 @@ MrBomb::collision_player(Player& player, const CollisionHit& hit) bool MrBomb::collision_squished(GameObject& object) { - remove_me(); - Sector::current()->add_object(new Bomb(get_pos(), dir, sprite_name )); + if(is_valid()) { + remove_me(); + Sector::current()->add_object(new Bomb(get_pos(), dir, sprite_name )); + } kill_squished(object); return true; } @@ -95,10 +108,13 @@ MrBomb::active_update(float elapsed_time) void MrBomb::kill_fall() { - remove_me(); - Bomb* bomb = new Bomb(get_pos(), dir, sprite_name ); - Sector::current()->add_object(bomb); - bomb->explode(); + if(is_valid()) { + remove_me(); + Explosion* explosion = new Explosion(get_bbox().get_middle()); + Sector::current()->add_object(explosion); + } + + run_dead_script(); } void @@ -108,7 +124,7 @@ MrBomb::grab(MovingObject&, const Vector& pos, Direction dir) movement = pos - get_pos(); this->dir = dir; sprite->set_action(dir == LEFT ? "iced-left" : "iced-right"); - set_group(COLGROUP_DISABLED); + set_colgroup_active(COLGROUP_DISABLED); grabbed = true; } @@ -116,7 +132,7 @@ void MrBomb::ungrab(MovingObject& , Direction dir) { this->dir = dir; - set_group(COLGROUP_MOVING); + set_colgroup_active(COLGROUP_MOVING); grabbed = false; }