X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fbadguy%2Fmrbomb.cpp;h=1ed824001a1603fcc673b8fe5912b391d6b72f81;hb=2d1bc69993923150eb701d3cacb917ab4e23d5ef;hp=4ebe6fbf5a3bb2154214f7e91223fb182b424617;hpb=11f76210a19bcee328439bbf5b82a436cd6a9c38;p=supertux.git diff --git a/src/badguy/mrbomb.cpp b/src/badguy/mrbomb.cpp index 4ebe6fbf5..1ed824001 100644 --- a/src/badguy/mrbomb.cpp +++ b/src/badguy/mrbomb.cpp @@ -23,14 +23,18 @@ #include "bomb.hpp" #include "object/explosion.hpp" #include "sprite/sprite_manager.hpp" +#include "audio/sound_manager.hpp" MrBomb::MrBomb(const lisp::Lisp& reader) - : WalkingBadguy(reader, "images/creatures/mr_bomb/mr_bomb.sprite", "left", "right") + : WalkingBadguy(reader, "images/creatures/mr_bomb/mr_bomb.sprite", "left", "right") { walk_speed = 80; max_drop_height = 16; grabbed = false; + //Prevent stutter when Tux jumps on Mr Bomb + sound_manager->preload("sounds/explosion.wav"); + //Check if we need another sprite if( !reader.get( "sprite", sprite_name ) ){ return; @@ -43,13 +47,14 @@ MrBomb::MrBomb(const lisp::Lisp& reader) sprite = sprite_manager->create( sprite_name ); } -/* MrBomb created by a despencer always gets default sprite atm.*/ +/* MrBomb created by a dispenser always gets default sprite atm.*/ MrBomb::MrBomb(const Vector& pos, Direction d) - : WalkingBadguy(pos, d, "images/creatures/mr_bomb/mr_bomb.sprite", "left", "right") + : WalkingBadguy(pos, d, "images/creatures/mr_bomb/mr_bomb.sprite", "left", "right") { walk_speed = 80; max_drop_height = 16; grabbed = false; + sound_manager->preload("sounds/explosion.wav"); } void @@ -110,7 +115,7 @@ MrBomb::grab(MovingObject&, const Vector& pos, Direction dir) movement = pos - get_pos(); this->dir = dir; sprite->set_action(dir == LEFT ? "iced-left" : "iced-right"); - set_group(COLGROUP_DISABLED); + set_colgroup_active(COLGROUP_DISABLED); grabbed = true; } @@ -118,7 +123,7 @@ void MrBomb::ungrab(MovingObject& , Direction dir) { this->dir = dir; - set_group(COLGROUP_MOVING); + set_colgroup_active(COLGROUP_MOVING); grabbed = false; }