X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fbadguy%2Fmrbomb.cpp;h=1ed824001a1603fcc673b8fe5912b391d6b72f81;hb=2d1bc69993923150eb701d3cacb917ab4e23d5ef;hp=0526c95144ff2876eb89ee2b5d4d0d91602d5b4c;hpb=89ecbfcacb9abac599f8feba52792392b8199cf1;p=supertux.git diff --git a/src/badguy/mrbomb.cpp b/src/badguy/mrbomb.cpp index 0526c9514..1ed824001 100644 --- a/src/badguy/mrbomb.cpp +++ b/src/badguy/mrbomb.cpp @@ -21,15 +21,20 @@ #include "mrbomb.hpp" #include "bomb.hpp" +#include "object/explosion.hpp" #include "sprite/sprite_manager.hpp" +#include "audio/sound_manager.hpp" MrBomb::MrBomb(const lisp::Lisp& reader) - : WalkingBadguy(reader, "images/creatures/mr_bomb/mr_bomb.sprite", "left", "right") + : WalkingBadguy(reader, "images/creatures/mr_bomb/mr_bomb.sprite", "left", "right") { walk_speed = 80; - max_drop_height = 0; + max_drop_height = 16; grabbed = false; + //Prevent stutter when Tux jumps on Mr Bomb + sound_manager->preload("sounds/explosion.wav"); + //Check if we need another sprite if( !reader.get( "sprite", sprite_name ) ){ return; @@ -42,13 +47,14 @@ MrBomb::MrBomb(const lisp::Lisp& reader) sprite = sprite_manager->create( sprite_name ); } -/* MrBomb created by a despencer always gets default sprite atm.*/ +/* MrBomb created by a dispenser always gets default sprite atm.*/ MrBomb::MrBomb(const Vector& pos, Direction d) - : WalkingBadguy(pos, d, "images/creatures/mr_bomb/mr_bomb.sprite", "left", "right") + : WalkingBadguy(pos, d, "images/creatures/mr_bomb/mr_bomb.sprite", "left", "right") { walk_speed = 80; - max_drop_height = 0; + max_drop_height = 16; grabbed = false; + sound_manager->preload("sounds/explosion.wav"); } void @@ -76,11 +82,11 @@ MrBomb::collision_player(Player& player, const CollisionHit& hit) } bool -MrBomb::collision_squished(Player& player) +MrBomb::collision_squished(GameObject& object) { remove_me(); Sector::current()->add_object(new Bomb(get_pos(), dir, sprite_name )); - kill_squished(player); + kill_squished(object); return true; } @@ -96,9 +102,10 @@ void MrBomb::kill_fall() { remove_me(); - Bomb* bomb = new Bomb(get_pos(), dir, sprite_name ); - Sector::current()->add_object(bomb); - bomb->explode(); + Explosion* explosion = new Explosion(get_bbox().get_middle()); + Sector::current()->add_object(explosion); + + run_dead_script(); } void @@ -108,7 +115,7 @@ MrBomb::grab(MovingObject&, const Vector& pos, Direction dir) movement = pos - get_pos(); this->dir = dir; sprite->set_action(dir == LEFT ? "iced-left" : "iced-right"); - set_group(COLGROUP_DISABLED); + set_colgroup_active(COLGROUP_DISABLED); grabbed = true; } @@ -116,7 +123,7 @@ void MrBomb::ungrab(MovingObject& , Direction dir) { this->dir = dir; - set_group(COLGROUP_MOVING); + set_colgroup_active(COLGROUP_MOVING); grabbed = false; }