X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fbadguy%2Fjumpy.cpp;h=4d32164aca92a92df4444e5e570e7e7ebf8a9f04;hb=e3bb6e46812f108f093e9ad0751a945c34b18cd3;hp=f5ce236e953bd686c0f1421b469f161ecf9b81cb;hpb=6fe1f3519eecbbb75eca97c45a6697eee36b2442;p=supertux.git diff --git a/src/badguy/jumpy.cpp b/src/badguy/jumpy.cpp index f5ce236e9..4d32164ac 100644 --- a/src/badguy/jumpy.cpp +++ b/src/badguy/jumpy.cpp @@ -4,35 +4,59 @@ static const float JUMPSPEED=600; -Jumpy::Jumpy(LispReader& reader) +Jumpy::Jumpy(const lisp::Lisp& reader) { - reader.read_float("x", start_position.x); - reader.read_float("y", start_position.y); - bbox.set_size(32, 32); + reader.get("x", start_position.x); + reader.get("y", start_position.y); + bbox.set_size(31.8, 31.8); sprite = sprite_manager->create("jumpy"); } void -Jumpy::write(LispWriter& writer) +Jumpy::write(lisp::Writer& writer) { writer.start_list("jumpy"); - writer.write_float("x", get_pos().x); - writer.write_float("y", get_pos().y); + writer.write_float("x", start_position.x); + writer.write_float("y", start_position.y); writer.end_list("jumpy"); } HitResponse -Jumpy::collision_solid(GameObject& , const CollisionHit& hit) +Jumpy::collision_solid(GameObject& , const CollisionHit& chit) +{ + return hit(chit); +} + +HitResponse +Jumpy::collision_badguy(BadGuy& , const CollisionHit& chit) +{ + return hit(chit); +} + +HitResponse +Jumpy::hit(const CollisionHit& chit) { // hit floor? - if(hit.normal.y < -.5) { + if(chit.normal.y < -.5) { physic.set_velocity_y(JUMPSPEED); - } else if(hit.normal.y < .5) { // bumped on roof + } else if(chit.normal.y < .5) { // bumped on roof physic.set_velocity_y(0); } return CONTINUE; } +void +Jumpy::active_action(float elapsed_time) +{ + BadGuy::active_action(elapsed_time); + + dir = Sector::current()->player->get_pos().x > get_pos().x + ? RIGHT : LEFT; + //FIXME: add middle and up here + sprite->set_action(dir == LEFT ? "left-down" : "right-down"); +} + +IMPLEMENT_FACTORY(Jumpy, "jumpy")