X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fbadguy%2Fflyingsnowball.hpp;h=d82740ffdc29547109a8f7ace48f89c25b08cccb;hb=788a9153f60fb3d25a52fd184387ebbde7636719;hp=2058e21db6d34e5db2a01272543086f93e34a715;hpb=5b7f9214cb929399f1a855ef5807018a9447d510;p=supertux.git diff --git a/src/badguy/flyingsnowball.hpp b/src/badguy/flyingsnowball.hpp index 2058e21db..d82740ffd 100644 --- a/src/badguy/flyingsnowball.hpp +++ b/src/badguy/flyingsnowball.hpp @@ -1,7 +1,7 @@ // $Id$ -// +// // SuperTux -// Copyright (C) 2005 Matthias Braun +// Copyright (C) 2006 Matthias Braun // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License @@ -12,11 +12,10 @@ // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. -// +// // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA -// 02111-1307, USA. +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef __FLYINGSNOWBALL_H__ #define __FLYINGSNOWBALL_H__ @@ -27,22 +26,21 @@ class FlyingSnowBall : public BadGuy { public: FlyingSnowBall(const lisp::Lisp& reader); - FlyingSnowBall(float pos_x, float pos_y); + FlyingSnowBall(const Vector& pos); + void initialize(); void activate(); void write(lisp::Writer& writer); void active_update(float elapsed_time); - HitResponse collision_solid(GameObject& other, const CollisionHit& hit); + void collision_solid(const CollisionHit& hit); + + virtual FlyingSnowBall* clone() const { return new FlyingSnowBall(*this); } + protected: - enum FlyingSnowballMode { - FLY_UP, - FLY_DOWN - }; - FlyingSnowballMode mode; - bool collision_squished(Player& player); + bool collision_squished(GameObject& object); private: - Timer timer; + float normal_propeller_speed; + Timer puff_timer; /**< time until the next smoke puff is spawned */ }; #endif -