X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fbadguy%2Fflyingsnowball.cpp;h=66a2db504ddf94fbf0601e8ce8088414b51a9e17;hb=c8303cceed3279a3580829a28bbb2d7b8d89843b;hp=e07179a7666733a20e1595e50e102de9c4c49c41;hpb=8e02ba38e2a98f9ea7f092e333f8085520e6c22a;p=supertux.git diff --git a/src/badguy/flyingsnowball.cpp b/src/badguy/flyingsnowball.cpp index e07179a76..66a2db504 100644 --- a/src/badguy/flyingsnowball.cpp +++ b/src/badguy/flyingsnowball.cpp @@ -1,26 +1,48 @@ +// $Id$ +// +// SuperTux +// Copyright (C) 2006 Matthias Braun +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + #include + #include -#include "flyingsnowball.h" +#include "flyingsnowball.hpp" +#include "random_generator.hpp" +#include "object/sprite_particle.hpp" static const float FLYTIME = 1.0; -static const float FLYSPEED = 100.0; +static const float FLYSPEED = -100.0; + +namespace { + const float PUFF_PROBABILITY = 0.1; /**< chanche of puffs being spawned in the current cycle */ + const float PUFF_INTERVAL_MIN = 0.1; /**< spawn new puff of smoke at most that often */ + const float PUFF_INTERVAL_MAX = 1.1; /**< spawn new puff of smoke at least that often */ +} FlyingSnowBall::FlyingSnowBall(const lisp::Lisp& reader) + : BadGuy(reader, "images/creatures/flying_snowball/flying_snowball.sprite") { - reader.get("x", start_position.x); - reader.get("y", start_position.y); - bbox.set_size(31.8, 31.8); - sprite = sprite_manager->create("flyingsnowball"); physic.enable_gravity(false); } -FlyingSnowBall::FlyingSnowBall(float pos_x, float pos_y) +FlyingSnowBall::FlyingSnowBall(const Vector& pos) + : BadGuy(pos, "images/creatures/flying_snowball/flying_snowball.sprite") { - start_position.x = pos_x; - start_position.y = pos_y; - bbox.set_size(31.8, 31.8); - sprite = sprite_manager->create("flyingsnowball"); physic.enable_gravity(false); } @@ -42,6 +64,7 @@ FlyingSnowBall::activate() mode = FLY_UP; physic.set_velocity_y(FLYSPEED); timer.start(FLYTIME/2); + puff_timer.start(systemRandom.randf(PUFF_INTERVAL_MIN, PUFF_INTERVAL_MAX)); } bool @@ -52,31 +75,53 @@ FlyingSnowBall::collision_squished(Player& player) return true; } -HitResponse -FlyingSnowBall::collision_solid(GameObject& , const CollisionHit& hit) +void +FlyingSnowBall::collision_solid(const CollisionHit& hit) { - if(fabsf(hit.normal.y) > .5) { // hit floor or roof? + if(hit.top || hit.bottom) { physic.set_velocity_y(0); } - - return CONTINUE; } void -FlyingSnowBall::active_action(float elapsed_time) +FlyingSnowBall::active_update(float elapsed_time) { if(timer.check()) { if(mode == FLY_UP) { mode = FLY_DOWN; physic.set_velocity_y(-FLYSPEED); + + // stop puffing + puff_timer.stop(); + } else if(mode == FLY_DOWN) { mode = FLY_UP; physic.set_velocity_y(FLYSPEED); + + // roll a dice whether to start puffing + if (systemRandom.randf(0, 1) < PUFF_PROBABILITY) { + puff_timer.start(systemRandom.randf(PUFF_INTERVAL_MIN, PUFF_INTERVAL_MAX)); + } + } timer.start(FLYTIME); } movement=physic.get_movement(elapsed_time); - dir= Sector::current()->player->get_pos().x>get_pos().x?RIGHT:LEFT; - sprite->set_action(dir == LEFT ? "left" : "right"); + + Player* player = this->get_nearest_player(); + if (player) { + dir = (player->get_pos().x > get_pos().x) ? RIGHT : LEFT; + sprite->set_action(dir == LEFT ? "left" : "right"); + } + + // spawn smoke puffs + if (puff_timer.check()) { + Vector ppos = bbox.get_middle(); + Vector pspeed = Vector(systemRandom.randf(-10, 10), 150); + Vector paccel = Vector(0,0); + Sector::current()->add_object(new SpriteParticle("images/objects/particles/smoke.sprite", "default", ppos, ANCHOR_MIDDLE, pspeed, paccel, LAYER_OBJECTS-1)); + puff_timer.start(systemRandom.randf(PUFF_INTERVAL_MIN, PUFF_INTERVAL_MAX)); + } } +IMPLEMENT_FACTORY(FlyingSnowBall, "flyingsnowball")