X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fbadguy%2Fflame.cpp;h=9acd1c64a1243f9a32eb5292db86b20732685eed;hb=a3316d68ca17966517c3f7bb0c0cb2b7e612fd0a;hp=d9b0759f95ba6169be447642d0ac42a9d2a483d7;hpb=7f2aa7d8f29822b7a694931b20848b3c4ac7a869;p=supertux.git diff --git a/src/badguy/flame.cpp b/src/badguy/flame.cpp index d9b0759f9..9acd1c64a 100644 --- a/src/badguy/flame.cpp +++ b/src/badguy/flame.cpp @@ -1,7 +1,7 @@ // $Id$ -// +// // SuperTux -// Copyright (C) 2005 Matthias Braun +// Copyright (C) 2006 Matthias Braun // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License @@ -12,32 +12,27 @@ // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. -// +// // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA -// 02111-1307, USA. +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + #include #include "flame.hpp" +#include "log.hpp" + +static const std::string SOUNDFILE = "sounds/flame.wav"; Flame::Flame(const lisp::Lisp& reader) - : angle(0), radius(100), speed(2), source(0) + : BadGuy(reader, "images/creatures/flame/flame.sprite", LAYER_FLOATINGOBJECTS), angle(0), radius(100), speed(2) { - reader.get("x", start_position.x); - reader.get("y", start_position.y); reader.get("radius", radius); reader.get("speed", speed); bbox.set_pos(Vector(start_position.x + cos(angle) * radius, start_position.y + sin(angle) * radius)); - bbox.set_size(32, 32); - sprite = sprite_manager->create("images/creatures/flame/flame.sprite"); countMe = false; -} - -Flame::~Flame() -{ - delete source; + sound_manager->preload(SOUNDFILE); } void @@ -61,34 +56,26 @@ Flame::active_update(float elapsed_time) start_position.y + sin(angle) * radius); movement = newpos - get_pos(); - if (sound_manager->is_sound_enabled()) - source->set_position(get_pos()); + sound_source->set_position(get_pos()); } void Flame::activate() { - if (!sound_manager->is_sound_enabled()) - return; + set_group(COLGROUP_TOUCHABLE); - delete source; - source = sound_manager->create_sound_source("sounds/flame.wav"); - if(!source) { - std::cerr << "Couldn't start flame sound.\n"; - return; - } - source->set_position(get_pos()); - source->set_looping(true); - source->set_gain(2.0); - source->set_reference_distance(32); - source->play(); + sound_source.reset(sound_manager->create_sound_source(SOUNDFILE)); + sound_source->set_position(get_pos()); + sound_source->set_looping(true); + sound_source->set_gain(2.0); + sound_source->set_reference_distance(32); + sound_source->play(); } void Flame::deactivate() { - delete source; - source = 0; + sound_source.reset(); } void