X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fbadguy%2Fdart.hpp;h=a76c6675de5431e641bb9409de77a7401261d011;hb=12a28b64dcce9c7ff706451b4f3aecd201cc8a5f;hp=0fb6dc3ecd77df7837eb8f2363d1bbdaa0aecf2d;hpb=af906b173f5e7118644397ce35145e6b88f40be8;p=supertux.git diff --git a/src/badguy/dart.hpp b/src/badguy/dart.hpp index 0fb6dc3ec..a76c6675d 100644 --- a/src/badguy/dart.hpp +++ b/src/badguy/dart.hpp @@ -1,12 +1,10 @@ -// $Id$ -// // Dart - Your average poison dart // Copyright (C) 2006 Christoph Sommer // -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -14,14 +12,14 @@ // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA -// 02111-1307, USA. +// along with this program. If not, see . + +#ifndef HEADER_SUPERTUX_BADGUY_DART_HPP +#define HEADER_SUPERTUX_BADGUY_DART_HPP -#ifndef __DART_H__ -#define __DART_H__ +#include "badguy/badguy.hpp" -#include "badguy.hpp" +class SoundSource; /** * Badguy "Dart" - Your average poison dart @@ -29,29 +27,31 @@ class Dart : public BadGuy { public: - Dart(const lisp::Lisp& reader); + Dart(const Reader& reader); Dart(const Vector& pos, Direction d, const BadGuy* parent); - Dart(const Dart& dart); ~Dart(); void initialize(); void activate(); void deactivate(); - void write(lisp::Writer& writer); - + void active_update(float elapsed_time); void collision_solid(const CollisionHit& hit); HitResponse collision_badguy(BadGuy& badguy, const CollisionHit& hit); HitResponse collision_player(Player& player, const CollisionHit& hit); - virtual Dart* clone() const { return new Dart(*this); } - virtual bool updatePointers(const GameObject* from_object, GameObject* to_object); protected: const BadGuy* parent; /**< collisions with this BadGuy will be ignored */ std::auto_ptr sound_source; /**< SoundSource for ambient sound */ + +private: + Dart(const Dart&); + Dart& operator=(const Dart&); }; #endif + +/* EOF */