X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2FMakefile.am;h=fb4eb3a247888f176b49d7222c275fa626d827a0;hb=cf4de5d58eb99a11369c329c01bfa5abe4b0a398;hp=7e5fea56aa6a43c91624c89ca068a6bb6d12fd8d;hpb=b81753b1f8057b416026644df7fd448ae3df3148;p=supertux.git diff --git a/src/Makefile.am b/src/Makefile.am index 7e5fea56a..fb4eb3a24 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -1,60 +1,101 @@ bin_PROGRAMS = supertux supertux_SOURCES = \ - badguy.cpp \ - badguy.h \ - bitmask.cpp \ - bitmask.h \ - button.cpp \ - button.h \ - collision.cpp \ - collision.h \ - defines.h \ - gameloop.cpp \ - gameloop.h \ - globals.cpp \ - globals.h \ - high_scores.cpp \ - high_scores.h \ - intro.cpp \ - intro.h \ - level.cpp \ - level.h \ - leveleditor.cpp \ - leveleditor.h \ - lispreader.cpp \ - lispreader.h \ - menu.cpp \ - menu.h \ - physic.cpp \ - physic.h \ - player.cpp \ - player.h \ - scene.cpp \ - scene.h \ - screen.cpp \ - screen.h \ - setup.cpp \ - setup.h \ - sound.cpp \ - sound.h \ - special.cpp \ - special.h \ - supertux.cpp \ - supertux.h \ - text.cpp \ - text.h \ - texture.cpp \ - texture.h \ - timer.cpp \ - timer.h \ - title.cpp \ - title.h \ - type.cpp \ - type.h \ - world.cpp \ - world.h \ - worldmap.cpp \ - worldmap.h +screen/drawing_context.h \ +screen/drawing_context.cpp \ +screen/font.h \ +screen/font.cpp \ +screen/screen.h \ +screen/screen.cpp \ +screen/texture.cpp \ +screen/texture.h \ +lispwriter.h \ +lispwriter.cpp \ +badguy.cpp \ +badguy.h \ +bitmask.cpp \ +bitmask.h \ +button.cpp \ +button.h \ +camera.cpp \ +camera.h \ +collision.cpp \ +collision.h \ +configfile.cpp \ +configfile.h \ +door.cpp \ +door.h \ +intro.cpp \ +intro.h \ +defines.h \ +gameloop.cpp \ +gameloop.h \ +globals.cpp \ +globals.h \ +high_scores.cpp \ +high_scores.h \ +interactive_object.cpp \ +interactive_object.h \ +level.cpp \ +level.h \ +leveleditor.cpp \ +leveleditor.h \ +lispreader.cpp \ +lispreader.h \ +menu.cpp \ +menu.h \ +mousecursor.cpp \ +mousecursor.h \ +music_manager.cpp \ +music_manager.h \ +musicref.cpp \ +musicref.h \ +particlesystem.cpp \ +particlesystem.h \ +physic.cpp \ +physic.h \ +player.cpp \ +player.h \ +scene.cpp \ +scene.h \ +setup.cpp \ +setup.h \ +sound.cpp \ +sound.h \ +special.cpp \ +special.h \ +sprite.h \ +sprite.cpp \ +sprite_manager.cpp \ +sprite_manager.h \ +supertux.cpp \ +timer.cpp \ +timer.h \ +title.cpp \ +title.h \ +type.cpp \ +type.h \ +worldmap.cpp \ +worldmap.h \ +tile.h \ +tile.cpp \ +resources.h \ +resources.cpp \ +gameobjs.h \ +gameobjs.cpp \ +game_object.cpp \ +game_object.h \ +drawable.h \ +background.h \ +background.cpp \ +tilemap.h \ +tilemap.cpp \ +moving_object.h \ +moving_object.cpp \ +serializable.h \ +vector.cpp \ +vector.h \ +sector.cpp \ +sector.h # EOF #