X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2FMakefile.am;h=fb4eb3a247888f176b49d7222c275fa626d827a0;hb=cf4de5d58eb99a11369c329c01bfa5abe4b0a398;hp=1b62893504d5adbfb084c7397fa9318b26216c7b;hpb=7e3d22eda4aef5950ab194d36e5500e79c42402e;p=supertux.git diff --git a/src/Makefile.am b/src/Makefile.am index 1b6289350..fb4eb3a24 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -1,16 +1,30 @@ bin_PROGRAMS = supertux supertux_SOURCES = \ +screen/drawing_context.h \ +screen/drawing_context.cpp \ +screen/font.h \ +screen/font.cpp \ +screen/screen.h \ +screen/screen.cpp \ +screen/texture.cpp \ +screen/texture.h \ +lispwriter.h \ +lispwriter.cpp \ badguy.cpp \ badguy.h \ bitmask.cpp \ bitmask.h \ button.cpp \ button.h \ +camera.cpp \ +camera.h \ collision.cpp \ collision.h \ configfile.cpp \ configfile.h \ +door.cpp \ +door.h \ intro.cpp \ intro.h \ defines.h \ @@ -20,6 +34,8 @@ globals.cpp \ globals.h \ high_scores.cpp \ high_scores.h \ +interactive_object.cpp \ +interactive_object.h \ level.cpp \ level.h \ leveleditor.cpp \ @@ -28,6 +44,12 @@ lispreader.cpp \ lispreader.h \ menu.cpp \ menu.h \ +mousecursor.cpp \ +mousecursor.h \ +music_manager.cpp \ +music_manager.h \ +musicref.cpp \ +musicref.h \ particlesystem.cpp \ particlesystem.h \ physic.cpp \ @@ -36,57 +58,44 @@ player.cpp \ player.h \ scene.cpp \ scene.h \ -screen.cpp \ -screen.h \ setup.cpp \ setup.h \ sound.cpp \ sound.h \ special.cpp \ special.h \ +sprite.h \ +sprite.cpp \ +sprite_manager.cpp \ +sprite_manager.h \ supertux.cpp \ -text.cpp \ -text.h \ -texture.cpp \ -texture.h \ timer.cpp \ timer.h \ title.cpp \ title.h \ type.cpp \ type.h \ -world.cpp \ -world.h \ worldmap.cpp \ worldmap.h \ tile.h \ tile.cpp \ -mousecursor.cpp \ -mousecursor.h \ resources.h \ resources.cpp \ gameobjs.h \ gameobjs.cpp \ -sprite.h \ -sprite.cpp \ -sprite_manager.cpp \ -sprite_manager.h \ -music_manager.cpp \ -music_manager.h \ -musicref.cpp \ -musicref.h \ -viewport.cpp \ -viewport.h \ game_object.cpp \ game_object.h \ -display_manager.h \ -display_manager.cpp \ drawable.h \ background.h \ background.cpp \ tilemap.h \ tilemap.cpp \ moving_object.h \ -moving_object.cpp +moving_object.cpp \ +serializable.h \ +vector.cpp \ +vector.h \ +sector.cpp \ +sector.h # EOF #