X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2FMakefile.am;h=71af416ad0a75ce4731a3d94a2bf7df3d106eea9;hb=b0333acd4660221a389c656a9b83bedbcc17ae9e;hp=81d52a67e38b42a85c7f6c939d3ed37e0a7a05e9;hpb=8fa514bf18494f19ca1fbae3512354f0fab22bce;p=supertux.git diff --git a/src/Makefile.am b/src/Makefile.am index 81d52a67e..71af416ad 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -1,16 +1,35 @@ +localedir = $(datadir)/locale + bin_PROGRAMS = supertux +supertux_CXXFLAGS = -DLOCALEDIR=\"$(localedir)\" supertux_SOURCES = \ +screen/drawing_context.h \ +screen/drawing_context.cpp \ +screen/font.h \ +screen/font.cpp \ +screen/screen.h \ +screen/screen.cpp \ +screen/texture.cpp \ +screen/texture.h \ +lispwriter.h \ +lispwriter.cpp \ badguy.cpp \ badguy.h \ bitmask.cpp \ bitmask.h \ button.cpp \ button.h \ +camera.cpp \ +camera.h \ collision.cpp \ collision.h \ configfile.cpp \ configfile.h \ +door.cpp \ +door.h \ +intro.cpp \ +intro.h \ defines.h \ gameloop.cpp \ gameloop.h \ @@ -18,6 +37,8 @@ globals.cpp \ globals.h \ high_scores.cpp \ high_scores.h \ +interactive_object.cpp \ +interactive_object.h \ level.cpp \ level.h \ leveleditor.cpp \ @@ -26,6 +47,10 @@ lispreader.cpp \ lispreader.h \ menu.cpp \ menu.h \ +mousecursor.cpp \ +mousecursor.h \ +musicref.cpp \ +musicref.h \ particlesystem.cpp \ particlesystem.h \ physic.cpp \ @@ -34,39 +59,46 @@ player.cpp \ player.h \ scene.cpp \ scene.h \ -screen.cpp \ -screen.h \ setup.cpp \ setup.h \ sound.cpp \ sound.h \ +sound_manager.h \ +sound_manager.cpp \ special.cpp \ special.h \ +sprite.h \ +sprite.cpp \ +sprite_manager.cpp \ +sprite_manager.h \ supertux.cpp \ -supertux.h \ -text.cpp \ -text.h \ -texture.cpp \ -texture.h \ timer.cpp \ timer.h \ title.cpp \ title.h \ type.cpp \ type.h \ -world.cpp \ -world.h \ worldmap.cpp \ worldmap.h \ tile.h \ tile.cpp \ -mousecursor.cpp \ -mousecursor.h \ resources.h \ resources.cpp \ gameobjs.h \ gameobjs.cpp \ -sprite.h \ -sprite.cpp +game_object.cpp \ +game_object.h \ +drawable.h \ +background.h \ +background.cpp \ +tilemap.h \ +tilemap.cpp \ +moving_object.h \ +moving_object.cpp \ +serializable.h \ +vector.cpp \ +vector.h \ +sector.cpp \ +sector.h # EOF #